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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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68 if (parent_) | 68 if (parent_) |
69 parent_->RemoveChild(this); | 69 parent_->RemoveChild(this); |
70 | 70 |
71 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroyed(this)); | 71 FOR_EACH_OBSERVER(WindowObserver, observers_, OnWindowDestroyed(this)); |
72 } | 72 } |
73 | 73 |
74 void Window::Init(ui::Layer::LayerType layer_type) { | 74 void Window::Init(ui::Layer::LayerType layer_type) { |
75 layer_.reset(new ui::Layer(Desktop::GetInstance()->compositor(), layer_type)); | 75 layer_.reset(new ui::Layer(Desktop::GetInstance()->compositor(), layer_type)); |
76 layer_->SetVisible(false); | 76 layer_->SetVisible(false); |
77 layer_->set_delegate(this); | 77 layer_->set_delegate(this); |
78 #if !defined(NDEBUG) | 78 UpdateLayerName(name_); |
79 std::string layer_name(name_); | |
80 if (layer_name.empty()) | |
81 layer_name.append("Unnamed Window"); | |
82 | |
83 if (id_ != -1) { | |
84 char id_buf[10]; | |
85 base::snprintf(id_buf, sizeof(id_buf), " %d", id_); | |
86 layer_name.append(id_buf); | |
87 } | |
88 layer_->set_name(layer_name); | |
89 #endif | |
90 } | 79 } |
91 | 80 |
92 void Window::SetType(WindowType type) { | 81 void Window::SetType(WindowType type) { |
93 // Cannot change type after the window is initialized. | 82 // Cannot change type after the window is initialized. |
94 DCHECK(!layer()); | 83 DCHECK(!layer()); |
95 type_ = type; | 84 type_ = type; |
96 } | 85 } |
97 | 86 |
| 87 void Window::SetName(const std::string& name) { |
| 88 name_ = name; |
| 89 |
| 90 if (layer()) |
| 91 UpdateLayerName(name_); |
| 92 } |
| 93 |
98 void Window::Show() { | 94 void Window::Show() { |
99 SetVisible(true); | 95 SetVisible(true); |
100 } | 96 } |
101 | 97 |
102 void Window::Hide() { | 98 void Window::Hide() { |
103 SetVisible(false); | 99 SetVisible(false); |
104 ReleaseCapture(); | 100 ReleaseCapture(); |
105 if (Desktop::GetInstance()->active_window() == this || | 101 if (Desktop::GetInstance()->active_window() == this || |
106 !Desktop::GetInstance()->active_window()) { | 102 !Desktop::GetInstance()->active_window()) { |
107 Desktop::GetInstance()->ActivateTopmostWindow(); | 103 Desktop::GetInstance()->ActivateTopmostWindow(); |
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501 } | 497 } |
502 | 498 |
503 return delegate_ ? this : NULL; | 499 return delegate_ ? this : NULL; |
504 } | 500 } |
505 | 501 |
506 void Window::OnPaintLayer(gfx::Canvas* canvas) { | 502 void Window::OnPaintLayer(gfx::Canvas* canvas) { |
507 if (delegate_) | 503 if (delegate_) |
508 delegate_->OnPaint(canvas); | 504 delegate_->OnPaint(canvas); |
509 } | 505 } |
510 | 506 |
| 507 void Window::UpdateLayerName(const std::string& name) { |
| 508 #if !defined(NDEBUG) |
| 509 DCHECK(layer()); |
| 510 |
| 511 std::string layer_name(name_); |
| 512 if (layer_name.empty()) |
| 513 layer_name.append("Unnamed Window"); |
| 514 |
| 515 if (id_ != -1) { |
| 516 char id_buf[10]; |
| 517 base::snprintf(id_buf, sizeof(id_buf), " %d", id_); |
| 518 layer_name.append(id_buf); |
| 519 } |
| 520 layer()->set_name(layer_name); |
| 521 #endif |
| 522 } |
| 523 |
511 } // namespace aura | 524 } // namespace aura |
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