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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include <windows.h> | 27 #include <windows.h> |
28 | 28 |
29 #include "AffineTransform.h" | |
29 #include "ChromiumBridge.h" | 30 #include "ChromiumBridge.h" |
30 #include "Font.h" | 31 #include "Font.h" |
31 #include "FontFallbackList.h" | 32 #include "FontFallbackList.h" |
32 #include "GlyphBuffer.h" | 33 #include "GlyphBuffer.h" |
33 #include "PlatformContextSkia.h" | 34 #include "PlatformContextSkia.h" |
34 #include "SimpleFontData.h" | 35 #include "SimpleFontData.h" |
36 #include "SkiaFontWin.h" | |
35 #include "SkiaUtils.h" | 37 #include "SkiaUtils.h" |
36 #include "UniscribeHelperTextRun.h" | 38 #include "UniscribeHelperTextRun.h" |
37 | 39 |
38 #include "skia/ext/platform_canvas_win.h" | 40 #include "skia/ext/platform_canvas_win.h" |
39 #include "skia/ext/skia_utils_win.h" // TODO(brettw) remove this dependency. | 41 #include "skia/ext/skia_utils_win.h" // TODO(brettw) remove this dependency. |
40 | 42 |
41 namespace WebCore { | 43 namespace WebCore { |
42 | 44 |
45 static bool windowsCanHandleTextDrawing(GraphicsContext* context) | |
46 { | |
47 // Check for non-translation transforms. | |
48 const AffineTransform& xform = context->getCTM(); | |
49 if (xform.b() != 0 || // Y skew | |
50 xform.c() != 0 || // X skew | |
51 xform.a() != 1.0 || // X scale | |
52 xform.d() != 1.0) | |
53 return false; | |
54 | |
55 // Check for stroke effects. | |
56 if (context->platformContext()->getTextDrawingMode() != cTextFill) | |
57 return false; | |
58 | |
59 // Check for shadow effects. | |
60 if (context->platformContext()->getDrawLooper()) | |
M-A Ruel
2008/12/15 19:54:51
shadow should be ignored when printing on Windows.
| |
61 return false; | |
62 | |
63 return true; | |
64 } | |
65 | |
66 static bool PaintSkiaText(PlatformContextSkia* platformContext, | |
67 HFONT hfont, | |
68 int numGlyphs, | |
69 const WORD* glyphs, | |
70 const int* advances, | |
71 const SkPoint& origin) | |
72 { | |
73 int textMode = platformContext->getTextDrawingMode(); | |
74 | |
75 // Filling (if necessary). This is the common case. | |
76 SkPaint paint; | |
77 platformContext->setupPaintForFilling(&paint); | |
78 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
79 bool didFill = false; | |
80 if ((textMode & cTextFill) && SkColorGetA(paint.getColor())) { | |
81 if (!SkiaDrawText(hfont, platformContext->canvas(), origin, &paint, | |
82 &glyphs[0], &advances[0], numGlyphs)) | |
83 return false; | |
84 didFill = true; | |
85 } | |
86 | |
87 // Stroking on top (if necessary). | |
88 if ((textMode & WebCore::cTextStroke) && | |
89 platformContext->getStrokeStyle() != NoStroke && | |
90 platformContext->getStrokeThickness() > 0) { | |
91 | |
92 paint.reset(); | |
93 platformContext->setupPaintForStroking(&paint, NULL, 0); | |
94 paint.setFlags(SkPaint::kAntiAlias_Flag); | |
95 if (didFill) { | |
96 // If there is a shadow and we filled above, there will already be | |
97 // a shadow. We don't want to draw it again or it will be too dark | |
98 // and it will go on top of the fill. | |
99 // | |
100 // Note that this isn't strictly correct, since the stroke could be | |
101 // very thick and the shadow wouldn't account for this. The "right" | |
102 // thing would be to draw to a new layer and then draw that layer | |
103 // with a shadow. But this is a lot of extra work for something | |
104 // that isn't normally an issue. | |
105 paint.setLooper(NULL)->safeUnref(); | |
106 } | |
107 | |
108 if (!SkiaDrawText(hfont, platformContext->canvas(), origin, | |
109 &paint, &glyphs[0], &advances[0], numGlyphs)) | |
110 return false; | |
111 } | |
112 return true; | |
113 } | |
114 | |
43 void Font::drawGlyphs(GraphicsContext* graphicsContext, | 115 void Font::drawGlyphs(GraphicsContext* graphicsContext, |
44 const SimpleFontData* font, | 116 const SimpleFontData* font, |
45 const GlyphBuffer& glyphBuffer, | 117 const GlyphBuffer& glyphBuffer, |
46 int from, | 118 int from, |
47 int numGlyphs, | 119 int numGlyphs, |
48 const FloatPoint& point) const | 120 const FloatPoint& point) const |
49 { | 121 { |
50 PlatformGraphicsContext* context = graphicsContext->platformContext(); | 122 PlatformGraphicsContext* context = graphicsContext->platformContext(); |
51 | 123 |
52 // Max buffer length passed to the underlying windows API. | 124 // Max buffer length passed to the underlying windows API. |
(...skipping 22 matching lines...) Expand all Loading... | |
75 // Windows needs the characters and the advances in nice contiguous | 147 // Windows needs the characters and the advances in nice contiguous |
76 // buffers, which we build here. | 148 // buffers, which we build here. |
