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Unified Diff: views/widget/root_view.cc

Issue 8598031: views: Move widget/ directory to ui/views. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: reland for real Created 9 years, 1 month ago
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Index: views/widget/root_view.cc
diff --git a/views/widget/root_view.cc b/views/widget/root_view.cc
deleted file mode 100644
index 2682bfc339e419a4bf86a7f55a214d59603e7c0f..0000000000000000000000000000000000000000
--- a/views/widget/root_view.cc
+++ /dev/null
@@ -1,455 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "views/widget/root_view.h"
-
-#include <algorithm>
-
-#include "base/logging.h"
-#include "base/message_loop.h"
-#include "ui/base/accessibility/accessible_view_state.h"
-#include "ui/base/dragdrop/drag_drop_types.h"
-#include "ui/base/keycodes/keyboard_codes.h"
-#include "ui/gfx/canvas_skia.h"
-#include "ui/gfx/compositor/layer.h"
-#include "ui/views/focus/view_storage.h"
-#include "ui/views/layout/fill_layout.h"
-#include "ui/views/touchui/gesture_manager.h"
-#include "views/widget/widget.h"
-
-namespace views {
-namespace internal {
-
-// static
-const char RootView::kViewClassName[] = "views/RootView";
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, public:
-
-// Creation and lifetime -------------------------------------------------------
-
-RootView::RootView(Widget* widget)
- : widget_(widget),
- mouse_pressed_handler_(NULL),
- mouse_move_handler_(NULL),
- last_click_handler_(NULL),
- explicit_mouse_handler_(false),
- last_mouse_event_flags_(0),
- last_mouse_event_x_(-1),
- last_mouse_event_y_(-1),
- gesture_manager_(GestureManager::GetInstance()),
- touch_pressed_handler_(NULL),
- ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)),
- focus_traversable_parent_(NULL),
- focus_traversable_parent_view_(NULL) {
-}
-
-RootView::~RootView() {
- // If we have children remove them explicitly so to make sure a remove
- // notification is sent for each one of them.
- if (has_children())
- RemoveAllChildViews(true);
-}
-
-// Tree operations -------------------------------------------------------------
-
-void RootView::SetContentsView(View* contents_view) {
- DCHECK(contents_view && GetWidget()->native_widget()) <<
- "Can't be called until after the native widget is created!";
- // The ContentsView must be set up _after_ the window is created so that its
- // Widget pointer is valid.
- SetLayoutManager(new FillLayout);
- if (has_children())
- RemoveAllChildViews(true);
- AddChildView(contents_view);
-
- // Force a layout now, since the attached hierarchy won't be ready for the
- // containing window's bounds. Note that we call Layout directly rather than
- // calling the widget's size changed handler, since the RootView's bounds may
- // not have changed, which will cause the Layout not to be done otherwise.
- Layout();
-}
-
-View* RootView::GetContentsView() {
- return child_count() > 0 ? child_at(0) : NULL;
-}
-
-void RootView::NotifyNativeViewHierarchyChanged(bool attached,
- gfx::NativeView native_view) {
- PropagateNativeViewHierarchyChanged(attached, native_view, this);
-}
-
-// Input -----------------------------------------------------------------------
-
-bool RootView::OnKeyEvent(const KeyEvent& event) {
- bool consumed = false;
-
- View* v = GetFocusManager()->GetFocusedView();
- // Special case to handle right-click context menus triggered by the
- // keyboard.
- if (v && v->IsEnabled() && ((event.key_code() == ui::VKEY_APPS) ||
- (event.key_code() == ui::VKEY_F10 && event.IsShiftDown()))) {
- v->ShowContextMenu(v->GetKeyboardContextMenuLocation(), false);
- return true;
- }
- for (; v && v != this && !consumed; v = v->parent()) {
- consumed = (event.type() == ui::ET_KEY_PRESSED) ?
