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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 #include <queue> | 10 #include <queue> |
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119 int host_id_; | 119 int host_id_; |
120 | 120 |
121 // These are the channel requests that we have already sent to | 121 // These are the channel requests that we have already sent to |
122 // the GPU process, but haven't heard back about yet. | 122 // the GPU process, but haven't heard back about yet. |
123 std::queue<linked_ptr<EstablishChannelCallback> > channel_requests_; | 123 std::queue<linked_ptr<EstablishChannelCallback> > channel_requests_; |
124 | 124 |
125 // The pending create command buffer requests we need to reply to. | 125 // The pending create command buffer requests we need to reply to. |
126 std::queue<linked_ptr<CreateCommandBufferCallback> > | 126 std::queue<linked_ptr<CreateCommandBufferCallback> > |
127 create_command_buffer_requests_; | 127 create_command_buffer_requests_; |
128 | 128 |
129 #if defined(TOOLKIT_USES_GTK) && !defined(TOUCH_UI) | 129 #if defined(TOOLKIT_USES_GTK) |
130 typedef std::pair<int32 /* renderer_id */, | 130 typedef std::pair<int32 /* renderer_id */, |
131 int32 /* render_view_id */> ViewID; | 131 int32 /* render_view_id */> ViewID; |
132 | 132 |
133 // Encapsulates surfaces that we lock when creating view command buffers. | 133 // Encapsulates surfaces that we lock when creating view command buffers. |
134 // We release this lock once the command buffer (or associated GPU process) | 134 // We release this lock once the command buffer (or associated GPU process) |
135 // is destroyed. This prevents the browser from destroying the surface | 135 // is destroyed. This prevents the browser from destroying the surface |
136 // while the GPU process is drawing to it. | 136 // while the GPU process is drawing to it. |
137 | 137 |
138 // Multimap is used to simulate reference counting, see comment in | 138 // Multimap is used to simulate reference counting, see comment in |
139 // GpuProcessHostUIShim::CreateViewCommandBuffer. | 139 // GpuProcessHostUIShim::CreateViewCommandBuffer. |
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158 | 158 |
159 // Master switch for enabling/disabling GPU acceleration for the current | 159 // Master switch for enabling/disabling GPU acceleration for the current |
160 // browser session. It does not change the acceleration settings for | 160 // browser session. It does not change the acceleration settings for |
161 // existing tabs, just the future ones. | 161 // existing tabs, just the future ones. |
162 CONTENT_EXPORT static bool gpu_enabled_; | 162 CONTENT_EXPORT static bool gpu_enabled_; |
163 | 163 |
164 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); | 164 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); |
165 }; | 165 }; |
166 | 166 |
167 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 167 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
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