77 Vector<WORD, kDefaultBufferLength> glyphs; | 149 Vector<WORD, kDefaultBufferLength> glyphs; |
78 Vector<int, kDefaultBufferLength> advances; | 150 Vector<int, kDefaultBufferLength> advances; |
79 | 151 |
80 // Compute the coordinate. The 'origin' represents the baseline, so we need | 152 // Compute the coordinate. The 'origin' represents the baseline, so we need |
81 // to move it up to the top of the bounding square. | 153 // to move it up to the top of the bounding square. |
82 int x = static_cast<int>(point.x()); | 154 int x = static_cast<int>(point.x()); |
83 int lineTop = static_cast<int>(point.y()) - font->ascent(); | 155 int lineTop = static_cast<int>(point.y()) - font->ascent(); |
84 | 156 |
157 bool canUseGDI = windowsCanHandleTextDrawing(graphicsContext); | |
M-A Ruel
2008/12/15 19:54:51
I wonder if canUseGDI should always be true when p
| |
158 | |
85 // We draw the glyphs in chunks to avoid having to do a heap allocation for | 159 // We draw the glyphs in chunks to avoid having to do a heap allocation for |
86 // the arrays of characters and advances. Since ExtTextOut is the | 160 // the arrays of characters and advances. Since ExtTextOut is the |
87 // lowest-level text output function on Windows, there should be little | 161 // lowest-level text output function on Windows, there should be little |
88 // penalty for splitting up the text. On the other hand, the buffer cannot | 162 // penalty for splitting up the text. On the other hand, the buffer cannot |
89 // be bigger than 4094 or the function will fail. | 163 // be bigger than 4094 or the function will fail. |
90 int glyphIndex = 0; | 164 int glyphIndex = 0; |
91 while (glyphIndex < numGlyphs) { | 165 while (glyphIndex < numGlyphs) { |
92 // how many chars will be in this chunk? | 166 // how many chars will be in this chunk? |
93 int curLen = std::min(kMaxBufferLength, numGlyphs - glyphIndex); | 167 int curLen = std::min(kMaxBufferLength, numGlyphs - glyphIndex); |
94 | 168 |
95 glyphs.resize(curLen); | 169 glyphs.resize(curLen); |
96 advances.resize(curLen); | 170 advances.resize(curLen); |
97 | 171 |
98 int curWidth = 0; | 172 int curWidth = 0; |
99 for (int i = 0; i < curLen; ++i, ++glyphIndex) { | 173 for (int i = 0; i < curLen; ++i, ++glyphIndex) { |
100 glyphs[i] = glyphBuffer.glyphAt(from + glyphIndex); | 174 glyphs[i] = glyphBuffer.glyphAt(from + glyphIndex); |
101 advances[i] = | 175 advances[i] = |
102 static_cast<int>(glyphBuffer.advanceAt(from + glyphIndex)); | 176 static_cast<int>(glyphBuffer.advanceAt(from + glyphIndex)); |
103 curWidth += advances[i]; | 177 curWidth += advances[i]; |
104 } | 178 } |
105 | 179 |
106 bool success = false; | 180 bool success = false; |
107 for (int executions = 0; executions < 2; ++executions) { | 181 for (int executions = 0; executions < 2; ++executions) { |
108 success = !!ExtTextOut(hdc, x, lineTop, ETO_GLYPH_INDEX, NULL, | 182 if (canUseGDI) { |
109 reinterpret_cast<const wchar_t*>(&glyphs[0]), | 183 success = !!ExtTextOut(hdc, x, lineTop, ETO_GLYPH_INDEX, NULL, |
110 curLen, | 184 reinterpret_cast<const wchar_t*>(&glyphs[ 0]), |
111 &advances[0]); | 185 curLen, &advances[0]); |
186 } else { | |
187 // Skia's text draing origin is the baseline, like WebKit, not | |
M-A Ruel
2008/12/15 19:54:51
drawing
| |
188 // the top, like Windows. | |
189 SkPoint origin = { x, point.y() }; | |
190 success = PaintSkiaText(context, | |
191 font->platformData().hfont(), numGlyphs, | |
192 reinterpret_cast<const WORD*>(&glyphs[0] ), | |
M-A Ruel
2008/12/15 19:54:51
80 cols, if you care.
| |
193 &advances[0], origin); | |
194 } | |
112 | 195 |
113 if (!success && executions == 0) { | 196 if (!success && executions == 0) { |
114 // Ask the browser to load the font for us and retry. | 197 // Ask the browser to load the font for us and retry. |
115 ChromiumBridge::ensureFontLoaded(font->platformData().hfont()); | 198 ChromiumBridge::ensureFontLoaded(font->platformData().hfont()); |
116 continue; | 199 continue; |
117 } | 200 } |
118 break; | 201 break; |
119 } | 202 } |
120 | 203 |
121 ASSERT(success); | 204 ASSERT(success); |
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196 int char_index = state.XToCharacter(x); | 279 int char_index = state.XToCharacter(x); |
197 | 280 |
198 // XToCharacter will return -1 if the position is before the first | 281 // XToCharacter will return -1 if the position is before the first |
199 // character (we get called like this sometimes). | 282 // character (we get called like this sometimes). |
200 if (char_index < 0) | 283 if (char_index < 0) |
201 char_index = 0; | 284 char_index = 0; |
202 return char_index; | 285 return char_index; |
203 } | 286 } |
204 | 287 |
205 } // namespace WebCore | 288 } // namespace WebCore |
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