- v->OnKeyPressed(event) : v->OnKeyReleased(event);
- }
- return consumed;
-}
-
-// Focus -----------------------------------------------------------------------
-
-void RootView::SetFocusTraversableParent(FocusTraversable* focus_traversable) {
- DCHECK(focus_traversable != this);
- focus_traversable_parent_ = focus_traversable;
-}
-
-void RootView::SetFocusTraversableParentView(View* view) {
- focus_traversable_parent_view_ = view;
-}
-
-// System events ---------------------------------------------------------------
-
-void RootView::ThemeChanged() {
- View::PropagateThemeChanged();
-}
-
-void RootView::LocaleChanged() {
- View::PropagateLocaleChanged();
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, FocusTraversable implementation:
-
-FocusSearch* RootView::GetFocusSearch() {
- return &focus_search_;
-}
-
-FocusTraversable* RootView::GetFocusTraversableParent() {
- return focus_traversable_parent_;
-}
-
-View* RootView::GetFocusTraversableParentView() {
- return focus_traversable_parent_view_;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, View overrides:
-
-const Widget* RootView::GetWidget() const {
- return widget_;
-}
-
-Widget* RootView::GetWidget() {
- return const_cast<Widget*>(const_cast<const RootView*>(this)->GetWidget());
-}
-
-bool RootView::IsVisibleInRootView() const {
- return IsVisible();
-}
-
-std::string RootView::GetClassName() const {
- return kViewClassName;
-}
-
-void RootView::SchedulePaintInRect(const gfx::Rect& rect) {
- if (layer()) {
- layer()->SchedulePaint(rect);
- } else {
- gfx::Rect xrect = ConvertRectToParent(rect);
- gfx::Rect invalid_rect = GetLocalBounds().Intersect(xrect);
- if (!invalid_rect.IsEmpty())
- widget_->SchedulePaintInRect(invalid_rect);
- }
-}
-
-bool RootView::OnMousePressed(const MouseEvent& event) {
- MouseEvent e(event, this);
- UpdateCursor(e);
- SetMouseLocationAndFlags(e);
-
- // If mouse_pressed_handler_ is non null, we are currently processing
- // a pressed -> drag -> released session. In that case we send the
- // event to mouse_pressed_handler_
- if (mouse_pressed_handler_) {
- MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
- drag_info.Reset();
- mouse_pressed_handler_->ProcessMousePressed(mouse_pressed_event,
- &drag_info);
- return true;
- }
- DCHECK(!explicit_mouse_handler_);
-
- bool hit_disabled_view = false;
- // Walk up the tree until we find a view that wants the mouse event.
- for (mouse_pressed_handler_ = GetEventHandlerForPoint(e.location());
- mouse_pressed_handler_ && (mouse_pressed_handler_ != this);
- mouse_pressed_handler_ = mouse_pressed_handler_->parent()) {
- if (!mouse_pressed_handler_->IsEnabled()) {
- // Disabled views should eat events instead of propagating them upwards.
- hit_disabled_view = true;
- break;
- }
-
- // See if this view wants to handle the mouse press.
- MouseEvent mouse_pressed_event(e, this, mouse_pressed_handler_);
-
- // Remove the double-click flag if the handler is different than the
- // one which got the first click part of the double-click.
- if (mouse_pressed_handler_ != last_click_handler_)
- mouse_pressed_event.set_flags(e.flags() & ~ui::EF_IS_DOUBLE_CLICK);
-
- drag_info.Reset();
- bool handled = mouse_pressed_handler_->ProcessMousePressed(
- mouse_pressed_event, &drag_info);
-
- // The view could have removed itself from the tree when handling
- // OnMousePressed(). In this case, the removal notification will have
- // reset mouse_pressed_handler_ to NULL out from under us. Detect this
- // case and stop. (See comments in view.h.)
- //
- // NOTE: Don't return true here, because we don't want the frame to
- // forward future events to us when there's no handler.
- if (!mouse_pressed_handler_)
- break;
-
- // If the view handled the event, leave mouse_pressed_handler_ set and
- // return true, which will cause subsequent drag/release events to get
- // forwarded to that view.
- if (handled) {
- last_click_handler_ = mouse_pressed_handler_;
- return true;
- }
- }
-
- // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
- mouse_pressed_handler_ = NULL;
-
- // In the event that a double-click is not handled after traversing the
- // entire hierarchy (even as a single-click when sent to a different view),
- // it must be marked as handled to avoid anything happening from default
- // processing if it the first click-part was handled by us.
