| Index: ppapi/examples/audio_input/audio_input.cc
|
| diff --git a/ppapi/examples/audio_input/audio_input.cc b/ppapi/examples/audio_input/audio_input.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..13b1237c3cd7df653345eb84362c9cb57f174ece
|
| --- /dev/null
|
| +++ b/ppapi/examples/audio_input/audio_input.cc
|
| @@ -0,0 +1,194 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <string.h>
|
| +
|
| +#include <algorithm>
|
| +#include <limits>
|
| +
|
| +#include "ppapi/cpp/audio_config.h"
|
| +#include "ppapi/cpp/completion_callback.h"
|
| +#include "ppapi/cpp/dev/audio_input_dev.h"
|
| +#include "ppapi/cpp/graphics_2d.h"
|
| +#include "ppapi/cpp/image_data.h"
|
| +#include "ppapi/cpp/instance.h"
|
| +#include "ppapi/cpp/logging.h"
|
| +#include "ppapi/cpp/module.h"
|
| +#include "ppapi/cpp/rect.h"
|
| +#include "ppapi/cpp/size.h"
|
| +
|
| +class MyInstance : public pp::Instance {
|
| + public:
|
| + explicit MyInstance(PP_Instance instance)
|
| + : pp::Instance(instance),
|
| + callback_factory_(this),
|
| + sample_count_(0),
|
| + channel_count_(0),
|
| + samples_(NULL),
|
| + timer_interval_(0),
|
| + pending_paint_(false),
|
| + waiting_for_flush_completion_(false) {
|
| + }
|
| + virtual ~MyInstance() {
|
| + audio_input_.StopCapture();
|
| + delete[] samples_;
|
| + }
|
| +
|
| + virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) {
|
| + // This sample frequency is guaranteed to work.
|
| + const PP_AudioSampleRate kSampleFrequency = PP_AUDIOSAMPLERATE_44100;
|
| + const uint32_t kSampleCount = 1024;
|
| + const uint32_t kChannelCount = 1;
|
| +
|
| + sample_count_ = pp::AudioConfig::RecommendSampleFrameCount(kSampleFrequency,
|
| + kSampleCount);
|
| + PP_DCHECK(sample_count_ > 0);
|
| + channel_count_ = kChannelCount;
|
| + pp::AudioConfig config = pp::AudioConfig(this,
|
| + kSampleFrequency,
|
| + sample_count_);
|
| + samples_ = new int16_t[sample_count_ * channel_count_];
|
| + memset(samples_, 0, sample_count_ * channel_count_ * sizeof(int16_t));
|
| + audio_input_ = pp::AudioInput_Dev(this, config, CaptureCallback, this);
|
| + if (!audio_input_.StartCapture())
|
| + return false;
|
| +
|
| + // Try to ensure that we pick up a new set of samples between each
|
| + // timer-generated repaint.
|
| + timer_interval_ = (sample_count_ * 1000) / kSampleFrequency + 5;
|
| + ScheduleNextTimer();
|
| +
|
| + return true;
|
| + }
|
| +
|
| + virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) {
|
| + if (position.size() == size_)
|
| + return;
|
| +
|
| + size_ = position.size();
|
| + device_context_ = pp::Graphics2D(this, size_, false);
|
| + if (!BindGraphics(device_context_))
|
| + return;
|
| +
|
| + Paint();
|
| + }
|
| +
|
| + private:
|
| + void ScheduleNextTimer() {
|
| + PP_DCHECK(timer_interval_ > 0);
|
| + pp::Module::Get()->core()->CallOnMainThread(
|
| + timer_interval_,
|
| + callback_factory_.NewRequiredCallback(&MyInstance::OnTimer),
|
| + 0);
|
| + }
|
| +
|
| + void OnTimer(int32_t) {
|
| + ScheduleNextTimer();
|
| + Paint();
|
| + }
|
| +
|
| + void DidFlush(int32_t result) {
|
| + waiting_for_flush_completion_ = false;
|
| + if (pending_paint_)
|
| + Paint();
|
| + }
|
| +
|
| + void Paint() {
|
| + if (waiting_for_flush_completion_) {
|
| + pending_paint_ = true;
|
| + return;
|
| + }
|
| +
|
| + pending_paint_ = false;
|
| +
|
| + if (size_.IsEmpty())
|
| + return; // Nothing to do.
