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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/shared_memory.h" | 10 #include "base/shared_memory.h" |
| 11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
| 12 #include "content/common/gpu/gpu_channel.h" | 12 #include "content/common/gpu/gpu_channel.h" |
| 13 #include "content/common/gpu/gpu_channel_manager.h" | 13 #include "content/common/gpu/gpu_channel_manager.h" |
| 14 #include "content/common/gpu/gpu_command_buffer_stub.h" | 14 #include "content/common/gpu/gpu_command_buffer_stub.h" |
| 15 #include "content/common/gpu/gpu_messages.h" | 15 #include "content/common/gpu/gpu_messages.h" |
| 16 #include "content/common/gpu/gpu_watchdog.h" | 16 #include "content/common/gpu/gpu_watchdog.h" |
| 17 #include "gpu/command_buffer/common/constants.h" |
| 18 #include "ui/gfx/gl/gl_switches.h" |
| 19 |
| 20 #if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT) |
| 17 #include "content/common/gpu/image_transport_surface.h" | 21 #include "content/common/gpu/image_transport_surface.h" |
| 18 #include "gpu/command_buffer/common/constants.h" | 22 #endif |
| 19 #include "ui/gfx/gl/gl_bindings.h" | |
| 20 #include "ui/gfx/gl/gl_switches.h" | |
| 21 | 23 |
| 22 GpuCommandBufferStub::GpuCommandBufferStub( | 24 GpuCommandBufferStub::GpuCommandBufferStub( |
| 23 GpuChannel* channel, | 25 GpuChannel* channel, |
| 24 GpuCommandBufferStub* share_group, | 26 GpuCommandBufferStub* share_group, |
| 25 gfx::PluginWindowHandle handle, | 27 gfx::PluginWindowHandle handle, |
| 26 const gfx::Size& size, | 28 const gfx::Size& size, |
| 27 const gpu::gles2::DisallowedFeatures& disallowed_features, | 29 const gpu::gles2::DisallowedFeatures& disallowed_features, |
| 28 const std::string& allowed_extensions, | 30 const std::string& allowed_extensions, |
| 29 const std::vector<int32>& attribs, | 31 const std::vector<int32>& attribs, |
| 30 gfx::GpuPreference gpu_preference, | 32 gfx::GpuPreference gpu_preference, |
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| 116 } | 118 } |
| 117 | 119 |
| 118 bool GpuCommandBufferStub::Send(IPC::Message* message) { | 120 bool GpuCommandBufferStub::Send(IPC::Message* message) { |
| 119 return channel_->Send(message); | 121 return channel_->Send(message); |
| 120 } | 122 } |
| 121 | 123 |
| 122 bool GpuCommandBufferStub::IsScheduled() { | 124 bool GpuCommandBufferStub::IsScheduled() { |
| 123 return !scheduler_.get() || scheduler_->IsScheduled(); | 125 return !scheduler_.get() || scheduler_->IsScheduled(); |
| 124 } | 126 } |
| 125 | 127 |
| 126 void GpuCommandBufferStub::SetSwapInterval() { | |
| 127 #if !defined(OS_MACOSX) && !defined(UI_COMPOSITOR_IMAGE_TRANSPORT) | |
| 128 // Set up swap interval for onscreen contexts. | |
| 129 if (!surface_->IsOffscreen()) { | |
| 130 decoder_->MakeCurrent(); | |
| 131 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) | |
| 132 context_->SetSwapInterval(0); | |
| 133 else | |
| 134 context_->SetSwapInterval(1); | |
| 135 } | |
| 136 #endif | |
| 137 } | |
| 138 | |
| 139 void GpuCommandBufferStub::Destroy() { | 128 void GpuCommandBufferStub::Destroy() { |