- if (last_click_handler_ && e.flags() & ui::EF_IS_DOUBLE_CLICK)
- hit_disabled_view = true;
-
- last_click_handler_ = NULL;
- return hit_disabled_view;
-}
-
-bool RootView::OnMouseDragged(const MouseEvent& event) {
- MouseEvent e(event, this);
- UpdateCursor(e);
-
- if (mouse_pressed_handler_) {
- SetMouseLocationAndFlags(e);
-
- MouseEvent mouse_event(e, this, mouse_pressed_handler_);
- return mouse_pressed_handler_->ProcessMouseDragged(mouse_event, &drag_info);
- }
- return false;
-}
-
-void RootView::OnMouseReleased(const MouseEvent& event) {
- MouseEvent e(event, this);
- UpdateCursor(e);
-
- if (mouse_pressed_handler_) {
- MouseEvent mouse_released(e, this, mouse_pressed_handler_);
- // We allow the view to delete us from ProcessMouseReleased. As such,
- // configure state such that we're done first, then call View.
- View* mouse_pressed_handler = mouse_pressed_handler_;
- SetMouseHandler(NULL);
- mouse_pressed_handler->ProcessMouseReleased(mouse_released);
- // WARNING: we may have been deleted.
- }
-}
-
-void RootView::OnMouseCaptureLost() {
- if (mouse_pressed_handler_) {
- // Synthesize a release event for UpdateCursor.
- MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_,
- last_mouse_event_y_, last_mouse_event_flags_);
- UpdateCursor(release_event);
- // We allow the view to delete us from OnMouseCaptureLost. As such,
- // configure state such that we're done first, then call View.
- View* mouse_pressed_handler = mouse_pressed_handler_;
- SetMouseHandler(NULL);
- mouse_pressed_handler->OnMouseCaptureLost();
- // WARNING: we may have been deleted.
- }
-}
-
-void RootView::OnMouseMoved(const MouseEvent& event) {
- MouseEvent e(event, this);
- View* v = GetEventHandlerForPoint(e.location());
- // Find the first enabled view, or the existing move handler, whichever comes
- // first. The check for the existing handler is because if a view becomes
- // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
- // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
- while (v && !v->IsEnabled() && (v != mouse_move_handler_))
- v = v->parent();
- if (v && v != this) {
- if (v != mouse_move_handler_) {
- if (mouse_move_handler_ != NULL)
- mouse_move_handler_->OnMouseExited(e);
- mouse_move_handler_ = v;
- MouseEvent entered_event(e, this, mouse_move_handler_);
- mouse_move_handler_->OnMouseEntered(entered_event);
- }
- MouseEvent moved_event(e, this, mouse_move_handler_);
- mouse_move_handler_->OnMouseMoved(moved_event);
- if (!(moved_event.flags() & ui::EF_IS_NON_CLIENT))
- widget_->SetCursor(mouse_move_handler_->GetCursor(moved_event));
- } else if (mouse_move_handler_ != NULL) {
- mouse_move_handler_->OnMouseExited(e);
- widget_->SetCursor(gfx::kNullCursor);
- }
-}
-
-void RootView::OnMouseExited(const MouseEvent& event) {
- if (mouse_move_handler_ != NULL) {
- mouse_move_handler_->OnMouseExited(event);
- mouse_move_handler_ = NULL;
- }
-}
-
-bool RootView::OnMouseWheel(const MouseWheelEvent& event) {
- MouseWheelEvent e(event, this);
- bool consumed = false;
- for (View* v = GetFocusManager()->GetFocusedView();
- v && v != this && !consumed; v = v->parent())
- consumed = v->OnMouseWheel(e);
- return consumed;
-}
-
-ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) {
- TouchEvent e(event, this);
-
- // If touch_pressed_handler_ is non null, we are currently processing
- // a touch down on the screen situation. In that case we send the
- // event to touch_pressed_handler_
- ui::TouchStatus status = ui::TOUCH_STATUS_UNKNOWN;
-
- if (touch_pressed_handler_) {
- TouchEvent touch_event(e, this, touch_pressed_handler_);
- status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
- if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
- status = ui::TOUCH_STATUS_SYNTH_MOUSE;
- if (status == ui::TOUCH_STATUS_END)
- touch_pressed_handler_ = NULL;
- return status;
- }
-
- // Walk up the tree until we find a view that wants the touch event.