|
| +
|
| + pp::ImageData image = PaintImage(size_);
|
| + if (!image.is_null()) {
|
| + device_context_.ReplaceContents(&image);
|
| + waiting_for_flush_completion_ = true;
|
| + device_context_.Flush(
|
| + callback_factory_.NewRequiredCallback(&MyInstance::DidFlush));
|
| + }
|
| + }
|
| +
|
| + pp::ImageData PaintImage(const pp::Size& size) {
|
| + pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false);
|
| + if (image.is_null())
|
| + return image;
|
| +
|
| + // Clear to dark grey.
|
| + for (int y = 0; y < size.height(); y++) {
|
| + for (int x = 0; x < size.width(); x++)
|
| + *image.GetAddr32(pp::Point(x, y)) = 0xff202020;
|
| + }
|
| +
|
| + int mid_height = size.height() / 2;
|
| + int max_amplitude = size.height() * 4 / 10;
|
| +
|
| + // Draw some lines.
|
| + for (int x = 0; x < size.width(); x++) {
|
| + *image.GetAddr32(pp::Point(x, mid_height)) = 0xff606060;
|
| + *image.GetAddr32(pp::Point(x, mid_height + max_amplitude)) = 0xff404040;
|
| + *image.GetAddr32(pp::Point(x, mid_height - max_amplitude)) = 0xff404040;
|
| + }
|
| +
|
| + // Draw our samples.
|
| + for (int x = 0, i = 0;
|
| + x < std::min(size.width(), static_cast<int>(sample_count_));
|
| + x++, i += channel_count_) {
|
| + int y = samples_[i] * max_amplitude /
|
| + (std::numeric_limits<int16_t>::max() + 1) + mid_height;
|
| + *image.GetAddr32(pp::Point(x, y)) = 0xffffffff;
|
| + }
|
| +
|
| + return image;
|
| + }
|
| +
|
| + // TODO(viettrungluu): Danger! We really should lock, but which thread
|
| + // primitives to use? In any case, the |StopCapture()| in the destructor
|
| + // shouldn't return until this callback is done, so at least we should be
|
| + // writing to a valid region of memory.
|
| + static void CaptureCallback(const void* samples,
|
| + uint32_t num_bytes,
|
| + void* ctx) {
|
| + MyInstance* thiz = static_cast<MyInstance*>(ctx);
|
| + PP_DCHECK(num_bytes ==
|
| + thiz->sample_count_ * thiz->channel_count_ * sizeof(int16_t));
|
| + memcpy(thiz->samples_, samples, num_bytes);
|
| + }
|
| +
|
| + pp::CompletionCallbackFactory<MyInstance> callback_factory_;
|
| +
|
| + uint32_t sample_count_;
|
| + uint32_t channel_count_;
|
| + int16_t* samples_;
|
| +
|
| + int32_t timer_interval_;
|
| +
|
| + // Painting stuff.
|
| + pp::Size size_;
|
| + pp::Graphics2D device_context_;
|
| + bool pending_paint_;
|
| + bool waiting_for_flush_completion_;
|
| +
|
| + pp::AudioInput_Dev audio_input_;
|
| +};
|
| +
|
| +class MyModule : public pp::Module {
|
| + public:
|
| + virtual pp::Instance* CreateInstance(PP_Instance instance) {
|
| + return new MyInstance(instance);
|
| + }
|
| +};
|
| +
|
| +namespace pp {
|
| +
|
| +// Factory function for your specialization of the Module object.
|
| +Module* CreateModule() {
|
| + return new MyModule();
|
| +}
|
| +
|
| +} // namespace pp
|
|
|