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Side by Side Diff: content/common/gpu/gpu_channel.cc

Issue 8622004: Reland 110355 - Use shared D3D9 texture to transport the compositor's backing buffer to the brows... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if defined(OS_WIN) 5 #if defined(OS_WIN)
6 #include <windows.h> 6 #include <windows.h>
7 #endif 7 #endif
8 8
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 10
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202 *route_id, 202 *route_id,
203 renderer_id_, 203 renderer_id_,
204 render_view_id, 204 render_view_id,
205 watchdog_, 205 watchdog_,
206 software_)); 206 software_));
207 router_.AddRoute(*route_id, stub.get()); 207 router_.AddRoute(*route_id, stub.get());
208 stubs_.AddWithID(stub.release(), *route_id); 208 stubs_.AddWithID(stub.release(), *route_id);
209 #endif // ENABLE_GPU 209 #endif // ENABLE_GPU
210 } 210 }
211 211
212 void GpuChannel::ViewResized(int32 command_buffer_route_id) {
213 GpuCommandBufferStub* stub = stubs_.Lookup(command_buffer_route_id);
214 if (stub == NULL)
215 return;
216
217 stub->ViewResized();
218 }
219
220 GpuCommandBufferStub* GpuChannel::LookupCommandBuffer(int32 route_id) { 212 GpuCommandBufferStub* GpuChannel::LookupCommandBuffer(int32 route_id) {
221 return stubs_.Lookup(route_id); 213 return stubs_.Lookup(route_id);
222 } 214 }
223 215
224 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { 216 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) {
225 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers 217 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers
226 // here. This is so the reply can be delayed if the scheduler is unscheduled. 218 // here. This is so the reply can be delayed if the scheduler is unscheduled.
227 bool handled = true; 219 bool handled = true;
228 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) 220 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg)
229 IPC_MESSAGE_HANDLER(GpuChannelMsg_Initialize, OnInitialize) 221 IPC_MESSAGE_HANDLER(GpuChannelMsg_Initialize, OnInitialize)
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458 450
459 #if defined(OS_POSIX) 451 #if defined(OS_POSIX)
460 int GpuChannel::TakeRendererFileDescriptor() { 452 int GpuChannel::TakeRendererFileDescriptor() {
461 if (!channel_.get()) { 453 if (!channel_.get()) {
462 NOTREACHED(); 454 NOTREACHED();
463 return -1; 455 return -1;
464 } 456 }
465 return channel_->TakeClientFileDescriptor(); 457 return channel_->TakeClientFileDescriptor();
466 } 458 }
467 #endif // defined(OS_POSIX) 459 #endif // defined(OS_POSIX)
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