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Side by Side Diff: views/controls/tree/tree_view.h

Issue 8655001: views: Move table and tree directories to ui/views/controls/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: exclude native_widget_win_unittest too Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef VIEWS_CONTROLS_TREE_TREE_VIEW_H_
6 #define VIEWS_CONTROLS_TREE_TREE_VIEW_H_
7 #pragma once
8
9 #include <windows.h>
10 #include <commctrl.h>
11
12 #include <map>
13
14 #include "base/basictypes.h"
15 #include "base/compiler_specific.h"
16 #include "ui/base/keycodes/keyboard_codes.h"
17 #include "ui/base/models/tree_model.h"
18 #include "views/controls/native_control.h"
19
20 namespace views {
21
22 class TreeView;
23
24 // TreeViewController ---------------------------------------------------------
25
26 // Controller for the treeview.
27 class TreeViewController {
28 public:
29 // Notification that the selection of the tree view has changed. Use
30 // GetSelectedNode to find the current selection.
31 virtual void OnTreeViewSelectionChanged(TreeView* tree_view) = 0;
32
33 // Returns true if the node can be edited. This is only used if the
34 // TreeView is editable.
35 virtual bool CanEdit(TreeView* tree_view, ui::TreeModelNode* node) {
36 return true;
37 }
38
39 // Invoked when a key is pressed on the tree view.
40 virtual void OnTreeViewKeyDown(ui::KeyboardCode keycode) {}
41 };
42
43 // TreeView -------------------------------------------------------------------
44
45 // TreeView displays hierarchical data as returned from a TreeModel. The user
46 // can expand, collapse and edit the items. A Controller may be attached to
47 // receive notification of selection changes and restrict editing.
48 class VIEWS_EXPORT TreeView : public NativeControl, ui::TreeModelObserver {
49 public:
50 TreeView();
51 virtual ~TreeView();
52
53 // Is dragging enabled? The default is false.
54 void set_drag_enabled(bool drag_enabled) { drag_enabled_ = drag_enabled; }
55 bool drag_enabled() const { return drag_enabled_; }
56
57 // Sets the model. TreeView does not take ownership of the model.
58 void SetModel(ui::TreeModel* model);
59 ui::TreeModel* model() const { return model_; }
60
61 // Sets whether to automatically expand children when a parent node is
62 // expanded. The default is false. If true, when a node in the tree is
63 // expanded for the first time, its children are also automatically expanded.
64 // If a node is subsequently collapsed and expanded again, the children
65 // will not be automatically expanded.
66 void set_auto_expand_children(bool auto_expand_children) {
67 auto_expand_children_ = auto_expand_children;
68 }
69
70 // Sets whether the user can edit the nodes. The default is true. If true,
71 // the Controller is queried to determine if a particular node can be edited.
72 void SetEditable(bool editable);
73
74 // Sets whether lines are drawn from the root node to child nodes (and
75 // whether plus boxes show up next to the root node.) The default is false.
76 // If root_shown_ is false, the children of the root act as the roots in the
77 // native control, and so this setting takes effect for them.
78 void set_lines_at_root(bool lines_at_root) {
79 lines_at_root_ = lines_at_root;
80 }
81
82 // Overridden from View:
83 virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
84
85 // Edits the specified node. This cancels the current edit and expands
86 // all parents of node.
87 void StartEditing(ui::TreeModelNode* node);
88
89 // Cancels the current edit. Does nothing if not editing.
90 void CancelEdit();
91
92 // Commits the current edit. Does nothing if not editing.
93 void CommitEdit();
94
95 // If the user is editing a node, it is returned. If the user is not
96 // editing a node, NULL is returned.
97 ui::TreeModelNode* GetEditingNode();
98
99 // Selects the specified node. This expands all the parents of node.
100 void SetSelectedNode(ui::TreeModelNode* node);
101
102 // Returns the selected node, or NULL if nothing is selected.
103 ui::TreeModelNode* GetSelectedNode();
104
105 // Make sure node and all its parents are expanded.
106 void Expand(ui::TreeModelNode* node);
107
108 // Invoked from ExpandAll(). Expands the supplied node and recursively
109 // invokes itself with all children.
110 void ExpandAll(ui::TreeModelNode* node);
111
112 // Returns true if the specified node is expanded.
