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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GL_GL_SURFACE_EGL_H_ | 5 #ifndef UI_GFX_GL_GL_SURFACE_EGL_H_ |
6 #define UI_GFX_GL_GL_SURFACE_EGL_H_ | 6 #define UI_GFX_GL_GL_SURFACE_EGL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(OS_WIN) | 9 #if defined(OS_WIN) |
10 #include <windows.h> | 10 #include <windows.h> |
11 #endif | 11 #endif |
12 | 12 |
13 #include "ui/gfx/gl/gl_surface.h" | 13 #include "ui/gfx/gl/gl_surface.h" |
14 #include "ui/gfx/native_widget_types.h" | 14 #include "ui/gfx/native_widget_types.h" |
15 #include "ui/gfx/size.h" | 15 #include "ui/gfx/size.h" |
16 | 16 |
17 typedef void* EGLConfig; | 17 typedef void* EGLConfig; |
18 typedef void* EGLDisplay; | 18 typedef void* EGLDisplay; |
19 typedef void* EGLSurface; | 19 typedef void* EGLSurface; |
20 | 20 |
21 #if defined(OS_WIN) | 21 #if defined(OS_ANDROID) |
| 22 typedef void* EGLNativeDisplayType; |
| 23 #elif defined(OS_WIN) |
22 typedef HDC EGLNativeDisplayType; | 24 typedef HDC EGLNativeDisplayType; |
23 #elif defined(USE_WAYLAND) | 25 #elif defined(USE_WAYLAND) |
24 typedef struct wl_display* EGLNativeDisplayType; | 26 typedef struct wl_display* EGLNativeDisplayType; |
25 #else | 27 #else |
26 typedef struct _XDisplay* EGLNativeDisplayType; | 28 typedef struct _XDisplay* EGLNativeDisplayType; |
27 #endif | 29 #endif |
28 | 30 |
29 namespace gfx { | 31 namespace gfx { |
30 | 32 |
31 // Interface for EGL surface. | 33 // Interface for EGL surface. |
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93 private: | 95 private: |
94 gfx::Size size_; | 96 gfx::Size size_; |
95 EGLSurface surface_; | 97 EGLSurface surface_; |
96 | 98 |
97 DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceEGL); | 99 DISALLOW_COPY_AND_ASSIGN(PbufferGLSurfaceEGL); |
98 }; | 100 }; |
99 | 101 |
100 } // namespace gfx | 102 } // namespace gfx |
101 | 103 |
102 #endif // UI_GFX_GL_GL_SURFACE_EGL_H_ | 104 #endif // UI_GFX_GL_GL_SURFACE_EGL_H_ |
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