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Side by Side Diff: content/common/gpu/gpu_channel.h

Issue 8622004: Reland 110355 - Use shared D3D9 texture to transport the compositor's backing buffer to the brows... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_
7 #pragma once 7 #pragma once
8 8
9 #include <deque> 9 #include <deque>
10 #include <string> 10 #include <string>
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81 // transitions from the unscheduled to the scheduled state. When this occurs 81 // transitions from the unscheduled to the scheduled state. When this occurs
82 // deferred IPC messaged are handled. 82 // deferred IPC messaged are handled.
83 void OnScheduled(); 83 void OnScheduled();
84 84
85 void CreateViewCommandBuffer( 85 void CreateViewCommandBuffer(
86 gfx::PluginWindowHandle window, 86 gfx::PluginWindowHandle window,
87 int32 render_view_id, 87 int32 render_view_id,
88 const GPUCreateCommandBufferConfig& init_params, 88 const GPUCreateCommandBufferConfig& init_params,
89 int32* route_id); 89 int32* route_id);
90 90
91 void ViewResized(int32 command_buffer_route_id);
92
93 gfx::GLShareGroup* share_group() const { return share_group_.get(); } 91 gfx::GLShareGroup* share_group() const { return share_group_.get(); }
94 92
95 GpuCommandBufferStub* LookupCommandBuffer(int32 route_id); 93 GpuCommandBufferStub* LookupCommandBuffer(int32 route_id);
96 94
97 void LoseAllContexts(); 95 void LoseAllContexts();
98 96
99 // Destroy channel and all contained contexts. 97 // Destroy channel and all contained contexts.
100 void DestroySoon(); 98 void DestroySoon();
101 99
102 // Get the TransportTexture by ID. 100 // Get the TransportTexture by ID.
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185 bool handle_messages_scheduled_; 183 bool handle_messages_scheduled_;
186 bool processed_get_state_fast_; 184 bool processed_get_state_fast_;
187 int32 num_contexts_preferring_discrete_gpu_; 185 int32 num_contexts_preferring_discrete_gpu_;
188 186
189 base::WeakPtrFactory<GpuChannel> weak_factory_; 187 base::WeakPtrFactory<GpuChannel> weak_factory_;
190 188
191 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 189 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
192 }; 190 };
193 191
194 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ 192 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_
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