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Side by Side Diff: ui/aura_shell/shelf_layout_controller.cc

Issue 8591003: aura: Fix Chrome OS status area browser tests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add include Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura_shell/shelf_layout_controller.h" 5 #include "ui/aura_shell/shelf_layout_controller.h"
6 6
7 #include "ui/aura/desktop.h" 7 #include "ui/aura/desktop.h"
8 #include "ui/aura/screen_aura.h" 8 #include "ui/aura/screen_aura.h"
9 #include "ui/gfx/compositor/layer.h" 9 #include "ui/gfx/compositor/layer.h"
10 #include "ui/gfx/compositor/layer_animator.h" 10 #include "ui/gfx/compositor/layer_animator.h"
11 #include "views/widget/widget.h" 11 #include "views/widget/widget.h"
12 12
13 namespace aura_shell { 13 namespace aura_shell {
14 namespace internal { 14 namespace internal {
15 15
16 namespace { 16 namespace {
17 17
18 ui::Layer* GetLayer(views::Widget* widget) { 18 ui::Layer* GetLayer(views::Widget* widget) {
19 return widget->GetNativeView()->layer(); 19 return widget->GetNativeView()->layer();
20 } 20 }
21 21
22 } // namespace 22 } // namespace
23 23
24 ShelfLayoutController::ShelfLayoutController(views::Widget* launcher, 24 ShelfLayoutController::ShelfLayoutController(views::Widget* launcher_widget,
25 views::Widget* status) 25 views::Widget* status_widget)
26 : animating_(false), 26 : animating_(false),
27 visible_(true), 27 visible_(true),
28 max_height_(-1), 28 max_height_(-1),
29 launcher_(launcher), 29 launcher_widget_(launcher_widget),
30 status_(status) { 30 status_widget_(status_widget) {
31 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); 31 gfx::Rect launcher_bounds = launcher_widget->GetWindowScreenBounds();
32 gfx::Rect status_bounds = status->GetWindowScreenBounds(); 32 gfx::Rect status_bounds = status_widget->GetWindowScreenBounds();
33 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); 33 max_height_ = std::max(launcher_bounds.height(), status_bounds.height());
34 GetLayer(launcher)->GetAnimator()->AddObserver(this); 34 GetLayer(launcher_widget)->GetAnimator()->AddObserver(this);
35 } 35 }
36 36
37 ShelfLayoutController::~ShelfLayoutController() { 37 ShelfLayoutController::~ShelfLayoutController() {
38 GetLayer(launcher_)->GetAnimator()->RemoveObserver(this); 38 GetLayer(launcher_widget_)->GetAnimator()->RemoveObserver(this);
39 } 39 }
40 40
41 void ShelfLayoutController::LayoutShelf() { 41 void ShelfLayoutController::LayoutShelf() {
42 StopAnimating(); 42 StopAnimating();
43 TargetBounds target_bounds; 43 TargetBounds target_bounds;
44 float target_opacity = visible_ ? 1.0f : 0.0f; 44 float target_opacity = visible_ ? 1.0f : 0.0f;
45 CalculateTargetBounds(visible_, &target_bounds); 45 CalculateTargetBounds(visible_, &target_bounds);
46 GetLayer(launcher_)->SetOpacity(target_opacity); 46 GetLayer(launcher_widget_)->SetOpacity(target_opacity);
47 GetLayer(status_)->SetOpacity(target_opacity); 47 GetLayer(status_widget_)->SetOpacity(target_opacity);
48 launcher_->SetBounds(target_bounds.launcher_bounds); 48 launcher_widget_->SetBounds(target_bounds.launcher_bounds);
49 status_->SetBounds(target_bounds.status_bounds); 49 status_widget_->SetBounds(target_bounds.status_bounds);
50 aura::Desktop::GetInstance()->screen()->set_work_area_insets( 50 aura::Desktop::GetInstance()->screen()->set_work_area_insets(
51 target_bounds.work_area_insets); 51 target_bounds.work_area_insets);
52 } 52 }
53 53
54 void ShelfLayoutController::SetVisible(bool visible) { 54 void ShelfLayoutController::SetVisible(bool visible) {
55 bool current_visibility = animating_ ? !visible_ : visible_; 55 bool current_visibility = animating_ ? !visible_ : visible_;
56 if (visible == current_visibility) 56 if (visible == current_visibility)
57 return; // Nothing changed. 57 return; // Nothing changed.