| 140 // The scheduler has raw references to the decoder and the command buffer so | 129 // The scheduler has raw references to the decoder and the command buffer so |
| 141 // destroy it before those. | 130 // destroy it before those. |
| 142 scheduler_.reset(); | 131 scheduler_.reset(); |
| 143 | 132 |
| 144 if (decoder_.get()) { | 133 if (decoder_.get()) { |
| 145 decoder_->Destroy(); | 134 decoder_->Destroy(); |
| 146 decoder_.reset(); | 135 decoder_.reset(); |
| 147 } | 136 } |
| 148 | 137 |
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| 190 NULL)); | 179 NULL)); |
| 191 | 180 |
| 192 decoder_->set_engine(scheduler_.get()); | 181 decoder_->set_engine(scheduler_.get()); |
| 193 | 182 |
| 194 if (handle_) { | 183 if (handle_) { |
| 195 #if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT) | 184 #if defined(OS_MACOSX) || defined(UI_COMPOSITOR_IMAGE_TRANSPORT) |
| 196 if (software_) { | 185 if (software_) { |
| 197 OnInitializeFailed(reply_message); | 186 OnInitializeFailed(reply_message); |
| 198 return; | 187 return; |
| 199 } | 188 } |
| 200 #endif | |
| 201 | 189 |
| 202 surface_ = ImageTransportSurface::CreateSurface( | 190 surface_ = ImageTransportSurface::CreateSurface( |
| 203 channel_->gpu_channel_manager(), | 191 channel_->gpu_channel_manager(), |
| 204 render_view_id_, | 192 render_view_id_, |
| 205 renderer_id_, | 193 renderer_id_, |
| 206 route_id_, | 194 route_id_, |
| 207 handle_); | 195 handle_); |
| 196 #elif defined(OS_WIN) || defined(OS_LINUX) || defined(OS_OPENBSD) |
| 197 surface_ = gfx::GLSurface::CreateViewGLSurface(software_, handle_); |
| 198 #endif |
| 208 } else { | 199 } else { |
| 209 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(software_, | 200 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(software_, |
| 210 gfx::Size(1, 1)); | 201 gfx::Size(1, 1)); |
| 211 } | 202 } |
| 212 | 203 |
| 213 if (!surface_.get()) { | 204 if (!surface_.get()) { |
| 214 // Ensure the decoder is not destroyed if it is not initialized. | 205 // Ensure the decoder is not destroyed if it is not initialized. |
| 215 decoder_.reset(); | 206 decoder_.reset(); |
| 216 | 207 |
| 217 DLOG(ERROR) << "Failed to create surface.\n"; | 208 DLOG(ERROR) << "Failed to create surface.\n"; |
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| 256 SetSwapInterval(); | 247 SetSwapInterval(); |
| 257 | 248 |
| 258 command_buffer_->SetPutOffsetChangeCallback( | 249 command_buffer_->SetPutOffsetChangeCallback( |
| 259 NewCallback(scheduler_.get(), | 250 NewCallback(scheduler_.get(), |
| 260 &gpu::GpuScheduler::PutChanged)); | 251 &gpu::GpuScheduler::PutChanged)); |
| 261 command_buffer_->SetParseErrorCallback( | 252 command_buffer_->SetParseErrorCallback( |
| 262 NewCallback(this, &GpuCommandBufferStub::OnParseError)); | 253 NewCallback(this, &GpuCommandBufferStub::OnParseError)); |
| 263 scheduler_->SetScheduledCallback( | 254 scheduler_->SetScheduledCallback( |
| 264 NewCallback(channel_, &GpuChannel::OnScheduled)); | 255 NewCallback(channel_, &GpuChannel::OnScheduled)); |
| 265 | 256 |
| 257 // On platforms that use an ImageTransportSurface, the surface |
| 258 // handles co-ordinating the resize with the browser process. The |
| 259 // surface sets it's own resize callback, so we shouldn't do it here. |
