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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ |
| 6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ |
| 7 #pragma once |
| 8 |
| 9 #include "base/basictypes.h" |
| 10 #include "content/common/content_export.h" |
| 11 |
| 12 // Contains static methods to query hardware properties from the browser |
| 13 // process. Values are cached to avoid unnecessary round trips, but the cache |
| 14 // can be cleared if needed (currently only used by tests). |
| 15 namespace audio_hardware { |
| 16 |
| 17 // Fetch the sample rate of the default audio output end point device. |
| 18 // Must be called from RenderThreadImpl::current(). |
| 19 CONTENT_EXPORT double GetOutputSampleRate(); |
| 20 |
| 21 // Fetch the sample rate of the default audio input end point device. |
| 22 // Must be called from RenderThreadImpl::current(). |
| 23 CONTENT_EXPORT double GetInputSampleRate(); |
| 24 |
| 25 // Fetch the buffer size we use for the default output device. |
| 26 // Must be called from RenderThreadImpl::current(). |
| 27 CONTENT_EXPORT size_t GetOutputBufferSize(); |
| 28 |
| 29 // Forces the next call to any of the Get functions to query the hardware |
| 30 // and repopulate the cache. |
| 31 CONTENT_EXPORT void ResetCache(); |
| 32 } // namespace audio_hardware |
| 33 |
| 34 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ |
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