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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_SHELL_SHADOW_CONTROLLER_H_ | 5 #ifndef UI_AURA_SHELL_SHADOW_CONTROLLER_H_ |
6 #define UI_AURA_SHELL_SHADOW_CONTROLLER_H_ | 6 #define UI_AURA_SHELL_SHADOW_CONTROLLER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/memory/linked_ptr.h" | 13 #include "base/memory/linked_ptr.h" |
14 #include "ui/aura/desktop_observer.h" | 14 #include "ui/aura/desktop_observer.h" |
15 #include "ui/aura/window_observer.h" | 15 #include "ui/aura/window_observer.h" |
| 16 #include "ui/aura_shell/aura_shell_export.h" |
16 | 17 |
17 namespace aura { | 18 namespace aura { |
18 class Window; | 19 class Window; |
19 } | 20 } |
20 namespace gfx { | 21 namespace gfx { |
21 class Rect; | 22 class Rect; |
22 } | 23 } |
23 | 24 |
24 namespace aura_shell { | 25 namespace aura_shell { |
25 namespace internal { | 26 namespace internal { |
26 | 27 |
27 class Shadow; | 28 class Shadow; |
28 | 29 |
29 // ShadowController observes changes to windows and creates and updates drop | 30 // ShadowController observes changes to windows and creates and updates drop |
30 // shadows as needed. | 31 // shadows as needed. |
31 class ShadowController : public aura::DesktopObserver, | 32 class AURA_SHELL_EXPORT ShadowController : public aura::DesktopObserver, |
32 public aura::WindowObserver { | 33 public aura::WindowObserver { |
33 public: | 34 public: |
34 class TestApi { | 35 class TestApi { |
35 public: | 36 public: |
36 explicit TestApi(ShadowController* controller) : controller_(controller) {} | 37 explicit TestApi(ShadowController* controller) : controller_(controller) {} |
37 ~TestApi() {} | 38 ~TestApi() {} |
38 | 39 |
39 Shadow* GetShadowForWindow(aura::Window* window) { | 40 Shadow* GetShadowForWindow(aura::Window* window) { |
40 return controller_->GetShadowForWindow(window); | 41 return controller_->GetShadowForWindow(window); |
41 } | 42 } |
42 | 43 |
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87 | 88 |
88 WindowShadowMap window_shadows_; | 89 WindowShadowMap window_shadows_; |
89 | 90 |
90 DISALLOW_COPY_AND_ASSIGN(ShadowController); | 91 DISALLOW_COPY_AND_ASSIGN(ShadowController); |
91 }; | 92 }; |
92 | 93 |
93 } // namepsace aura_shell | 94 } // namepsace aura_shell |
94 } // namepsace internal | 95 } // namepsace internal |
95 | 96 |
96 #endif // UI_AURA_SHELL_SHADOW_CONTROLLER_H_ | 97 #endif // UI_AURA_SHELL_SHADOW_CONTROLLER_H_ |
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