Index: chrome/browser/metrics/tracking_synchronizer.h |
=================================================================== |
--- chrome/browser/metrics/tracking_synchronizer.h (revision 110669) |
+++ chrome/browser/metrics/tracking_synchronizer.h (working copy) |
@@ -13,16 +13,18 @@ |
#include "base/basictypes.h" |
#include "base/memory/ref_counted.h" |
#include "base/memory/weak_ptr.h" |
+#include "base/message_loop.h" |
+#include "base/process.h" |
#include "base/time.h" |
#include "base/values.h" |
#include "chrome/browser/ui/webui/profiler_ui.h" |
-#include "content/common/child_process_info.h" |
+#include "content/browser/profiler_controller.h" |
#include "content/public/browser/browser_thread.h" |
-// This class maintains state that is used to upload tracking data from the |
+// This class maintains state that is used to upload profiler data from the |
// various processes, into the browser process. Such transactions are usually |
// instigated by the browser. In general, a process will respond by gathering |
-// tracking data, and transmitting the pickled tracking data. We collect the |
+// profiler data, and transmitting the pickled profiler data. We collect the |
// data in asynchronous mode that doesn't block the UI thread. |
// |
// To assure that all the processes have responded, a counter is maintained |
@@ -31,24 +33,29 @@ |
// create RequestContext object which stores the sequence number, pending |
// processes and the callback_object that needs to be notified when we receive |
// an update from processes. When an update arrives we find the RequestContext |
-// associated with sequence number and send the unpickled tracking data to the |
+// associated with sequence number and send the unpickled profiler data to the |
// |callback_object_|. |
namespace chrome_browser_metrics { |
-class TrackingSynchronizer : public |
- base::RefCountedThreadSafe<TrackingSynchronizer> { |
+class TrackingSynchronizer |
+ : public ProfilerSubscriber, |
+ public base::RefCountedThreadSafe<TrackingSynchronizer> { |
public: |
// The "RequestContext" structure describes an individual request received |
// from the UI. |
struct RequestContext { |
RequestContext(const base::WeakPtr<ProfilerUI>& callback_object, |
int sequence_number, |
- int processes_pending, |
+ int ui_processes_pending, |
+ int io_processes_pending, |
+ int threads_pending, |
base::TimeTicks callback_start_time) |
: callback_object_(callback_object), |
sequence_number_(sequence_number), |
- processes_pending_(processes_pending), |
+ ui_processes_pending_(ui_processes_pending), |
+ io_processes_pending_(io_processes_pending), |
+ threads_pending_(threads_pending), |
request_start_time_(callback_start_time) { |
} |
@@ -61,9 +68,21 @@ |
// processes. |
int sequence_number_; |
- // The number of processes that have not yet responded to requests. |
- int processes_pending_; |
+ // The number of renderer processes that have not yet responded to requests. |
+ // This is updated on UI thread. |
+ int ui_processes_pending_; |
+ // The number of browser child processes that have not yet responded to |
+ // requests. This is updated on IO thread. |
+ int io_processes_pending_; |
+ |
+ // The number of threads (UI and IO) we are waiting for. This is initialized |
+ // to 2. This is decremented by 1 whenever either ui_processes_pending_ or |
+ // io_processes_pending_ become zero (in other words, this will be zero when |
+ // ui_processes_pending_ and io_processes_pending_ are zero). |
+ // This is updated on UI thread. |
+ int threads_pending_; |
+ |
// The time when we were told to start the fetching of data from processes. |
base::TimeTicks request_start_time_; |
}; |
@@ -71,91 +90,169 @@ |
// A map from sequence_number_ to the actual RequestContexts. |
typedef std::map<int, RequestContext*> RequestContextMap; |
+ // The DecrementProcessesCallback receives one argument: |
+ // RequestContext request - the request in which we need to decrement the |
+ // pending processes count (either ui_processes_pending_ or |
+ // io_processes_pending_). |
+ typedef base::Callback<void(RequestContext*)> DecrementProcessesCallback; |
+ |
// Construction also sets up the global singleton instance. This instance is |
// used to communicate between the IO and UI thread, and is destroyed only as |
// the main thread (browser_main) terminates, which means the IO thread has |
// already completed, and will not need this instance any further. |
TrackingSynchronizer(); |
- // Return pointer to the singleton instance, which is allocated and |
- // deallocated on the main UI thread (during system startup and teardown). |
- static TrackingSynchronizer* CurrentSynchronizer(); |
- |
// Contact all processes, and get them to upload to the browser any/all |
- // changes to tracking data. It calls |callback_object|'s SetData method with |
+ // changes to profiler data. It calls |callback_object|'s SetData method with |
// the data received from each sub-process. |
// This method is accessible on UI thread. |
- static void FetchTrackingDataAsynchronously( |
+ static void FetchProfilerDataAsynchronously( |
const base::WeakPtr<ProfilerUI>& callback_object); |
- // Contact all processes and set tracking status to |enable|. |
