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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef VIEWS_WIDGET_DROP_TARGET_WIN_H_ | |
6 #define VIEWS_WIDGET_DROP_TARGET_WIN_H_ | |
7 #pragma once | |
8 | |
9 #include "ui/base/dragdrop/drop_target.h" | |
10 #include "views/widget/drop_helper.h" | |
11 | |
12 namespace views { | |
13 | |
14 class View; | |
15 namespace internal { | |
16 class RootView; | |
17 } | |
18 | |
19 // DropTargetWin takes care of managing drag and drop for NativeWidgetWin. It | |
20 // converts Windows OLE drop messages into Views drop messages. | |
21 // | |
22 // DropTargetWin uses DropHelper to manage the appropriate view to target | |
23 // drop messages at. | |
24 class DropTargetWin : public ui::DropTarget { | |
25 public: | |
26 explicit DropTargetWin(internal::RootView* root_view); | |
27 virtual ~DropTargetWin(); | |
28 | |
29 // If a drag and drop is underway and view is the current drop target, the | |
30 // drop target is set to null. | |
31 // This is invoked when a View is removed from the RootView to make sure | |
32 // we don't target a view that was removed during dnd. | |
33 void ResetTargetViewIfEquals(View* view); | |
34 | |
35 protected: | |
36 virtual DWORD OnDragOver(IDataObject* data_object, | |
37 DWORD key_state, | |
38 POINT cursor_position, | |
39 DWORD effect); | |
40 | |
41 virtual void OnDragLeave(IDataObject* data_object); | |
42 | |
43 virtual DWORD OnDrop(IDataObject* data_object, | |
44 DWORD key_state, | |
45 POINT cursor_position, | |
46 DWORD effect); | |
47 | |
48 private: | |
49 views::DropHelper helper_; | |
50 | |
51 DISALLOW_COPY_AND_ASSIGN(DropTargetWin); | |
52 }; | |
53 | |
54 } // namespace views | |
55 | |
56 #endif // VIEWS_WIDGET_DROP_TARGET_WIN_H_ | |
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