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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 5 #ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
| 6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 6 #define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | |
| 9 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "remoting/protocol/channel_dispatcher_base.h" |
| 10 #include "remoting/protocol/input_stub.h" | 10 #include "remoting/protocol/input_stub.h" |
| 11 | 11 |
| 12 namespace base { | |
| 13 class MessageLoopProxy; | |
| 14 } // namespace base | |
| 15 | |
| 16 namespace remoting { | 12 namespace remoting { |
| 17 namespace protocol { | 13 namespace protocol { |
| 18 | 14 |
| 19 class BufferedSocketWriter; | 15 class BufferedSocketWriter; |
| 20 class Session; | |
| 21 | 16 |
| 22 // ClientEventDispatcher manages the event channel on the client | 17 // ClientEventDispatcher manages the event channel on the client |
| 23 // side. It implements InputStub for outgoing input messages. | 18 // side. It implements InputStub for outgoing input messages. |
| 24 class ClientEventDispatcher : public InputStub { | 19 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { |
| 25 public: | 20 public: |
| 26 ClientEventDispatcher(); | 21 ClientEventDispatcher(); |
| 27 virtual ~ClientEventDispatcher(); | 22 virtual ~ClientEventDispatcher(); |
| 28 | 23 |
| 29 // Initialize the event channel and the dispatcher for the | |
| 30 // |session|. | |
| 31 void Init(Session* session); | |
| 32 | |
| 33 // InputStub implementation. | 24 // InputStub implementation. |
| 34 virtual void InjectKeyEvent(const KeyEvent& event); | 25 virtual void InjectKeyEvent(const KeyEvent& event); |
| 35 virtual void InjectMouseEvent(const MouseEvent& event); | 26 virtual void InjectMouseEvent(const MouseEvent& event); |
| 36 | 27 |
| 28 protected: |
| 29 // ChannelDispatcherBase overrides. |
| 30 virtual void OnInitialized() OVERRIDE; |
| 31 |
| 37 private: | 32 private: |
| 38 scoped_refptr<BufferedSocketWriter> writer_; | 33 scoped_refptr<BufferedSocketWriter> writer_; |
| 39 | 34 |
| 40 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); | 35 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); |
| 41 }; | 36 }; |
| 42 | 37 |
| 43 } // namespace protocol | 38 } // namespace protocol |
| 44 } // namespace remoting | 39 } // namespace remoting |
| 45 | 40 |
| 46 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ | 41 #endif // REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_ |
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