+ // Contact all processes and set profiler status to |enable|. |
// This method is accessible on UI thread. |
- static void SetTrackingStatus(bool enable); |
+ static void SetProfilerStatus(bool enable); |
- // Respond to this message from the renderer by setting the tracking status |
- // (SetTrackingStatusInProcess) in that renderer process. |
- // |process_id| is used to find the renderer process. |
+ // Respond to this message from the renderer by setting the profiler status |
+ // (SendRendererSetProfilerStatusOnUI) in that renderer process. |
+ // |renderer_process_id| is used to find the renderer process. |
// This method is accessible on IO thread. |
- static void IsTrackingEnabled(int process_id); |
+ static void IsProfilerEnabledForRenderer(int renderer_process_id); |
- // Get the current tracking status from the browser process and set it in the |
- // renderer process. |process_id| is used to find the renderer process. |
- // This method is accessible on UI thread. |
- static void SetTrackingStatusInProcess(int process_id); |
- |
- // Deserialize the tracking data and record that we have received tracking |
- // data from a process. This method posts a task to call |
- // DeserializeTrackingListOnUI on UI thread to send the |tracking_data| to |
- // callback_object_. This method is accessible on IO thread. |
- static void DeserializeTrackingList( |
+ // Deserialize the profiler data and record that we have received profiler |
+ // data from a renderer process. This method posts a task to call |
+ // OnRendererProfilerDatatCollectedOnUI on UI thread to send the |
+ // |profiler_data| to callback_object_. |
+ // This method is accessible on IO thread. |
+ static void OnRendererProfilerDatatCollected( |
int sequence_number, |
- const std::string& tracking_data, |
- ChildProcessInfo::ProcessType process_type); |
+ const std::string& profiler_data); |
- // Deserialize the tracking data and record that we have received tracking |
- // data from a process. This method is accessible on UI thread. |
- static void DeserializeTrackingListOnUI( |
+ // ------------------------------------------------------ |
+ // ProfilerSubscriber methods for browser child processes |
+ // ------------------------------------------------------ |
+ |
+ // Deserialize the profiler data and record that we have received profiler |
+ // data from a browser child process. This method is accessible on IO thread. |
+ virtual void OnBrowserChildProfilerDataCollected( |
int sequence_number, |
- const std::string& tracking_data, |
- ChildProcessInfo::ProcessType process_type); |
+ const std::string& profiler_data) OVERRIDE; |
+ // Respond to this message from the browser child process by setting the |
+ // profiler status in that browser child process. |child_process_id| is used |
+ // to find the child process. This method is accessible on IO thread. |
+ virtual void OnIsProfilerEnabledForChildProcess( |
+ base::ProcessId child_process_id) OVERRIDE; |
+ |
private: |
friend class base::RefCountedThreadSafe<TrackingSynchronizer>; |
virtual ~TrackingSynchronizer(); |
+ // Return pointer to the singleton instance, which is allocated and |
+ // deallocated on the main UI thread (during system startup and teardown). |
+ static TrackingSynchronizer* CurrentSynchronizer(); |
+ |
// Establish a new sequence_number_, and use it to notify all the processes of |
- // the need to supply, to the browser, their tracking data. It also registers |
+ // the need to supply, to the browser, their profiler data. It also registers |
// |callback_object| in |outstanding_requests_| map. Return the |
// sequence_number_ that was used. This method is accessible on UI thread. |
int RegisterAndNotifyAllProcesses( |
const base::WeakPtr<ProfilerUI>& callback_object); |
- // It finds the |callback_object_| in |outstanding_requests_| map for the |
- // given |sequence_number| and notifies the |callback_object_| about the |
- // |value|. This is called whenever we receive tracked data from processes. It |
- // also records that we are waiting for one less tracking data from a process |
- // for the given sequence number. If we have received a response from all |
- // renderers, then it deletes the entry for sequence_number from |
- // |outstanding_requests_| map. This method is accessible on UI thread. |
- void DecrementPendingProcessesAndSendData(int sequence_number, |
- base::DictionaryValue* value); |
+ // Notify all renderer processes that they need to supply, to the browser, |
+ // their profiler data. This method is accessible on UI thread. |
+ void NotifyAllRendererProcesses(RequestContext* request); |
- // Records that we are waiting for one less tracking data from a process for |
- // the given sequence number. |
+ // Notify all browser child processes that they need to supply, to the |
+ // browser, their profiler data. This method is accessible on IO thread. |
+ void NotifyAllChildProcesses(RequestContext* request); |
+ |
+ // Deserialize the profiler data and record that we have received profiler |
+ // data from a renderer process. This method is accessible on UI thread. |
+ static void OnRendererProfilerDatatCollectedOnUI( |
+ int sequence_number, |
