Index: ui/aura_shell/shell_accelerator_controller.h |
=================================================================== |
--- ui/aura_shell/shell_accelerator_controller.h (revision 110642) |
+++ ui/aura_shell/shell_accelerator_controller.h (working copy) |
@@ -1,62 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ |
-#define UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "ui/aura_shell/aura_shell_export.h" |
-#include "ui/base/models/accelerator.h" |
- |
-namespace ui { |
-class AcceleratorManager; |
-} // namespace ui |
- |
-namespace aura_shell { |
- |
-// ShellAcceleratorController provides functions for registering or |
-// unregistering global keyboard accelerators, which are handled earlier than |
-// any windows. It also implements several handlers as an accelerator target. |
-class AURA_SHELL_EXPORT ShellAcceleratorController |
- : public ui::AcceleratorTarget { |
- public: |
- ShellAcceleratorController(); |
- virtual ~ShellAcceleratorController(); |
- |
- // Register a global keyboard accelerator for the specified target. If |
- // multiple targets are registered for an accelerator, a target registered |
- // later has higher priority. |
- void Register(const ui::Accelerator& accelerator, |
- ui::AcceleratorTarget* target); |
- |
- // Unregister the specified keyboard accelerator for the specified target. |
- void Unregister(const ui::Accelerator& accelerator, |
- ui::AcceleratorTarget* target); |
- |
- // Unregister all keyboard accelerators for the specified target. |
- void UnregisterAll(ui::AcceleratorTarget* target); |
- |
- // Activate the target associated with the specified accelerator. |
- // First, AcceleratorPressed handler of the most recently registered target |
- // is called, and if that handler processes the event (i.e. returns true), |
- // this method immediately returns. If not, we do the same thing on the next |
- // target, and so on. |
- // Returns true if an accelerator was activated. |
- bool Process(const ui::Accelerator& accelerator); |
- |
- // Overridden from ui::AcceleratorTarget: |
- virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE; |
- |
- private: |
- scoped_ptr<ui::AcceleratorManager> accelerator_manager_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ShellAcceleratorController); |
-}; |
- |
-} // namespace aura_shell |
- |
-#endif // UI_AURA_SHELL_SHELL_ACCELERATOR_CONTROLLER_H_ |