Index: views/controls/native_control_gtk.cc |
diff --git a/views/controls/native_control_gtk.cc b/views/controls/native_control_gtk.cc |
index 52b2d45c675b6e051e92ae7d572ff5ea0b02a02b..24410f4a70492102c88f1e9c089b9c3374460712 100644 |
--- a/views/controls/native_control_gtk.cc |
+++ b/views/controls/native_control_gtk.cc |
@@ -11,135 +11,8 @@ |
#include "ui/views/focus/focus_manager.h" |
#include "ui/views/widget/widget.h" |
-#if defined(TOUCH_UI) |
-namespace { |
- |
-GdkEvent* MouseButtonEvent(const views::MouseEvent& mouseev, |
- const views::NativeViewHost* source) { |
- GdkEvent* event = NULL; |
- switch (mouseev.type()) { |
- case ui::ET_MOUSE_PRESSED: |
- event = gdk_event_new(GDK_BUTTON_PRESS); |
- break; |
- case ui::ET_MOUSE_RELEASED: |
- event = gdk_event_new(GDK_BUTTON_RELEASE); |
- break; |
- default: |
- NOTREACHED(); |
- return NULL; |
- } |
- event->button.send_event = false; |
- event->button.time = GDK_CURRENT_TIME; |
- |
- // Ideally using native_view()->window should work, but it doesn't. |
- event->button.window = gdk_window_at_pointer(NULL, NULL); |
- g_object_ref(event->button.window); |
- event->button.x = mouseev.location().x(); |
- event->button.y = mouseev.location().y(); |
- |
- gfx::Point point = mouseev.location(); |
- views::View::ConvertPointToScreen(source, &point); |
- event->button.x_root = point.x(); |
- event->button.y_root = point.y(); |
- |
- event->button.axes = NULL; |
- |
- // Ideally, this should reconstruct the state from mouseev.flags(). |
- GdkModifierType modifier; |
- gdk_window_get_pointer(event->button.window, NULL, NULL, &modifier); |
- event->button.state = modifier; |
- |
- event->button.button = (mouseev.flags() & ui::EF_LEFT_BUTTON_DOWN) ? 1 : |
- (mouseev.flags() & ui::EF_RIGHT_BUTTON_DOWN) ? 3 : |
- 2; |
- event->button.device = gdk_device_get_core_pointer(); |
- return event; |
-} |
- |
-GdkEvent* MouseMoveEvent(const views::MouseEvent& mouseev, |
- const views::NativeViewHost* source) { |
- GdkEvent* event = gdk_event_new(GDK_MOTION_NOTIFY); |
- event->motion.send_event = false; |
- event->motion.time = GDK_CURRENT_TIME; |
- |
- event->motion.window = source->native_view()->window; |
- g_object_ref(event->motion.window); |
- event->motion.x = mouseev.location().x(); |
- event->motion.y = mouseev.location().y(); |
- |
- gfx::Point point = mouseev.location(); |
- views::View::ConvertPointToScreen(source, &point); |
- event->motion.x_root = point.x(); |
- event->motion.y_root = point.y(); |
- |
- event->motion.device = gdk_device_get_core_pointer(); |
- return event; |
-} |
- |
-GdkEvent* MouseCrossEvent(const views::MouseEvent& mouseev, |
- const views::NativeViewHost* source) { |
- GdkEvent* event = NULL; |
- switch (mouseev.type()) { |
- case ui::ET_MOUSE_ENTERED: |
- event = gdk_event_new(GDK_ENTER_NOTIFY); |
- break; |
- case ui::ET_MOUSE_EXITED: |
- event = gdk_event_new(GDK_LEAVE_NOTIFY); |
- break; |
- default: |
- NOTREACHED(); |
- return NULL; |
- } |
- event->crossing.send_event = false; |
- event->crossing.time = GDK_CURRENT_TIME; |
- |
- event->crossing.window = source->native_view()->window; |
- g_object_ref(event->crossing.window); |
- |
- event->crossing.x = event->crossing.y = 0; |
- event->crossing.x_root = event->crossing.y_root = 0; |
- event->crossing.mode = GDK_CROSSING_NORMAL; |
- event->crossing.detail = GDK_NOTIFY_VIRTUAL; |
- event->crossing.focus = false; |
- event->crossing.state = 0; |
- |
- return event; |
-} |
- |
-} // namespace |
-#endif // defined(TOUCH_UI) |
- |
namespace views { |
-#if defined(TOUCH_UI) |
-void NativeControlGtk::FakeNativeMouseEvent(const MouseEvent& mouseev) { |
- GdkEvent* event = NULL; |
- switch (mouseev.type()) { |
- case ui::ET_MOUSE_PRESSED: |
- case ui::ET_MOUSE_RELEASED: |
- event = MouseButtonEvent(mouseev, this); |
- break; |
- case ui::ET_MOUSE_MOVED: |
- event = MouseMoveEvent(mouseev, this); |
- break; |
- case ui::ET_MOUSE_ENTERED: |
- case ui::ET_MOUSE_EXITED: |
- event = MouseCrossEvent(mouseev, this); |
- break; |
- default: |
- NOTREACHED(); |
- return; |
- } |
- |
- if (event) { |
- // Do not gdk_event_put, since that will end up going through the |
- // message-loop and turn into an infinite loop. |
- gtk_widget_event(native_view(), event); |
- gdk_event_free(event); |
- } |
-} |
-#endif // defined(TOUCH_UI) |
- |
NativeControlGtk::NativeControlGtk() { |
} |
@@ -189,29 +62,6 @@ void NativeControlGtk::OnFocus() { |
parent(), ui::AccessibilityTypes::EVENT_FOCUS, true); |
} |
-#if defined(TOUCH_UI) |
-bool NativeControlGtk::OnMousePressed(const MouseEvent& mouseev) { |
- FakeNativeMouseEvent(mouseev); |
- return true; |
-} |
- |
-void NativeControlGtk::OnMouseReleased(const MouseEvent& mouseev) { |
- FakeNativeMouseEvent(mouseev); |
-} |
- |
-void NativeControlGtk::OnMouseMoved(const MouseEvent& mouseev) { |
- FakeNativeMouseEvent(mouseev); |
-} |
- |
-void NativeControlGtk::OnMouseEntered(const MouseEvent& mouseev) { |
- FakeNativeMouseEvent(mouseev); |
-} |
- |
-void NativeControlGtk::OnMouseExited(const MouseEvent& mouseev) { |
- FakeNativeMouseEvent(mouseev); |
-} |
-#endif // defined(TOUCH_UI) |
- |
void NativeControlGtk::NativeControlCreated(GtkWidget* native_control) { |
Attach(native_control); |