Index: content/renderer/media/audio_renderer_impl.h |
diff --git a/content/renderer/media/audio_renderer_impl.h b/content/renderer/media/audio_renderer_impl.h |
index e38f4077f754822304c9efd80efe501af63467d5..0bff566ea7192b8fd58ee52f95b648cd2a2db642 100644 |
--- a/content/renderer/media/audio_renderer_impl.h |
+++ b/content/renderer/media/audio_renderer_impl.h |
@@ -65,34 +65,37 @@ class CONTENT_EXPORT AudioRendererImpl |
// Methods called on IO thread ---------------------------------------------- |
// AudioMessageFilter::Delegate methods, called by AudioMessageFilter. |
- virtual void OnRequestPacket(AudioBuffersState buffers_state); |
- virtual void OnStateChanged(AudioStreamState state); |
- virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); |
+ virtual void OnRequestPacket(AudioBuffersState buffers_state) OVERRIDE; |
+ virtual void OnStateChanged(AudioStreamState state) OVERRIDE; |
+ virtual void OnCreated(base::SharedMemoryHandle handle, |
+ uint32 length) OVERRIDE; |
virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
base::SyncSocket::Handle socket_handle, |
- uint32 length); |
- virtual void OnVolume(double volume); |
+ uint32 length) OVERRIDE; |
+ virtual void OnVolume(double volume) OVERRIDE; |
// Methods called on pipeline thread ---------------------------------------- |
// media::Filter implementation. |
- virtual void SetPlaybackRate(float rate); |
- virtual void Pause(const base::Closure& callback); |
- virtual void Seek(base::TimeDelta time, const media::FilterStatusCB& cb); |
- virtual void Play(const base::Closure& callback); |
+ virtual void SetPlaybackRate(float rate) OVERRIDE; |
+ virtual void Pause(const base::Closure& callback) OVERRIDE; |
+ virtual void Seek(base::TimeDelta time, |
+ const media::FilterStatusCB& cb) OVERRIDE; |
+ virtual void Play(const base::Closure& callback) OVERRIDE; |
// media::AudioRenderer implementation. |
- virtual void SetVolume(float volume); |
+ virtual void SetVolume(float volume) OVERRIDE; |
protected: |
// Methods called on audio renderer thread ---------------------------------- |
// These methods are called from AudioRendererBase. |
virtual bool OnInitialize(int bits_per_channel, |
ChannelLayout channel_layout, |
- int sample_rate); |
- virtual void OnStop(); |
+ int sample_rate) OVERRIDE; |
+ virtual void OnStop() OVERRIDE; |
// Called when the decoder completes a Read(). |
- virtual void ConsumeAudioSamples(scoped_refptr<media::Buffer> buffer_in); |
+ virtual void ConsumeAudioSamples( |
+ scoped_refptr<media::Buffer> buffer_in) OVERRIDE; |
private: |
// We are using either low- or high-latency code path. |
@@ -128,10 +131,10 @@ class CONTENT_EXPORT AudioRendererImpl |
void DestroyTask(); |
// Called on IO thread when message loop is dying. |
- virtual void WillDestroyCurrentMessageLoop(); |
+ virtual void WillDestroyCurrentMessageLoop() OVERRIDE; |
// DelegateSimpleThread::Delegate implementation. |
- virtual void Run(); |
+ virtual void Run() OVERRIDE; |
// (Re-)starts playback. |
void NotifyDataAvailableIfNecessary(); |