OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/base_paths.h" |
| 6 #include "base/command_line.h" |
| 7 #include "base/file_path.h" |
| 8 #include "base/logging.h" |
| 9 #include "base/native_library.h" |
| 10 #include "base/path_service.h" |
| 11 #include "ui/gfx/gl/gl_bindings.h" |
| 12 #include "ui/gfx/gl/gl_implementation.h" |
| 13 |
| 14 namespace gfx { |
| 15 |
| 16 namespace { |
| 17 |
| 18 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 19 glClearDepthf(static_cast<GLclampf>(depth)); |
| 20 } |
| 21 |
| 22 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 23 GLclampd z_far) { |
| 24 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 25 } |
| 26 |
| 27 base::NativeLibrary LoadLibrary(const FilePath& filename) { |
| 28 std::string error; |
| 29 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); |
| 30 if (!library) { |
| 31 VLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; |
| 32 return NULL; |
| 33 } |
| 34 return library; |
| 35 } |
| 36 |
| 37 base::NativeLibrary LoadLibrary(const char* filename) { |
| 38 return LoadLibrary(FilePath(filename)); |
| 39 } |
| 40 |
| 41 } // namespace anonymous |
| 42 |
| 43 bool InitializeGLBindings(GLImplementation implementation) { |
| 44 // Prevent reinitialization with a different implementation. Once the gpu |
| 45 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 46 // later switch to another GL implementation. |
| 47 if (GetGLImplementation() != kGLImplementationNone) |
| 48 return true; |
| 49 |
| 50 switch (implementation) { |
| 51 case kGLImplementationEGLGLES2: { |
| 52 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); |
| 53 if (!gles_library) |
| 54 return false; |
| 55 base::NativeLibrary egl_library = LoadLibrary("libEGL.so"); |
| 56 if (!egl_library) |
| 57 return false; |
| 58 |
| 59 // Note: Android is a GLES2 platform so no EXT or ARB entry points are |
| 60 // used by Chromium on such platforms. However, gl_bindings_autogen_gl.cc |
| 61 // code looks up the EXT entry points with eglGetProcAddress(), comparing |
| 62 // the resulting function pointers against NULL to decide whether it |
| 63 // should fall back to the non-EXT versions of these functions. |
| 64 // However, this is wrong as eglGetProcAddress() is not guaranteed to |
| 65 // return NULL if an extension is not supported. On Android, the |
| 66 // end-result is that we end up with the wrong function pointers for |
| 67 // many GL functions and the rendering is broken. |
| 68 // TODO(andreip): Fix this properly by modifying the generate_bindings.py |
| 69 // python script that generates the lookup code so that we give it two |
| 70 // lists: one of function names to look up on desktop GL and one for |
| 71 // those to look up on GLES2. |
| 72 // see, http://code.google.com/p/chromium/issues/detail?id=105011 |
| 73 AddGLNativeLibrary(egl_library); |
| 74 AddGLNativeLibrary(gles_library); |
| 75 SetGLImplementation(kGLImplementationEGLGLES2); |
| 76 |
| 77 InitializeGLBindingsGL(); |
| 78 InitializeGLBindingsEGL(); |
| 79 |
| 80 // These two functions take single precision float rather than double |
| 81 // precision float parameters in GLES. |
| 82 ::gfx::g_glClearDepth = MarshalClearDepthToClearDepthf; |
| 83 ::gfx::g_glDepthRange = MarshalDepthRangeToDepthRangef; |
| 84 break; |
| 85 } |
| 86 case kGLImplementationMockGL: { |
| 87 SetGLGetProcAddressProc(GetMockGLProcAddress); |
| 88 SetGLImplementation(kGLImplementationMockGL); |
| 89 InitializeGLBindingsGL(); |
| 90 break; |
| 91 } |
| 92 default: |
| 93 NOTIMPLEMENTED() << "InitializeGLBindings on Android"; |
| 94 return false; |
| 95 } |
| 96 |
| 97 return true; |
| 98 } |
| 99 |
| 100 void InitializeDebugGLBindings() { |
| 101 } |
| 102 |
| 103 } // namespace gfx |
OLD | NEW |