| 260 #if !defined(OS_MACOSX) && !defined(UI_COMPOSITOR_IMAGE_TRANSPORT) |
| 261 if (handle_ != gfx::kNullPluginWindow) { |
| 262 decoder_->SetResizeCallback( |
| 263 NewCallback(this, &GpuCommandBufferStub::OnResize)); |
| 264 } |
| 265 #endif |
| 266 |
| 266 if (watchdog_) { | 267 if (watchdog_) { |
| 267 scheduler_->SetCommandProcessedCallback( | 268 scheduler_->SetCommandProcessedCallback( |
| 268 NewCallback(this, &GpuCommandBufferStub::OnCommandProcessed)); | 269 NewCallback(this, &GpuCommandBufferStub::OnCommandProcessed)); |
| 269 } | 270 } |
| 270 | 271 |
| 271 if (parent_stub_for_initialization_) { | 272 if (parent_stub_for_initialization_) { |
| 272 decoder_->SetParent(parent_stub_for_initialization_->decoder_.get(), | 273 decoder_->SetParent(parent_stub_for_initialization_->decoder_.get(), |
| 273 parent_texture_for_initialization_); | 274 parent_texture_for_initialization_); |
| 274 parent_stub_for_initialization_.reset(); | 275 parent_stub_for_initialization_.reset(); |
| 275 parent_texture_for_initialization_ = 0; | 276 parent_texture_for_initialization_ = 0; |
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| 422 transfer_buffer, | 423 transfer_buffer, |
| 423 size); | 424 size); |
| 424 Send(reply_message); | 425 Send(reply_message); |
| 425 } | 426 } |
| 426 | 427 |
| 427 void GpuCommandBufferStub::OnCommandProcessed() { | 428 void GpuCommandBufferStub::OnCommandProcessed() { |
| 428 if (watchdog_) | 429 if (watchdog_) |
| 429 watchdog_->CheckArmed(); | 430 watchdog_->CheckArmed(); |
| 430 } | 431 } |
| 431 | 432 |
| 433 void GpuCommandBufferStub::OnResize(gfx::Size size) { |
| 434 if (handle_ == gfx::kNullPluginWindow) |
| 435 return; |
| 436 |
| 437 #if defined(TOOLKIT_USES_GTK) && !defined(UI_COMPOSITOR_IMAGE_TRANSPORT) || \ |
| 438 defined(OS_WIN) |
| 439 GpuChannelManager* gpu_channel_manager = channel_->gpu_channel_manager(); |
| 440 |
| 441 // On Windows, Linux, we need to coordinate resizing of onscreen |
| 442 // contexts with the resizing of the actual OS-level window. We do this by |
| 443 // sending a resize message to the browser process and descheduling the |
| 444 // context until the ViewResized message comes back in reply. |
| 445 // Send the resize message if needed |
| 446 gpu_channel_manager->Send( |
| 447 new GpuHostMsg_ResizeView(renderer_id_, |
| 448 render_view_id_, |
| 449 route_id_, |
| 450 size)); |
| 451 |
| 452 scheduler_->SetScheduled(false); |
| 453 #endif |
| 454 } |
| 455 |
| 456 void GpuCommandBufferStub::ViewResized() { |
| 457 #if defined(TOOLKIT_USES_GTK) && !defined(UI_COMPOSITOR_IMAGE_TRANSPORT) || \ |
| 458 defined(OS_WIN) |
| 459 DCHECK(handle_ != gfx::kNullPluginWindow); |
| 460 scheduler_->SetScheduled(true); |
| 461 #endif |
| 462 |
| 463 #if defined(OS_WIN) |
| 464 // Recreate the view surface to match the window size. Swap chains do not |
| 465 // automatically resize with window size with D3D. |
| 466 context_->ReleaseCurrent(surface_.get()); |
| 467 if (surface_.get()) { |
| 468 surface_->Destroy(); |
| 469 surface_->Initialize(); |
| 470 SetSwapInterval(); |
| 471 } |
| 472 #endif |
| 473 } |
| 474 |
| 432 void GpuCommandBufferStub::ReportState() { | 475 void GpuCommandBufferStub::ReportState() { |
