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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/focusable_border.h" | 5 #include "views/controls/focusable_border.h" |
6 | 6 |
7 #include "ui/gfx/canvas.h" | 7 #include "ui/gfx/canvas.h" |
8 #include "ui/gfx/canvas_skia.h" | 8 #include "ui/gfx/canvas_skia.h" |
9 #include "ui/gfx/insets.h" | 9 #include "ui/gfx/insets.h" |
10 | 10 |
11 namespace { | 11 namespace { |
12 | 12 |
13 // Define the size of the insets | 13 // Define the size of the insets |
14 const int kTopInsetSize = 4; | 14 const int kTopInsetSize = 4; |
15 const int kLeftInsetSize = 4; | 15 const int kLeftInsetSize = 4; |
16 const int kBottomInsetSize = 4; | 16 const int kBottomInsetSize = 4; |
17 const int kRightInsetSize = 4; | 17 const int kRightInsetSize = 4; |
18 | 18 |
19 // Color settings for border. | 19 // Color settings for border. |
20 // These are tentative, and should be derived from theme, system | 20 // These are tentative, and should be derived from theme, system |
21 // settings and current settings. | 21 // settings and current settings. |
22 // TODO(saintlou): understand why this is not factored/shared somewhere | |
23 const SkColor kFocusedBorderColor = SK_ColorCYAN; | 22 const SkColor kFocusedBorderColor = SK_ColorCYAN; |
24 const SkColor kDefaultBorderColor = SK_ColorGRAY; | 23 const SkColor kDefaultBorderColor = SK_ColorGRAY; |
25 | 24 |
26 } // namespace | 25 } // namespace |
27 | 26 |
28 namespace views { | 27 namespace views { |
29 | 28 |
30 FocusableBorder::FocusableBorder() | 29 FocusableBorder::FocusableBorder() |
31 : has_focus_(false), | 30 : has_focus_(false), |
32 insets_(kTopInsetSize, kLeftInsetSize, | 31 insets_(kTopInsetSize, kLeftInsetSize, |
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65 | 64 |
66 void FocusableBorder::GetInsets(gfx::Insets* insets) const { | 65 void FocusableBorder::GetInsets(gfx::Insets* insets) const { |
67 *insets = insets_; | 66 *insets = insets_; |
68 } | 67 } |
69 | 68 |
70 void FocusableBorder::SetInsets(int top, int left, int bottom, int right) { | 69 void FocusableBorder::SetInsets(int top, int left, int bottom, int right) { |
71 insets_.Set(top, left, bottom, right); | 70 insets_.Set(top, left, bottom, right); |
72 } | 71 } |
73 | 72 |
74 } // namespace views | 73 } // namespace views |
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