Chromium Code Reviews| Index: base/win/enum_variant_unittest.cc |
| =================================================================== |
| --- base/win/enum_variant_unittest.cc (revision 0) |
| +++ base/win/enum_variant_unittest.cc (revision 0) |
| @@ -0,0 +1,123 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "base/win/enum_variant.h" |
| + |
| +#include "testing/gtest/include/gtest/gtest.h" |
| + |
| +namespace base { |
| +namespace win { |
| + |
| +TEST(EnumVariantTest, EmptyEnumVariant) { |
| + EXPECT_TRUE(SUCCEEDED(::CoInitialize(NULL))); |
| + |
| + { |
| + EnumVariant* ev = new EnumVariant(0); |
| + |
| + IUnknown* iunknown; |
| + EXPECT_TRUE(SUCCEEDED( |
| + ev->QueryInterface(IID_IUnknown, reinterpret_cast<void**>(&iunknown)))); |
| + iunknown->Release(); |
| + |
| + IEnumVARIANT* ienumvariant; |
| + EXPECT_TRUE(SUCCEEDED( |
| + ev->QueryInterface(IID_IEnumVARIANT, |
| + reinterpret_cast<void**>(&ienumvariant)))); |
| + EXPECT_EQ(ev, ienumvariant); |
| + ienumvariant->Release(); |
| + |
| + VARIANT out_element; |
| + ULONG out_received = 0; |
| + EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); |
| + EXPECT_EQ(0, out_received); |
| + |
| + EXPECT_EQ(S_FALSE, ev->Skip(1)); |
| + |
| + EXPECT_EQ(S_OK, ev->Reset()); |
| + |
| + IEnumVARIANT* ev2 = NULL; |
| + EXPECT_EQ(S_OK, ev->Clone(&ev2)); |
| + |
| + EXPECT_NE(static_cast<IEnumVARIANT*>(NULL), ev2); |
|
M-A Ruel
2011/11/29 22:12:33
Oh right, I don't mind much.
|
| + EXPECT_NE(ev, ev2); |
| + EXPECT_EQ(S_FALSE, ev2->Skip(1)); |
| + EXPECT_EQ(S_OK, ev2->Reset()); |
| + |
| + ULONG ev2_finalrefcount = ev2->Release(); |
| + EXPECT_EQ(0, ev2_finalrefcount); |
| + |
| + ULONG ev_finalrefcount = ev->Release(); |
| + EXPECT_EQ(0, ev_finalrefcount); |
| + } |
| + |
| + ::CoUninitialize(); |
| +} |
| + |
| +TEST(EnumVariantTest, SimpleEnumVariant) { |
| + EXPECT_TRUE(SUCCEEDED(::CoInitialize(NULL))); |
| + |
| + { |
| + EnumVariant* ev = new EnumVariant(3); |
| + ev->ItemAt(0)->vt = VT_I4; |
| + ev->ItemAt(0)->lVal = 10; |
| + ev->ItemAt(1)->vt = VT_I4; |
| + ev->ItemAt(1)->lVal = 20; |
| + ev->ItemAt(2)->vt = VT_I4; |
| + ev->ItemAt(2)->lVal = 30; |
| + |
| + // Get elements one at a time. |
| + VARIANT out_element; |
| + ULONG out_received = 0; |
| + EXPECT_EQ(S_OK, ev->Next(1, &out_element, &out_received)); |
| + EXPECT_EQ(1, out_received); |
| + EXPECT_EQ(VT_I4, out_element.vt); |
| + EXPECT_EQ(10, out_element.lVal); |
| + EXPECT_EQ(S_OK, ev->Skip(1)); |
| + EXPECT_EQ(S_OK, ev->Next(1, &out_element, &out_received)); |
| + EXPECT_EQ(1, out_received); |
| + EXPECT_EQ(VT_I4, out_element.vt); |
| + EXPECT_EQ(30, out_element.lVal); |
| + EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); |
| + |
| + // Reset and get all elements at once. |
| + VARIANT out_elements[3]; |
| + EXPECT_EQ(S_OK, ev->Reset()); |
| + EXPECT_EQ(S_OK, ev->Next(3, out_elements, &out_received)); |
| + EXPECT_EQ(3, out_received); |
| + EXPECT_EQ(VT_I4, out_elements[0].vt); |
| + EXPECT_EQ(10, out_elements[0].lVal); |
| + EXPECT_EQ(VT_I4, out_elements[1].vt); |
| + EXPECT_EQ(20, out_elements[1].lVal); |
| + EXPECT_EQ(VT_I4, out_elements[2].vt); |
| + EXPECT_EQ(30, out_elements[2].lVal); |
| + EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); |
| + |
| + // Clone it. |
| + IEnumVARIANT* ev2 = NULL; |
| + EXPECT_EQ(S_OK, ev->Clone(&ev2)); |
| + EXPECT_TRUE(ev2 != NULL); |
| + EXPECT_EQ(S_FALSE, ev->Next(1, &out_element, &out_received)); |
| + EXPECT_EQ(S_OK, ev2->Reset()); |
| + EXPECT_EQ(S_OK, ev2->Next(3, out_elements, &out_received)); |
| + EXPECT_EQ(3, out_received); |
| + EXPECT_EQ(VT_I4, out_elements[0].vt); |
| + EXPECT_EQ(10, out_elements[0].lVal); |
| + EXPECT_EQ(VT_I4, out_elements[1].vt); |
| + EXPECT_EQ(20, out_elements[1].lVal); |
| + EXPECT_EQ(VT_I4, out_elements[2].vt); |
| + EXPECT_EQ(30, out_elements[2].lVal); |
| + EXPECT_EQ(S_FALSE, ev2->Next(1, &out_element, &out_received)); |
| + |
| + ULONG ev2_finalrefcount = ev2->Release(); |
| + EXPECT_EQ(0, ev2_finalrefcount); |
| + |
| + ULONG ev_finalrefcount = ev->Release(); |
| + EXPECT_EQ(0, ev_finalrefcount); |
| + } |
| + |
| + ::CoUninitialize(); |
| +} |
| + |
| +} // namespace win |
| +} // namespace base |