| 433 gpu::CommandBuffer::State state = command_buffer_->GetState(); | 476 gpu::CommandBuffer::State state = command_buffer_->GetState(); |
| 434 if (state.error == gpu::error::kLostContext && | 477 if (state.error == gpu::error::kLostContext && |
| 435 gfx::GLContext::LosesAllContextsOnContextLost()) { | 478 gfx::GLContext::LosesAllContextsOnContextLost()) { |
| 436 channel_->LoseAllContexts(); | 479 channel_->LoseAllContexts(); |
| 437 } else { | 480 } else { |
| 438 IPC::Message* msg = new GpuCommandBufferMsg_UpdateState(route_id_, state); | 481 IPC::Message* msg = new GpuCommandBufferMsg_UpdateState(route_id_, state); |
| 439 msg->set_unblock(true); | 482 msg->set_unblock(true); |
| 440 Send(msg); | 483 Send(msg); |
| 441 } | 484 } |
| 442 } | 485 } |
| 443 | 486 |
| 487 void GpuCommandBufferStub::SetSwapInterval() { |
| 488 #if !defined(OS_MACOSX) && !defined(UI_COMPOSITOR_IMAGE_TRANSPORT) |
| 489 // Set up swap interval for onscreen contexts. |
| 490 if (!surface_->IsOffscreen()) { |
| 491 decoder_->MakeCurrent(); |
| 492 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) |
| 493 context_->SetSwapInterval(0); |
| 494 else |
| 495 context_->SetSwapInterval(1); |
| 496 } |
| 497 #endif |
| 498 } |
| 499 |
| 444 void GpuCommandBufferStub::OnCreateVideoDecoder( | 500 void GpuCommandBufferStub::OnCreateVideoDecoder( |
| 445 media::VideoDecodeAccelerator::Profile profile, | 501 media::VideoDecodeAccelerator::Profile profile, |
| 446 IPC::Message* reply_message) { | 502 IPC::Message* reply_message) { |
| 447 int decoder_route_id = channel_->GenerateRouteID(); | 503 int decoder_route_id = channel_->GenerateRouteID(); |
| 448 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams( | 504 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams( |
| 449 reply_message, decoder_route_id); | 505 reply_message, decoder_route_id); |
| 450 GpuVideoDecodeAccelerator* decoder = | 506 GpuVideoDecodeAccelerator* decoder = |
| 451 new GpuVideoDecodeAccelerator(this, decoder_route_id, this); | 507 new GpuVideoDecodeAccelerator(this, decoder_route_id, this); |
| 452 video_decoders_.AddWithID(decoder, decoder_route_id); | 508 video_decoders_.AddWithID(decoder, decoder_route_id); |
| 453 channel_->AddRoute(decoder_route_id, decoder); | 509 channel_->AddRoute(decoder_route_id, decoder); |
| 454 decoder->Initialize(profile, reply_message); | 510 decoder->Initialize(profile, reply_message); |
| 455 } | 511 } |
| 456 | 512 |
| 457 void GpuCommandBufferStub::OnDestroyVideoDecoder(int decoder_route_id) { | 513 void GpuCommandBufferStub::OnDestroyVideoDecoder(int decoder_route_id) { |
| 458 channel_->RemoveRoute(decoder_route_id); | 514 channel_->RemoveRoute(decoder_route_id); |
| 459 video_decoders_.Remove(decoder_route_id); | 515 video_decoders_.Remove(decoder_route_id); |
| 460 } | 516 } |
| 461 | 517 |
| 462 void GpuCommandBufferStub::OnSetSurfaceVisible(bool visible) { | 518 void GpuCommandBufferStub::OnSetSurfaceVisible(bool visible) { |
| 463 surface_->SetVisible(visible); | 519 surface_->SetVisible(visible); |
| 464 } | 520 } |
| 465 | 521 |
| 466 #endif // defined(ENABLE_GPU) | 522 #endif // defined(ENABLE_GPU) |
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