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Side by Side Diff: remoting/protocol/client_event_dispatcher.h

Issue 8587053: Remove event_channel() and control_channel() from Session interface. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ 5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_
6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ 6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_
7 7
8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "remoting/protocol/channel_dispatcher_base.h"
10 #include "remoting/protocol/input_stub.h" 10 #include "remoting/protocol/input_stub.h"
11 11
12 namespace base {
13 class MessageLoopProxy;
14 } // namespace base
15
16 namespace remoting { 12 namespace remoting {
17 namespace protocol { 13 namespace protocol {
18 14
19 class BufferedSocketWriter; 15 class BufferedSocketWriter;
20 class Session;
21 16
22 // ClientEventDispatcher manages the event channel on the client 17 // ClientEventDispatcher manages the event channel on the client
23 // side. It implements InputStub for outgoing input messages. 18 // side. It implements InputStub for outgoing input messages.
24 class ClientEventDispatcher : public InputStub { 19 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub {
25 public: 20 public:
26 ClientEventDispatcher(); 21 ClientEventDispatcher();
27 virtual ~ClientEventDispatcher(); 22 virtual ~ClientEventDispatcher();
28 23
29 // Initialize the event channel and the dispatcher for the
30 // |session|.
31 void Init(Session* session);
32
33 // InputStub implementation. 24 // InputStub implementation.
34 virtual void InjectKeyEvent(const KeyEvent& event); 25 virtual void InjectKeyEvent(const KeyEvent& event);
35 virtual void InjectMouseEvent(const MouseEvent& event); 26 virtual void InjectMouseEvent(const MouseEvent& event);
36 27
28 protected:
29 // ChannelDispatcherBase overrides.
30 virtual void OnInitialized() OVERRIDE;
31
37 private: 32 private:
38 scoped_refptr<BufferedSocketWriter> writer_; 33 scoped_refptr<BufferedSocketWriter> writer_;
39 34
40 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); 35 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher);
41 }; 36 };
42 37
43 } // namespace protocol 38 } // namespace protocol
44 } // namespace remoting 39 } // namespace remoting
45 40
46 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ 41 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_
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