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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
| 6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
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| 65 | 65 |
| 66 // Adds a new Layer to this Layer. | 66 // Adds a new Layer to this Layer. |
| 67 void Add(Layer* child); | 67 void Add(Layer* child); |
| 68 | 68 |
| 69 // Removes a Layer from this Layer. | 69 // Removes a Layer from this Layer. |
| 70 void Remove(Layer* child); | 70 void Remove(Layer* child); |
| 71 | 71 |
| 72 // Stacks |child| above all other children. | 72 // Stacks |child| above all other children. |
| 73 void StackAtTop(Layer* child); | 73 void StackAtTop(Layer* child); |
| 74 | 74 |
| 75 // Stacks |child| above |other|, both of which must be children of this layer. | 75 // Stacks |child| directly above |other|. Both must be children of this |
| 76 // Does nothing if |other| is already above |child|. | 76 // layer. Note that if |child| is initially stacked even higher, calling this |
| 77 // method will result in |child| being lowered in the stacking order. |
| 77 void StackAbove(Layer* child, Layer* other); | 78 void StackAbove(Layer* child, Layer* other); |
| 78 | 79 |
| 79 // Returns the child Layers. | 80 // Returns the child Layers. |
| 80 const std::vector<Layer*>& children() const { return children_; } | 81 const std::vector<Layer*>& children() const { return children_; } |
| 81 | 82 |
| 82 // The parent. | 83 // The parent. |
| 83 const Layer* parent() const { return parent_; } | 84 const Layer* parent() const { return parent_; } |
| 84 Layer* parent() { return parent_; } | 85 Layer* parent() { return parent_; } |
| 85 | 86 |
| 86 // Returns true if this Layer contains |other| somewhere in its children. | 87 // Returns true if this Layer contains |other| somewhere in its children. |
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| 294 #endif | 295 #endif |
| 295 | 296 |
| 296 const LayerType type_; | 297 const LayerType type_; |
| 297 | 298 |
| 298 Compositor* compositor_; | 299 Compositor* compositor_; |
| 299 | 300 |
| 300 scoped_refptr<ui::Texture> texture_; | 301 scoped_refptr<ui::Texture> texture_; |
| 301 | 302 |
| 302 Layer* parent_; | 303 Layer* parent_; |
| 303 | 304 |
| 305 // This layer's children, in bottom-to-top stacking order. |
| 304 std::vector<Layer*> children_; | 306 std::vector<Layer*> children_; |
| 305 | 307 |
| 306 ui::Transform transform_; | 308 ui::Transform transform_; |
| 307 | 309 |
| 308 gfx::Rect bounds_; | 310 gfx::Rect bounds_; |
| 309 | 311 |
| 310 // Visibility of this layer. See SetVisible/IsDrawn for more details. | 312 // Visibility of this layer. See SetVisible/IsDrawn for more details. |
| 311 bool visible_; | 313 bool visible_; |
| 312 | 314 |
| 313 bool fills_bounds_opaquely_; | 315 bool fills_bounds_opaquely_; |
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| 333 WebKit::WebLayer web_layer_; | 335 WebKit::WebLayer web_layer_; |
| 334 bool web_layer_is_accelerated_; | 336 bool web_layer_is_accelerated_; |
| 335 #endif | 337 #endif |
| 336 | 338 |
| 337 DISALLOW_COPY_AND_ASSIGN(Layer); | 339 DISALLOW_COPY_AND_ASSIGN(Layer); |
| 338 }; | 340 }; |
| 339 | 341 |
| 340 } // namespace ui | 342 } // namespace ui |
| 341 | 343 |
| 342 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 344 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
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