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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/native_theme_win.h" | 5 #include "ui/gfx/native_theme_win.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <uxtheme.h> | 8 #include <uxtheme.h> |
| 9 #include <vsstyle.h> | 9 #include <vsstyle.h> |
| 10 #include <vssym32.h> | 10 #include <vssym32.h> |
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| 48 SkShader::kRepeat_TileMode); | 48 SkShader::kRepeat_TileMode); |
| 49 | 49 |
| 50 // Align the pattern with the upper corner of |align_rect|. | 50 // Align the pattern with the upper corner of |align_rect|. |
| 51 SkMatrix matrix; | 51 SkMatrix matrix; |
| 52 matrix.setTranslate(SkIntToScalar(align_rect.left), | 52 matrix.setTranslate(SkIntToScalar(align_rect.left), |
| 53 SkIntToScalar(align_rect.top)); | 53 SkIntToScalar(align_rect.top)); |
| 54 shader->setLocalMatrix(matrix); | 54 shader->setLocalMatrix(matrix); |
| 55 SkSafeUnref(paint->setShader(shader)); | 55 SkSafeUnref(paint->setShader(shader)); |
| 56 } | 56 } |
| 57 | 57 |
| 58 SkColor WinColorToSkColor(COLORREF color) { | |
| 59 return SkColorSetRGB(GetRValue(color), GetGValue(color), GetBValue(color)); | |
| 60 } | |
| 61 | |
| 62 const SkColor kInvalidColorIdColor = SkColorSetRGB(255, 0, 128); | |
|
James Cook
2011/11/19 03:02:46
nit: We usually list constants before functions in
benrg
2011/11/21 18:32:40
Done.
| |
| 63 | |
| 58 } // namespace | 64 } // namespace |
| 59 | 65 |
| 60 namespace gfx { | 66 namespace gfx { |
| 61 | 67 |
| 62 // static | 68 // static |
| 63 const NativeTheme* NativeTheme::instance() { | 69 const NativeTheme* NativeTheme::instance() { |
| 64 return NativeThemeWin::instance(); | 70 return NativeThemeWin::instance(); |
| 65 } | 71 } |
| 66 | 72 |
| 67 // static | 73 // static |
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| 1675 break; | 1681 break; |
| 1676 } | 1682 } |
| 1677 break; | 1683 break; |
| 1678 default: | 1684 default: |
| 1679 NOTREACHED() << "Invalid part: " << part; | 1685 NOTREACHED() << "Invalid part: " << part; |
| 1680 break; | 1686 break; |
| 1681 } | 1687 } |
| 1682 return state_id; | 1688 return state_id; |
| 1683 } | 1689 } |
| 1684 | 1690 |
| 1691 SkColor NativeThemeWin::GetSystemColor(ColorId color_id) const { | |
| 1692 switch (color_id) { | |
| 1693 case kDialogBackgroundColorId: | |
| 1694 // TODO(benrg): Should this use the new Windows theme functions? The old | |
| 1695 // code in DialogClientView::OnPaint used GetSysColor(COLOR_3DFACE). | |
| 1696 return WinColorToSkColor(GetSysColor(COLOR_3DFACE)); | |
| 1697 default: | |
| 1698 NOTREACHED() << "Invalid color_id: " << color_id; | |
| 1699 break; | |
| 1700 } | |
| 1701 return kInvalidColorIdColor; | |
| 1702 } | |
| 1703 | |
| 1704 | |
| 1705 } | |
| 1706 | |
| 1685 } // namespace gfx | 1707 } // namespace gfx |
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