+ const std::string& profiler_data); |
+ |
+ // It builds a DecrementProcessesCallback for DecrementUIProcesses to record |
+ // that we are waiting for one less profiler data from a process for the given |
+ // sequence number and it calls DecrementPendingProcessesAndSendData to send |
+ // the data to requester. This method is accessible on UI thread. |
+ void DecrementPendingProcessesAndSendDataOnUI(int sequence_number, |
+ base::DictionaryValue* value); |
+ |
+ // It builds a DecrementProcessesCallback for DecrementIOProcesses to record |
+ // that we are waiting for one less profiler data from a process for the given |
+ // sequence number and it calls DecrementPendingProcessesAndSendData to send |
+ // the data to requester. This method is accessible on IO thread. |
+ void DecrementPendingProcessesAndSendDataOnIO(int sequence_number, |
+ base::DictionaryValue* value); |
+ |
+ // It finds the Request in |outstanding_requests_| map for the given |
+ // |sequence_number| and notifies the Request's |callback_object_| about the |
+ // |value|. It posts a task (RunDecrementProcessesCallback) on |
+ // |callback_thread| to call |decrement_pending_process_cb| (which records |
+ // that we are waiting for one less profiler data from a process for the |
+ // given sequence number). This method is accessible on UI thread. |
+ void DecrementPendingProcessesAndSendData( |
+ int sequence_number, |
+ base::DictionaryValue* value, |
+ MessageLoop* callback_thread, |
+ const DecrementProcessesCallback& decrement_pending_process_cb); |
+ |
+ // Records that we are waiting for one less profiler data from a process for |
+ // the given sequence number. If we have received a response from all |
+ // renderers, then it calls DeleteIfAllDone which will delete the entry for |
+ // sequence_number from |outstanding_requests_| map if |request|'s |
+ // |threads_pending_| is zero. |
+ // This method is accessible on UI thread (for renderer process). |
+ void DecrementUIProcesses(RequestContext* request); |
+ |
+ // Records that we are waiting for one less profiler data from a process for |
+ // the given sequence number. If we have received a response from all child |
+ // processes, then it posts a task on UI thread to call DeleteIfAllDone which |
+ // will delete the entry for sequence_number from |outstanding_requests_| map |
+ // if |request|'s |threads_pending_| is zero. |
+ // This method is accessible on IO thread (for browser child process). |
+ void DecrementIOProcesses(RequestContext* request); |
+ |
+ // Deletes the entry for sequence_number from |outstanding_requests_| map (by |
+ // calling ForceProfilerSynchronizationDoneCallback) if we have heard from all |
+ // child and renderer processes. |
// This method is accessible on UI thread. |
- void DecrementPendingProcesses(int sequence_number); |
+ void DeleteIfAllDone(RequestContext* request); |
// When all changes have been acquired, or when the wait time expires |
// (whichever is sooner), this method is called. This method deletes the entry |
// for the given sequence_number from |outstanding_requests_| map. |
// This method is accessible on UI thread. |
- void ForceTrackingSynchronizationDoneCallback(int sequence_number); |
+ void ForceProfilerSynchronizationDoneCallback(int sequence_number); |
// Get a new sequence number to be sent to processes from browser process. |
// This method is accessible on UI thread. |
int GetNextAvailableSequenceNumber(); |
+ // Runs the |decrement_pending_process_cb| callback. |
+ // |decrement_pending_process_cb| is either |DecrementUIProcesses| or |
+ // |DecrementIOProcesses| which decrements |request|'s pending process count. |
+ void RunDecrementProcessesCallback( |
+ const DecrementProcessesCallback& decrement_pending_process_cb, |
+ RequestContext* request); |
+ |
+ // Contact all browser child processes and set profiler status to |enable|. |
+ // This method is accessible on IO thread. |
+ static void SetProfilerStatusInChildProcesses(bool enable); |
+ |
+ // Get the current profiler status from the browser process and set it in the |
+ // renderer process. |renderer_process_id| is used to find the renderer |
+ // process. This method is accessible on UI thread. |
+ static void SendRendererSetProfilerStatusOnUI(int renderer_process_id); |
+ |
+ // Get the current profiler status from the browser process and set it in the |
+ // browser child process. |child_process_id| is used to find the browser child |
+ // process. This method is accessible on IO thread. |
+ static void SendChildSetProfilerStatusOnIO(base::ProcessId child_process_id); |
+ |
// Map of all outstanding RequestContexts, from sequence_number_ to |
// RequestContext. |
RequestContextMap outstanding_requests_; |
@@ -173,7 +270,7 @@ |
// portion of main(). It initializes globals to provide support for all future |
// calls. This object is created on the UI thread, and it is destroyed after |
// all the other threads have gone away. As a result, it is ok to call it |
- // from the UI thread, or for about:tracking. |
+ // from the UI thread, or for about:profiler. |
static TrackingSynchronizer* tracking_synchronizer_; |
DISALLOW_COPY_AND_ASSIGN(TrackingSynchronizer); |