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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/common/process_watcher.h" | |
| 6 | |
| 7 #include <errno.h> | |
| 8 #include <signal.h> | |
| 9 #include <sys/types.h> | |
| 10 #include <sys/wait.h> | |
| 11 | |
| 12 #include "base/eintr_wrapper.h" | |
| 13 #include "base/logging.h" | |
| 14 #include "base/threading/platform_thread.h" | |
| 15 | |
| 16 // Return true if the given child is dead. This will also reap the process. | |
| 17 // Doesn't block. | |
| 18 static bool IsChildDead(pid_t child) { | |
| 19 const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG)); | |
| 20 if (result == -1) { | |
| 21 DPLOG(ERROR) << "waitpid(" << child << ")"; | |
| 22 NOTREACHED(); | |
| 23 } else if (result > 0) { | |
| 24 // The child has died. | |
| 25 return true; | |
| 26 } | |
| 27 | |
| 28 return false; | |
| 29 } | |
| 30 | |
| 31 // A thread class which waits for the given child to exit and reaps it. | |
| 32 // If the child doesn't exit within a couple of seconds, kill it. | |
| 33 class BackgroundReaper : public base::PlatformThread::Delegate { | |
| 34 public: | |
| 35 BackgroundReaper(pid_t child, unsigned timeout) | |
| 36 : child_(child), | |
| 37 timeout_(timeout) { | |
| 38 } | |
| 39 | |
| 40 void ThreadMain() { | |
| 41 WaitForChildToDie(); | |
| 42 delete this; | |
| 43 } | |
| 44 | |
| 45 void WaitForChildToDie() { | |
| 46 // Wait forever case. | |
| 47 if (timeout_ == 0) { | |
| 48 pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0)); | |
| 49 if (r != child_) { | |
| 50 DPLOG(ERROR) << "While waiting for " << child_ | |
| 51 << " to terminate, we got the following result: " << r; | |
| 52 } | |
| 53 return; | |
| 54 } | |
| 55 | |
| 56 // There's no good way to wait for a specific child to exit in a timed | |
| 57 // fashion. (No kqueue on Linux), so we just loop and sleep. | |
| 58 | |
| 59 // Wait for 2 * timeout_ 500 milliseconds intervals. | |
| 60 for (unsigned i = 0; i < 2 * timeout_; ++i) { | |
| 61 base::PlatformThread::Sleep(500); // 0.5 seconds | |
| 62 if (IsChildDead(child_)) | |
| 63 return; | |
| 64 } | |
| 65 | |
| 66 if (kill(child_, SIGKILL) == 0) { | |
| 67 // SIGKILL is uncatchable. Since the signal was delivered, we can | |
| 68 // just wait for the process to die now in a blocking manner. | |
| 69 if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0) | |
| 70 DPLOG(WARNING) << "waitpid"; | |
| 71 } else { | |
| 72 DLOG(ERROR) << "While waiting for " << child_ << " to terminate we" | |
| 73 << " failed to deliver a SIGKILL signal (" << errno << ")."; | |
| 74 } | |
| 75 } | |
| 76 | |
| 77 private: | |
| 78 const pid_t child_; | |
| 79 // Number of seconds to wait, if 0 then wait forever and do not attempt to | |
| 80 // kill |child_|. | |
| 81 const unsigned timeout_; | |
| 82 | |
| 83 DISALLOW_COPY_AND_ASSIGN(BackgroundReaper); | |
| 84 }; | |
| 85 | |
| 86 // static | |
| 87 void ProcessWatcher::EnsureProcessTerminated(base::ProcessHandle process) { | |
| 88 // If the child is already dead, then there's nothing to do. | |
| 89 if (IsChildDead(process)) | |
| 90 return; | |
| 91 | |
| 92 const unsigned timeout = 2; // seconds | |
| 93 BackgroundReaper* reaper = new BackgroundReaper(process, timeout); | |
| 94 base::PlatformThread::CreateNonJoinable(0, reaper); | |
| 95 } | |
| 96 | |
| 97 // static | |
| 98 void ProcessWatcher::EnsureProcessGetsReaped(base::ProcessHandle process) { | |
| 99 // If the child is already dead, then there's nothing to do. | |
| 100 if (IsChildDead(process)) | |
| 101 return; | |
| 102 | |
| 103 BackgroundReaper* reaper = new BackgroundReaper(process, 0); | |
| 104 base::PlatformThread::CreateNonJoinable(0, reaper); | |
| 105 } | |
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