113 bool IsExpanded(ui::TreeModelNode* node);
114
115 // Sets whether the root is shown. If true, the root node of the tree is
116 // shown, if false only the children of the root are shown. The default is
117 // true.
118 void SetRootShown(bool root_visible);
119
120 // Begin TreeModelObserver implementation.
121 // These methods shouldn't be called directly. The model is responsible for
122 // firing them.
123 virtual void TreeNodesAdded(ui::TreeModel* model,
124 ui::TreeModelNode* parent,
125 int start,
126 int count) OVERRIDE;
127 virtual void TreeNodesRemoved(ui::TreeModel* model,
128 ui::TreeModelNode* parent,
129 int start,
130 int count) OVERRIDE;
131 virtual void TreeNodeChanged(ui::TreeModel* model,
132 ui::TreeModelNode* node) OVERRIDE;
133 // End TreeModelObserver implementation.
134
135 // Sets the controller, which may be null. TreeView does not take ownership
136 // of the controller.
137 void SetController(TreeViewController* controller) {
138 controller_ = controller;
139 }
140
141 // Sets whether enter is processed when not editing. If true, enter will
142 // expand/collapse the node. If false, enter is passed to the focus manager
143 // so that an enter accelerator can be enabled. The default is false.
144 //
145 // NOTE: Changing this has no effect after the hwnd has been created.
146 void SetProcessesEnter(bool process_enter) {
147 process_enter_ = process_enter;
148 }
149 bool GetProcessedEnter() { return process_enter_; }
150
151 // Sets when the ContextMenuController is notified. If true, the
152 // ContextMenuController is only notified when a node is selected and the
153 // mouse is over a node. The default is true.
154 void SetShowContextMenuOnlyWhenNodeSelected(bool value) {
155 show_context_menu_only_when_node_selected_ = value;
156 }
157 bool GetShowContextMenuOnlyWhenNodeSelected() {
158 return show_context_menu_only_when_node_selected_;
159 }
160
161 // If true, a right click selects the node under the mouse. The default
162 // is true.
163 void SetSelectOnRightMouseDown(bool value) {
164 select_on_right_mouse_down_ = value;
165 }
166 bool GetSelectOnRightMouseDown() { return select_on_right_mouse_down_; }
167
168 protected:
169 // Overriden to return a location based on the selected node.
170 virtual gfx::Point GetKeyboardContextMenuLocation();
171
172 // Creates and configures the tree_view.
173 virtual HWND CreateNativeControl(HWND parent_container);
174
175 // Invoked when the native control sends a WM_NOTIFY message to its parent.
176 // Handles a variety of potential TreeView messages.
177 virtual LRESULT OnNotify(int w_param, LPNMHDR l_param);
178
179 // Invoked when the native control send a WM_DESTROY message to its parent.
180 virtual void OnDestroy();
181
182 // We pay attention to key down for two reasons: to circumvent VK_ENTER from
183 // toggling the expaned state when processes_enter_ is false, and to have F2
184 // start editting.
185 virtual bool OnKeyDown(ui::KeyboardCode virtual_key_code);
186
187 virtual void OnContextMenu(const POINT& location);
188
189 // Returns the TreeModelNode for |tree_item|.
190 ui::TreeModelNode* GetNodeForTreeItem(HTREEITEM tree_item);
191
192 // Returns the tree item for |node|.
193 HTREEITEM GetTreeItemForNode(ui::TreeModelNode* node);
194
195 private:
196 // See notes in TableView::TableViewWrapper for why this is needed.
197 struct TreeViewWrapper {
198 explicit TreeViewWrapper(TreeView* view) : tree_view(view) { }
199 TreeView* tree_view;
200 };
201
202 // Internally used to track the state of nodes. NodeDetails are lazily created
203 // as the user expands nodes.
204 struct NodeDetails {
205 NodeDetails(int id, ui::TreeModelNode* node)
206 : id(id), node(node), tree_item(NULL), loaded_children(false) {}
207
208 // Unique identifier for the node. This corresponds to the lParam of
209 // the tree item.
210 const int id;
211
212 // The node from the model.
213 ui::TreeModelNode* node;
214
215 // From the native TreeView.
