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Side by Side Diff: content/browser/renderer_host/media/audio_input_sync_writer.h

Issue 8587009: Add OVERRIDE to content/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/file_descriptor_posix.h" 9 #include "base/file_descriptor_posix.h"
10 #include "base/process.h" 10 #include "base/process.h"
11 #include "base/sync_socket.h" 11 #include "base/sync_socket.h"
12 #include "media/audio/audio_input_controller.h" 12 #include "media/audio/audio_input_controller.h"
13 13
14 namespace base { 14 namespace base {
15 class SharedMemory; 15 class SharedMemory;
16 } 16 }
17 17
18 // A AudioInputController::SyncWriter implementation using SyncSocket. This 18 // A AudioInputController::SyncWriter implementation using SyncSocket. This
19 // is used by AudioInputController to provide a low latency data source for 19 // is used by AudioInputController to provide a low latency data source for
20 // transmitting audio packets between the browser process and the renderer 20 // transmitting audio packets between the browser process and the renderer
21 // process. 21 // process.
22 class AudioInputSyncWriter : public media::AudioInputController::SyncWriter { 22 class AudioInputSyncWriter : public media::AudioInputController::SyncWriter {
23 public: 23 public:
24 explicit AudioInputSyncWriter(base::SharedMemory* shared_memory); 24 explicit AudioInputSyncWriter(base::SharedMemory* shared_memory);
25 25
26 virtual ~AudioInputSyncWriter(); 26 virtual ~AudioInputSyncWriter();
27 27
28 // media::AudioOutputController::SyncWriter implementation. 28 // media::AudioOutputController::SyncWriter implementation.
29 virtual void UpdateRecordedBytes(uint32 bytes); 29 virtual void UpdateRecordedBytes(uint32 bytes) OVERRIDE;
30 virtual uint32 Write(const void* data, uint32 size); 30 virtual uint32 Write(const void* data, uint32 size) OVERRIDE;
31 virtual void Close(); 31 virtual void Close() OVERRIDE;
32 32
33 bool Init(); 33 bool Init();
34 bool PrepareForeignSocketHandle(base::ProcessHandle process_handle, 34 bool PrepareForeignSocketHandle(base::ProcessHandle process_handle,
35 #if defined(OS_WIN) 35 #if defined(OS_WIN)
36 base::SyncSocket::Handle* foreign_handle); 36 base::SyncSocket::Handle* foreign_handle);
37 #else 37 #else
38 base::FileDescriptor* foreign_handle); 38 base::FileDescriptor* foreign_handle);
39 #endif 39 #endif
40 40
41 private: 41 private:
42 base::SharedMemory* shared_memory_; 42 base::SharedMemory* shared_memory_;
43 43
44 // A pair of SyncSocket for transmitting audio data. 44 // A pair of SyncSocket for transmitting audio data.
45 scoped_ptr<base::SyncSocket> socket_; 45 scoped_ptr<base::SyncSocket> socket_;
46 46
47 // SyncSocket to be used by the renderer. The reference is released after 47 // SyncSocket to be used by the renderer. The reference is released after
48 // PrepareForeignSocketHandle() is called and ran successfully. 48 // PrepareForeignSocketHandle() is called and ran successfully.
49 scoped_ptr<base::SyncSocket> foreign_socket_; 49 scoped_ptr<base::SyncSocket> foreign_socket_;
50 50
51 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputSyncWriter); 51 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputSyncWriter);
52 }; 52 };
53 53
54 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_ 54 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_SYNC_WRITER_H_
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