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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/gtest_prod_util.h" | 9 #include "base/gtest_prod_util.h" |
10 #include "ui/base/animation/animation_delegate.h" | 10 #include "ui/base/animation/animation_delegate.h" |
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59 allow_bubble_offscreen_ = allow_bubble_offscreen; | 59 allow_bubble_offscreen_ = allow_bubble_offscreen; |
60 } | 60 } |
61 | 61 |
62 View* anchor_view() const { return anchor_view_; } | 62 View* anchor_view() const { return anchor_view_; } |
63 | 63 |
64 bool use_focusless() const { return use_focusless_; } | 64 bool use_focusless() const { return use_focusless_; } |
65 void set_use_focusless(bool use_focusless) { | 65 void set_use_focusless(bool use_focusless) { |
66 use_focusless_ = use_focusless; | 66 use_focusless_ = use_focusless; |
67 } | 67 } |
68 | 68 |
69 #if defined(OS_CHROMEOS) | |
Daniel Erat
2011/11/21 21:15:57
to be clear, i meant that everything screen-lock-r
alicet1
2011/11/21 23:01:21
I left the member variable there, as it is rather
| |
70 bool show_while_screen_is_locked() const { | |
71 return show_while_screen_is_locked_; | |
72 } | |
73 #endif | |
74 | |
75 void set_show_while_screen_is_locked(bool show) { | |
76 show_while_screen_is_locked_ = show; | |
77 } | |
78 | |
69 // Get the arrow's anchor point in screen space. | 79 // Get the arrow's anchor point in screen space. |
70 virtual gfx::Point GetAnchorPoint(); | 80 virtual gfx::Point GetAnchorPoint(); |
71 | 81 |
72 // Get the arrow's location on the bubble. | 82 // Get the arrow's location on the bubble. |
73 virtual BubbleBorder::ArrowLocation GetArrowLocation() const; | 83 virtual BubbleBorder::ArrowLocation GetArrowLocation() const; |
74 | 84 |
75 // Get the color used for the background and border. | 85 // Get the color used for the background and border. |
76 virtual SkColor GetColor() const; | 86 virtual SkColor GetColor() const; |
77 | 87 |
78 // Show the bubble's widget (and |border_widget_| on Windows). | 88 // Show the bubble's widget (and |border_widget_| on Windows). |
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138 // Original opacity of the bubble. | 148 // Original opacity of the bubble. |
139 int original_opacity_; | 149 int original_opacity_; |
140 | 150 |
141 // The widget hosting the border for this bubble (non-Aura Windows only). | 151 // The widget hosting the border for this bubble (non-Aura Windows only). |
142 Widget* border_widget_; | 152 Widget* border_widget_; |
143 | 153 |
144 // Create a popup window for focusless bubbles on Linux/ChromeOS. | 154 // Create a popup window for focusless bubbles on Linux/ChromeOS. |
145 // These bubbles are not interactive and should not gain focus. | 155 // These bubbles are not interactive and should not gain focus. |
146 bool use_focusless_; | 156 bool use_focusless_; |
147 | 157 |
158 // Whether to show this bubble when screen is locked on ChromeOS. | |
159 bool show_while_screen_is_locked_; | |
160 | |
148 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); | 161 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView); |
149 }; | 162 }; |
150 | 163 |
151 } // namespace views | 164 } // namespace views |
152 | 165 |
153 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ | 166 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_ |
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