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Issue 8591006: Reland 110355 - Use shared D3D9 texture to transport the compositor's backing buffer to the brows... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if defined(OS_WIN) 5 #if defined(OS_WIN)
6 #include <windows.h> 6 #include <windows.h>
7 #endif 7 #endif
8 8
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 10
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203 *route_id, 203 *route_id,
204 renderer_id_, 204 renderer_id_,
205 render_view_id, 205 render_view_id,
206 watchdog_, 206 watchdog_,
207 software_)); 207 software_));
208 router_.AddRoute(*route_id, stub.get()); 208 router_.AddRoute(*route_id, stub.get());
209 stubs_.AddWithID(stub.release(), *route_id); 209 stubs_.AddWithID(stub.release(), *route_id);
210 #endif // ENABLE_GPU 210 #endif // ENABLE_GPU
211 } 211 }
212 212
213 void GpuChannel::ViewResized(int32 command_buffer_route_id) {
214 GpuCommandBufferStub* stub = stubs_.Lookup(command_buffer_route_id);
215 if (stub == NULL)
216 return;
217
218 stub->ViewResized();
219 }
220
221 GpuCommandBufferStub* GpuChannel::LookupCommandBuffer(int32 route_id) { 213 GpuCommandBufferStub* GpuChannel::LookupCommandBuffer(int32 route_id) {
222 return stubs_.Lookup(route_id); 214 return stubs_.Lookup(route_id);
223 } 215 }
224 216
225 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { 217 bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) {
226 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers 218 // Always use IPC_MESSAGE_HANDLER_DELAY_REPLY for synchronous message handlers
227 // here. This is so the reply can be delayed if the scheduler is unscheduled. 219 // here. This is so the reply can be delayed if the scheduler is unscheduled.
228 bool handled = true; 220 bool handled = true;
229 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) 221 IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg)
230 IPC_MESSAGE_HANDLER(GpuChannelMsg_Initialize, OnInitialize) 222 IPC_MESSAGE_HANDLER(GpuChannelMsg_Initialize, OnInitialize)
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459 451
460 #if defined(OS_POSIX) 452 #if defined(OS_POSIX)
461 int GpuChannel::TakeRendererFileDescriptor() { 453 int GpuChannel::TakeRendererFileDescriptor() {
462 if (!channel_.get()) { 454 if (!channel_.get()) {
463 NOTREACHED(); 455 NOTREACHED();
464 return -1; 456 return -1;
465 } 457 }
466 return channel_->TakeClientFileDescriptor(); 458 return channel_->TakeClientFileDescriptor();
467 } 459 }
468 #endif // defined(OS_POSIX) 460 #endif // defined(OS_POSIX)
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