58 58
59 StopAnimating(); 59 StopAnimating();
60 60
61 TargetBounds target_bounds; 61 TargetBounds target_bounds;
62 float target_opacity = visible ? 1.0f : 0.0f; 62 float target_opacity = visible ? 1.0f : 0.0f;
63 CalculateTargetBounds(visible, &target_bounds); 63 CalculateTargetBounds(visible, &target_bounds);
64 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); 64 AnimateWidgetTo(
65 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); 65 launcher_widget_, target_bounds.launcher_bounds, target_opacity);
66 AnimateWidgetTo(status_widget_, target_bounds.status_bounds, target_opacity);
66 animating_ = true; 67 animating_ = true;
67 // |visible_| is updated once the animation completes. 68 // |visible_| is updated once the animation completes.
68 } 69 }
69 70
70 void ShelfLayoutController::StopAnimating() { 71 void ShelfLayoutController::StopAnimating() {
71 if (animating_) { 72 if (animating_) {
72 animating_ = false; 73 animating_ = false;
73 visible_ = !visible_; 74 visible_ = !visible_;
74 } 75 }
75 GetLayer(launcher_)->GetAnimator()->StopAnimating(); 76 GetLayer(launcher_widget_)->GetAnimator()->StopAnimating();
76 } 77 }
77 78
78 void ShelfLayoutController::CalculateTargetBounds(bool visible, 79 void ShelfLayoutController::CalculateTargetBounds(bool visible,
79 TargetBounds* target_bounds) { 80 TargetBounds* target_bounds) {
80 const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds()); 81 const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds());
81 int y = available_bounds.bottom() - (visible ? max_height_ : 0); 82 int y = available_bounds.bottom() - (visible ? max_height_ : 0);
82 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); 83 gfx::Rect status_bounds(status_widget_->GetWindowScreenBounds());
83 target_bounds->status_bounds = gfx::Rect( 84 target_bounds->status_bounds = gfx::Rect(
84 available_bounds.right() - status_bounds.width(), 85 available_bounds.right() - status_bounds.width(),
85 y + (max_height_ - status_bounds.height()) / 2, 86 y + (max_height_ - status_bounds.height()) / 2,
86 status_bounds.width(), status_bounds.height()); 87 status_bounds.width(), status_bounds.height());
87 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); 88 gfx::Rect launcher_bounds(launcher_widget_->GetWindowScreenBounds());
88 target_bounds->launcher_bounds = gfx::Rect( 89 target_bounds->launcher_bounds = gfx::Rect(
89 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, 90 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2,
90 available_bounds.width() - status_bounds.width(), 91 available_bounds.width() - status_bounds.width(),
91 launcher_bounds.height()); 92 launcher_bounds.height());
92 if (visible) 93 if (visible)
93 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); 94 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0);
94 } 95 }
95 96
96 void ShelfLayoutController::AnimateWidgetTo(views::Widget* widget, 97 void ShelfLayoutController::AnimateWidgetTo(views::Widget* widget,
97 const gfx::Rect& target_bounds, 98 const gfx::Rect& target_bounds,
(...skipping 11 matching lines...) Expand all
109 animating_ = false; 110 animating_ = false;
110 visible_ = !visible_; 111 visible_ = !visible_;
111 TargetBounds target_bounds; 112 TargetBounds target_bounds;
112 CalculateTargetBounds(visible_, &target_bounds); 113 CalculateTargetBounds(visible_, &target_bounds);
113 aura::Desktop::GetInstance()->screen()->set_work_area_insets( 114 aura::Desktop::GetInstance()->screen()->set_work_area_insets(
114 target_bounds.work_area_insets); 115 target_bounds.work_area_insets);
115 } 116 }
116 117
117 } // internal 118 } // internal
118 } // aura_shell 119 } // aura_shell
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