216 //
217 // This should be treated as const, but can't due to timing in creating the
218 // entry.
219 HTREEITEM tree_item;
220
221 // Whether the children have been loaded.
222 bool loaded_children;
223 };
224
225 // Cleanup all resources used by treeview.
226 void Cleanup();
227
228 // Make sure the tree view is observing the tree model.
229 void AddObserverToModel();
230
231 // Make sure the tree view is no longer observing the tree model.
232 void RemoveObserverFromModel();
233
234 // Deletes the root items from the treeview. This is used when the model
235 // changes.
236 void DeleteRootItems();
237
238 // Creates the root items in the treeview from the model. This is used when
239 // the model changes.
240 void CreateRootItems();
241
242 // Creates and adds an item to the treeview. parent_item identifies the
243 // parent and is null for root items. after dictates where among the
244 // children of parent_item the item is to be created. node is the node from
245 // the model.
246 void CreateItem(HTREEITEM parent_item, HTREEITEM after,
247 ui::TreeModelNode* node);
248
249 // Removes entries from the map for item. This method will also
250 // remove the items from the TreeView because the process of
251 // deleting an item will send an TVN_GETDISPINFO message, consulting
252 // our internal map data.
253 void RecursivelyDelete(NodeDetails* node);
254
255 // Returns the NodeDetails by node from the model.
256 NodeDetails* GetNodeDetails(ui::TreeModelNode* node);
257
258 // Returns the NodeDetails by identifier (lparam of the HTREEITEM).
259 NodeDetails* GetNodeDetailsByID(int id);
260
261 // Returns the NodeDetails by HTREEITEM.
262 NodeDetails* GetNodeDetailsByTreeItem(HTREEITEM tree_item);
263
264 // Creates the image list to use for the tree.
265 HIMAGELIST CreateImageList();
266
267 // Returns the HTREEITEM for |node|. This is intended to be called when a
268 // model mutation event occur with |node| as the parent. This returns null
269 // if the user has never expanded |node| or all of its parents.
270 HTREEITEM GetTreeItemForNodeDuringMutation(ui::TreeModelNode* node);
271
272 // The window function installed on the treeview.
273 static LRESULT CALLBACK TreeWndProc(HWND window,
274 UINT message,
275 WPARAM w_param,
276 LPARAM l_param);
277
278 // Handle to the tree window.
279 HWND tree_view_;
280
281 // The model, may be null.
282 ui::TreeModel* model_;
283
284 // Maps from id to NodeDetails.
285 std::map<int, NodeDetails*> id_to_details_map_;
286
287 // Maps from model entry to NodeDetails.
288 std::map<ui::TreeModelNode*, NodeDetails*> node_to_details_map_;
289
290 // Whether to automatically expand children when a parent node is expanded.
291 bool auto_expand_children_;
292
293 // Whether the user can edit the items.
294 bool editable_;
295
296 // Next id to create. Any time an item is added this is incremented by one.
297 int next_id_;
298
299 // The controller.
300 TreeViewController* controller_;
301
302 // Node being edited. If null, not editing.
303 ui::TreeModelNode* editing_node_;
304
305 // Whether or not the root is shown in the tree.
306 bool root_shown_;
307
308 // Whether lines are drawn from the root to the children.
309 bool lines_at_root_;
310
311 // Whether enter should be processed by the tree when not editing.
312 bool process_enter_;
313
314 // Whether we notify context menu controller only when mouse is over node
315 // and node is selected.
316 bool show_context_menu_only_when_node_selected_;
317
318 // Whether the selection is changed on right mouse down.
319 bool select_on_right_mouse_down_;
320
321 // A wrapper around 'this', used for subclassing the TreeView control.
322 TreeViewWrapper wrapper_;
323
324 // Original handler installed on the TreeView.
325 WNDPROC original_handler_;
326
327 bool drag_enabled_;
328
329 // Has an observer been added to the model?
330 bool observer_added_;
331
332 // Did the model return a non-empty set of icons from GetIcons?
333 bool has_custom_icons_;
334
335 HIMAGELIST image_list_;
336
337 DISALLOW_COPY_AND_ASSIGN(TreeView);
338 };
339
340 } // namespace views
341
342 #endif // VIEWS_CONTROLS_TREE_TREE_VIEW_H_
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