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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | |
9 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "remoting/protocol/channel_dispatcher_base.h" |
10 #include "remoting/protocol/input_stub.h" | 10 #include "remoting/protocol/input_stub.h" |
11 | 11 |
12 namespace base { | |
13 class MessageLoopProxy; | |
14 } // namespace base | |
15 | |
16 namespace remoting { | 12 namespace remoting { |
17 namespace protocol { | 13 namespace protocol { |
18 | 14 |
19 class BufferedSocketWriter; | 15 class BufferedSocketWriter; |
20 class Session; | |
21 | 16 |
22 // ClientEventDispatcher manages the event channel on the client | 17 // ClientEventDispatcher manages the event channel on the client |
23 // side. It implements InputStub for outgoing input messages. | 18 // side. It implements InputStub for outgoing input messages. |
24 class ClientEventDispatcher : public InputStub { | 19 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { |
25 public: | 20 public: |
26 ClientEventDispatcher(); | 21 ClientEventDispatcher(); |
27 virtual ~ClientEventDispatcher(); | 22 virtual ~ClientEventDispatcher(); |
28 | 23 |
29 // Initialize the event channel and the dispatcher for the | |
30 // |session|. | |
31 void Init(Session* session); | |
32 | |
33 // InputStub implementation. | 24 // InputStub implementation. |
34 virtual void InjectKeyEvent(const KeyEvent& event); | 25 virtual void InjectKeyEvent(const KeyEvent& event); |
35 virtual void InjectMouseEvent(const MouseEvent& event); | 26 virtual void InjectMouseEvent(const MouseEvent& event); |
36 | 27 |
| 28 protected: |
| 29 // ChannelDispatcherBase overrides. |
| 30 virtual void OnInitialized() OVERRIDE; |
| 31 |
37 private: | 32 private: |
38 scoped_refptr<BufferedSocketWriter> writer_; | 33 scoped_refptr<BufferedSocketWriter> writer_; |
39 | 34 |
40 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); | 35 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); |
41 }; | 36 }; |
42 | 37 |
43 } // namespace protocol | 38 } // namespace protocol |
44 } // namespace remoting | 39 } // namespace remoting |
45 | 40 |
46 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 41 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
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