Index: ui/base/ime/text_input_client.h |
diff --git a/ui/base/ime/text_input_client.h b/ui/base/ime/text_input_client.h |
index 01f5152bf63394fc82ba12d887413c2c10a3af6f..4d1030954c1579492b28dda775d581232a2f6ba1 100644 |
--- a/ui/base/ime/text_input_client.h |
+++ b/ui/base/ime/text_input_client.h |
@@ -60,9 +60,15 @@ class UI_EXPORT TextInputClient { |
// TEXT_INPUT_TYPE_NONE at runtime. |
virtual ui::TextInputType GetTextInputType() const = 0; |
- // Returns current caret (insertion point) bounds relative to the View’s |
+ // Returns current caret (insertion point) bounds relative to the screen |
// coordinates. If there is selection, then the selection bounds will be |
// returned. |
+ // TODO(yusukes): Currently views::NativeTextfieldViews which implements this |
+ // interface returns its view's coordinates. We should to do the following: |
+ // 1) Modify NativeTextfieldViews so it returns screen coordinates. |
+ // 2) Remove view-to-screen coordinates conversion code in InputMethodBridge. |
+ // 3) Modify InputMethodWin. It requires a rect in toplevel window's |
+ // coordinates instead of screen. |
virtual gfx::Rect GetCaretBounds() = 0; |
// Returns true if there is composition text. |