OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Low-latency audio capturing unit utilizing audio input stream provided | 5 // Low-latency audio capturing unit utilizing audio input stream provided |
6 // by browser process through IPC. | 6 // by browser process through IPC. |
7 // | 7 // |
8 // Relationship of classes: | 8 // Relationship of classes: |
9 // | 9 // |
10 // AudioInputController AudioInputDevice | 10 // AudioInputController AudioInputDevice |
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
124 // Specify the |session_id| to query which device to use. This method is | 124 // Specify the |session_id| to query which device to use. This method is |
125 // asynchronous/non-blocking. | 125 // asynchronous/non-blocking. |
126 // Start() will use the second sequence if this method is called before. | 126 // Start() will use the second sequence if this method is called before. |
127 void SetDevice(int session_id); | 127 void SetDevice(int session_id); |
128 | 128 |
129 // Starts audio capturing. This method is asynchronous/non-blocking. | 129 // Starts audio capturing. This method is asynchronous/non-blocking. |
130 // TODO(henrika): add support for notification when recording has started. | 130 // TODO(henrika): add support for notification when recording has started. |
131 void Start(); | 131 void Start(); |
132 | 132 |
133 // Stops audio capturing. This method is synchronous/blocking. | 133 // Stops audio capturing. This method is synchronous/blocking. |
134 // Returns |true| on success. | |
135 // TODO(henrika): add support for notification when recording has stopped. | 134 // TODO(henrika): add support for notification when recording has stopped. |
136 bool Stop(); | 135 void Stop(); |
137 | 136 |
138 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. | 137 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. |
139 // Returns |true| on success. | 138 // Returns |true| on success. |
140 bool SetVolume(double volume); | 139 bool SetVolume(double volume); |
141 | 140 |
142 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. | 141 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. |
143 // Returns |true| on success. | 142 // Returns |true| on success. |
144 bool GetVolume(double* volume); | 143 bool GetVolume(double* volume); |
145 | 144 |
146 double sample_rate() const { return audio_parameters_.sample_rate; } | 145 double sample_rate() const { return audio_parameters_.sample_rate; } |
(...skipping 16 matching lines...) Expand all Loading... |
163 void InitializeOnIOThread(); | 162 void InitializeOnIOThread(); |
164 void SetSessionIdOnIOThread(int session_id); | 163 void SetSessionIdOnIOThread(int session_id); |
165 void StartOnIOThread(); | 164 void StartOnIOThread(); |
166 void ShutDownOnIOThread(base::WaitableEvent* completion); | 165 void ShutDownOnIOThread(base::WaitableEvent* completion); |
167 void SetVolumeOnIOThread(double volume); | 166 void SetVolumeOnIOThread(double volume); |
168 | 167 |
169 void Send(IPC::Message* message); | 168 void Send(IPC::Message* message); |
170 | 169 |
171 // Method called on the audio thread ---------------------------------------- | 170 // Method called on the audio thread ---------------------------------------- |
172 // Calls the client's callback for capturing audio. | 171 // Calls the client's callback for capturing audio. |
173 void FireCaptureCallback(); | 172 void FireCaptureCallback(int16* input_audio); |
174 | 173 |
175 // DelegateSimpleThread::Delegate implementation. | 174 // DelegateSimpleThread::Delegate implementation. |
176 virtual void Run() OVERRIDE; | 175 virtual void Run() OVERRIDE; |
177 | 176 |
178 // Format | 177 // Format |
179 AudioParameters audio_parameters_; | 178 AudioParameters audio_parameters_; |
180 | 179 |
181 CaptureCallback* callback_; | 180 CaptureCallback* callback_; |
182 CaptureEventHandler* event_handler_; | 181 CaptureEventHandler* event_handler_; |
183 | 182 |
184 // The client callback receives captured audio here. | 183 // The client callback receives captured audio here. |
185 std::vector<float*> audio_data_; | 184 std::vector<float*> audio_data_; |
186 | 185 |
187 // The client stores the last reported audio delay in this member. | 186 // The client stores the last reported audio delay in this member. |
188 // The delay shall reflect the amount of audio which still resides in | 187 // The delay shall reflect the amount of audio which still resides in |
189 // the input buffer, i.e., the expected audio input delay. | 188 // the input buffer, i.e., the expected audio input delay. |
190 int audio_delay_milliseconds_; | 189 int audio_delay_milliseconds_; |
191 | 190 |
192 // The current volume scaling [0.0, 1.0] of the audio stream. | 191 // The current volume scaling [0.0, 1.0] of the audio stream. |
193 double volume_; | 192 double volume_; |
194 | 193 |
195 // Callbacks for capturing audio occur on this thread. | 194 // Callbacks for capturing audio occur on this thread. |
196 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | 195 scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
197 | 196 |
198 // IPC message stuff. | |
199 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | |
200 base::SyncSocket* socket() { return socket_.get(); } | |
201 void* shared_memory_data() { return shared_memory()->memory(); } | |
202 | |
203 // Cached audio input message filter (lives on the main render thread). | 197 // Cached audio input message filter (lives on the main render thread). |
204 scoped_refptr<AudioInputMessageFilter> filter_; | 198 scoped_refptr<AudioInputMessageFilter> filter_; |
205 | 199 |
206 // Our stream ID on the message filter. Only modified on the IO thread. | 200 // Our stream ID on the message filter. Only modified on the IO thread. |
207 int32 stream_id_; | 201 int32 stream_id_; |
208 | 202 |
209 // The media session ID used to identify which input device to be started. | 203 // The media session ID used to identify which input device to be started. |
210 // Only modified on the IO thread. | 204 // Only modified on the IO thread. |
211 int session_id_; | 205 int session_id_; |
212 | 206 |
213 // State variable used to indicate it is waiting for a OnDeviceReady() | 207 // State variable used to indicate it is waiting for a OnDeviceReady() |
214 // callback. Only modified on the IO thread. | 208 // callback. Only modified on the IO thread. |
215 bool pending_device_ready_; | 209 bool pending_device_ready_; |
216 | 210 |
217 scoped_ptr<base::SharedMemory> shared_memory_; | 211 base::SharedMemoryHandle shared_memory_handle_; |
218 scoped_ptr<base::SyncSocket> socket_; | 212 base::SyncSocket::Handle socket_handle_; |
| 213 int memory_length_; |
219 | 214 |
220 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); | 215 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); |
221 }; | 216 }; |
222 | 217 |
223 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 218 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
OLD | NEW |