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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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189 StackChildAbove(child, children_.back()); | 189 StackChildAbove(child, children_.back()); |
190 } | 190 } |
191 | 191 |
192 void Window::StackChildAbove(Window* child, Window* other) { | 192 void Window::StackChildAbove(Window* child, Window* other) { |
193 DCHECK_NE(child, other); | 193 DCHECK_NE(child, other); |
194 DCHECK(child); | 194 DCHECK(child); |
195 DCHECK(other); | 195 DCHECK(other); |
196 DCHECK_EQ(this, child->parent()); | 196 DCHECK_EQ(this, child->parent()); |
197 DCHECK_EQ(this, other->parent()); | 197 DCHECK_EQ(this, other->parent()); |
198 | 198 |
199 size_t child_i = | 199 const size_t child_i = |
200 std::find(children_.begin(), children_.end(), child) - children_.begin(); | 200 std::find(children_.begin(), children_.end(), child) - children_.begin(); |
201 size_t other_i = | 201 const size_t other_i = |
202 std::find(children_.begin(), children_.end(), other) - children_.begin(); | 202 std::find(children_.begin(), children_.end(), other) - children_.begin(); |
203 if (child_i > other_i) | 203 if (child_i == other_i + 1) |
204 return; // Already in front of |other|. | 204 return; |
205 | 205 |
206 // Reorder children. | 206 const size_t dest_i = child_i < other_i ? other_i : other_i + 1; |
207 children_.erase(children_.begin() + child_i); | 207 children_.erase(children_.begin() + child_i); |
208 children_.insert(children_.begin() + other_i, child); | 208 children_.insert(children_.begin() + dest_i, child); |
209 | 209 |
210 // Reorder the layer. | |
211 layer()->StackAbove(child->layer(), other->layer()); | 210 layer()->StackAbove(child->layer(), other->layer()); |
212 | 211 |
213 // Stack any transient children that share the same parent to be in front of | 212 // Stack any transient children that share the same parent to be in front of |
214 // 'child'. | 213 // 'child'. |
215 Window* last_transient = child; | 214 Window* last_transient = child; |
216 for (Windows::iterator i = child->transient_children_.begin(); | 215 for (Windows::iterator i = child->transient_children_.begin(); |
217 i != child->transient_children_.end(); ++i) { | 216 i != child->transient_children_.end(); ++i) { |
218 Window* transient_child = *i; | 217 Window* transient_child = *i; |
219 if (transient_child->parent_ == this) { | 218 if (transient_child->parent_ == this) { |
220 StackChildAbove(transient_child, last_transient); | 219 StackChildAbove(transient_child, last_transient); |
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533 void Window::OnStackingChanged() { | 532 void Window::OnStackingChanged() { |
534 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowStackingChanged(this)); | 533 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowStackingChanged(this)); |
535 } | 534 } |
536 | 535 |
537 void Window::OnPaintLayer(gfx::Canvas* canvas) { | 536 void Window::OnPaintLayer(gfx::Canvas* canvas) { |
538 if (delegate_) | 537 if (delegate_) |
539 delegate_->OnPaint(canvas); | 538 delegate_->OnPaint(canvas); |
540 } | 539 } |
541 | 540 |
542 } // namespace aura | 541 } // namespace aura |
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