- for (touch_pressed_handler_ = GetEventHandlerForPoint(e.location());
- touch_pressed_handler_ && (touch_pressed_handler_ != this);
- touch_pressed_handler_ = touch_pressed_handler_->parent()) {
- if (!touch_pressed_handler_->IsEnabled()) {
- // Disabled views eat events but are treated as not handled by the
- // the GestureManager.
- status = ui::TOUCH_STATUS_UNKNOWN;
- break;
- }
-
- // See if this view wants to handle the touch
- TouchEvent touch_event(e, this, touch_pressed_handler_);
- status = touch_pressed_handler_->ProcessTouchEvent(touch_event);
-
- // The view could have removed itself from the tree when handling
- // OnTouchEvent(). So handle as per OnMousePressed. NB: we
- // assume that the RootView itself cannot be so removed.
- if (!touch_pressed_handler_)
- break;
-
- // The touch event wasn't processed. Go up the view hierarchy and dispatch
- // the touch event.
- if (status == ui::TOUCH_STATUS_UNKNOWN)
- continue;
-
- // If the touch didn't initiate a touch-sequence, then reset the touch event
- // handler. Otherwise, leave it set so that subsequent touch events are
- // dispatched to the same handler.
- if (status != ui::TOUCH_STATUS_START)
- touch_pressed_handler_ = NULL;
-
- if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
- status = ui::TOUCH_STATUS_SYNTH_MOUSE;
- return status;
- }
-
- // Reset touch_pressed_handler_ to indicate that no processing is occurring.
- touch_pressed_handler_ = NULL;
-
- // Give the touch event to the gesture manager.
- if (gesture_manager_->ProcessTouchEventForGesture(e, this, status))
- status = ui::TOUCH_STATUS_SYNTH_MOUSE;
- return status;
-}
-
-void RootView::SetMouseHandler(View *new_mh) {
- // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
- explicit_mouse_handler_ = (new_mh != NULL);
- mouse_pressed_handler_ = new_mh;
-}
-
-void RootView::GetAccessibleState(ui::AccessibleViewState* state) {
- state->role = ui::AccessibilityTypes::ROLE_APPLICATION;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, protected:
-
-void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) {
- widget_->ViewHierarchyChanged(is_add, parent, child);
-
- if (!is_add) {
- if (!explicit_mouse_handler_ && mouse_pressed_handler_ == child)
- mouse_pressed_handler_ = NULL;
- if (mouse_move_handler_ == child)
- mouse_move_handler_ = NULL;
- if (touch_pressed_handler_ == child)
- touch_pressed_handler_ = NULL;
- }
-}
-
-void RootView::OnPaint(gfx::Canvas* canvas) {
- if (!layer() || !layer()->fills_bounds_opaquely())
- canvas->GetSkCanvas()->drawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
-
- // TODO (pkotwicz): Remove this once we switch over to Aura desktop.
- // This is needed so that we can set the background behind the RWHV when the
- // RWHV is not visible. Not needed once there is a view between the RootView
- // and RWHV.
- View::OnPaint(canvas);
-}
-
-void RootView::CalculateOffsetToAncestorWithLayer(gfx::Point* offset,
- ui::Layer** layer_parent) {
- View::CalculateOffsetToAncestorWithLayer(offset, layer_parent);
- if (!layer())
- widget_->CalculateOffsetToAncestorWithLayer(offset, layer_parent);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// RootView, private:
-
-// Input -----------------------------------------------------------------------
-
-void RootView::UpdateCursor(const MouseEvent& event) {
- if (!(event.flags() & ui::EF_IS_NON_CLIENT)) {
- View* v = GetEventHandlerForPoint(event.location());
- widget_->SetCursor(v->GetCursor(MouseEvent(event, this, v)));
- }
-}
-
-void RootView::SetMouseLocationAndFlags(const MouseEvent& event) {
- last_mouse_event_flags_ = event.flags();
- last_mouse_event_x_ = event.x();
- last_mouse_event_y_ = event.y();
-}
-
-} // namespace internal
-} // namespace views
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