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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Low-latency audio capturing unit utilizing audio input stream provided | 5 // Low-latency audio capturing unit utilizing audio input stream provided |
| 6 // by browser process through IPC. | 6 // by browser process through IPC. |
| 7 // | 7 // |
| 8 // Relationship of classes: | 8 // Relationship of classes: |
| 9 // | 9 // |
| 10 // AudioInputController AudioInputDevice | 10 // AudioInputController AudioInputDevice |
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| 124 // Specify the |session_id| to query which device to use. This method is | 124 // Specify the |session_id| to query which device to use. This method is |
| 125 // asynchronous/non-blocking. | 125 // asynchronous/non-blocking. |
| 126 // Start() will use the second sequence if this method is called before. | 126 // Start() will use the second sequence if this method is called before. |
| 127 void SetDevice(int session_id); | 127 void SetDevice(int session_id); |
| 128 | 128 |
| 129 // Starts audio capturing. This method is asynchronous/non-blocking. | 129 // Starts audio capturing. This method is asynchronous/non-blocking. |
| 130 // TODO(henrika): add support for notification when recording has started. | 130 // TODO(henrika): add support for notification when recording has started. |
| 131 void Start(); | 131 void Start(); |
| 132 | 132 |
| 133 // Stops audio capturing. This method is synchronous/blocking. | 133 // Stops audio capturing. This method is synchronous/blocking. |
| 134 // Returns |true| on success. | |
| 135 // TODO(henrika): add support for notification when recording has stopped. | 134 // TODO(henrika): add support for notification when recording has stopped. |
| 136 bool Stop(); | 135 void Stop(); |
| 137 | 136 |
| 138 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. | 137 // Sets the capture volume scaling, with range [0.0, 1.0] inclusive. |
| 139 // Returns |true| on success. | 138 // Returns |true| on success. |
| 140 bool SetVolume(double volume); | 139 bool SetVolume(double volume); |
| 141 | 140 |
| 142 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. | 141 // Gets the capture volume scaling, with range [0.0, 1.0] inclusive. |
| 143 // Returns |true| on success. | 142 // Returns |true| on success. |
| 144 bool GetVolume(double* volume); | 143 bool GetVolume(double* volume); |
| 145 | 144 |
| 146 double sample_rate() const { return audio_parameters_.sample_rate; } | 145 double sample_rate() const { return audio_parameters_.sample_rate; } |
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| 163 void InitializeOnIOThread(); | 162 void InitializeOnIOThread(); |
| 164 void SetSessionIdOnIOThread(int session_id); | 163 void SetSessionIdOnIOThread(int session_id); |
| 165 void StartOnIOThread(); | 164 void StartOnIOThread(); |
| 166 void ShutDownOnIOThread(base::WaitableEvent* completion); | 165 void ShutDownOnIOThread(base::WaitableEvent* completion); |
| 167 void SetVolumeOnIOThread(double volume); | 166 void SetVolumeOnIOThread(double volume); |
| 168 | 167 |
| 169 void Send(IPC::Message* message); | 168 void Send(IPC::Message* message); |
| 170 | 169 |
| 171 // Method called on the audio thread ---------------------------------------- | 170 // Method called on the audio thread ---------------------------------------- |
| 172 // Calls the client's callback for capturing audio. | 171 // Calls the client's callback for capturing audio. |
| 173 void FireCaptureCallback(); | 172 void FireCaptureCallback(int16* input_audio); |
| 174 | 173 |
| 175 // DelegateSimpleThread::Delegate implementation. | 174 // DelegateSimpleThread::Delegate implementation. |
| 176 virtual void Run() OVERRIDE; | 175 virtual void Run() OVERRIDE; |
| 177 | 176 |
| 178 // Format | 177 // Format |
| 179 AudioParameters audio_parameters_; | 178 AudioParameters audio_parameters_; |
| 180 | 179 |
| 181 CaptureCallback* callback_; | 180 CaptureCallback* callback_; |
| 182 CaptureEventHandler* event_handler_; | 181 CaptureEventHandler* event_handler_; |
| 183 | 182 |
| 184 // The client callback receives captured audio here. | 183 // The client callback receives captured audio here. |
| 185 std::vector<float*> audio_data_; | 184 std::vector<float*> audio_data_; |
| 186 | 185 |
| 187 // The client stores the last reported audio delay in this member. | 186 // The client stores the last reported audio delay in this member. |
| 188 // The delay shall reflect the amount of audio which still resides in | 187 // The delay shall reflect the amount of audio which still resides in |
| 189 // the input buffer, i.e., the expected audio input delay. | 188 // the input buffer, i.e., the expected audio input delay. |
| 190 int audio_delay_milliseconds_; | 189 int audio_delay_milliseconds_; |
| 191 | 190 |
| 192 // The current volume scaling [0.0, 1.0] of the audio stream. | 191 // The current volume scaling [0.0, 1.0] of the audio stream. |
| 193 double volume_; | 192 double volume_; |
| 194 | 193 |
| 195 // Callbacks for capturing audio occur on this thread. | 194 // Callbacks for capturing audio occur on this thread. |
| 196 scoped_ptr<base::DelegateSimpleThread> audio_thread_; | 195 scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
| 197 | 196 |
| 198 // IPC message stuff. | |
| 199 base::SharedMemory* shared_memory() { return shared_memory_.get(); } | |
| 200 base::SyncSocket* socket() { return socket_.get(); } | |
| 201 void* shared_memory_data() { return shared_memory()->memory(); } | |
| 202 | |
| 203 // Cached audio input message filter (lives on the main render thread). | 197 // Cached audio input message filter (lives on the main render thread). |
| 204 scoped_refptr<AudioInputMessageFilter> filter_; | 198 scoped_refptr<AudioInputMessageFilter> filter_; |
| 205 | 199 |
| 206 // Our stream ID on the message filter. Only modified on the IO thread. | 200 // Our stream ID on the message filter. Only modified on the IO thread. |
| 207 int32 stream_id_; | 201 int32 stream_id_; |
| 208 | 202 |
| 209 // The media session ID used to identify which input device to be started. | 203 // The media session ID used to identify which input device to be started. |
| 210 // Only modified on the IO thread. | 204 // Only modified on the IO thread. |
| 211 int session_id_; | 205 int session_id_; |
| 212 | 206 |
| 213 // State variable used to indicate it is waiting for a OnDeviceReady() | 207 // State variable used to indicate it is waiting for a OnDeviceReady() |
| 214 // callback. Only modified on the IO thread. | 208 // callback. Only modified on the IO thread. |
| 215 bool pending_device_ready_; | 209 bool pending_device_ready_; |
| 216 | 210 |
| 217 scoped_ptr<base::SharedMemory> shared_memory_; | 211 base::SharedMemoryHandle shared_memory_handle_; |
| 218 scoped_ptr<base::SyncSocket> socket_; | 212 base::SyncSocket::Handle socket_handle_; |
| 213 int memory_length_; |
| 219 | 214 |
| 220 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); | 215 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); |
| 221 }; | 216 }; |
| 222 | 217 |
| 223 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 218 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
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