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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/desktop.h" | 5 #include "ui/aura/desktop.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/message_loop.h" | 13 #include "base/message_loop.h" |
14 #include "base/string_number_conversions.h" | 14 #include "base/string_number_conversions.h" |
15 #include "base/string_split.h" | 15 #include "base/string_split.h" |
16 #include "ui/aura/aura_switches.h" | 16 #include "ui/aura/aura_switches.h" |
17 #include "ui/aura/client/stacking_client.h" | 17 #include "ui/aura/client/stacking_client.h" |
18 #include "ui/aura/desktop_host.h" | 18 #include "ui/aura/desktop_host.h" |
19 #include "ui/aura/desktop_observer.h" | 19 #include "ui/aura/desktop_observer.h" |
20 #include "ui/aura/event.h" | 20 #include "ui/aura/event.h" |
21 #include "ui/aura/event_filter.h" | 21 #include "ui/aura/event_filter.h" |
22 #include "ui/aura/focus_manager.h" | 22 #include "ui/aura/focus_manager.h" |
23 #include "ui/aura/screen_aura.h" | 23 #include "ui/aura/screen_aura.h" |
24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
25 #include "ui/aura/window_delegate.h" | 25 #include "ui/aura/window_delegate.h" |
26 #include "ui/base/hit_test.h" | 26 #include "ui/base/hit_test.h" |
27 #include "ui/gfx/compositor/compositor.h" | 27 #include "ui/gfx/compositor/compositor.h" |
28 #include "ui/gfx/compositor/debug_utils.h" | |
28 #include "ui/gfx/compositor/layer.h" | 29 #include "ui/gfx/compositor/layer.h" |
29 #include "ui/gfx/compositor/layer_animation_sequence.h" | 30 #include "ui/gfx/compositor/layer_animation_sequence.h" |
30 #include "ui/gfx/compositor/layer_animator.h" | 31 #include "ui/gfx/compositor/layer_animator.h" |
31 #include "ui/gfx/compositor/screen_rotation.h" | 32 #include "ui/gfx/compositor/screen_rotation.h" |
32 #include "ui/gfx/interpolated_transform.h" | 33 #include "ui/gfx/interpolated_transform.h" |
33 | 34 |
34 using std::string; | 35 using std::string; |
35 using std::vector; | 36 using std::vector; |
36 | 37 |
37 namespace aura { | 38 namespace aura { |
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130 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 131 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
131 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( | 132 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( |
132 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); | 133 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); |
133 screen_rotation->AddObserver(desktop); | 134 screen_rotation->AddObserver(desktop); |
134 desktop->layer()->GetAnimator()->ScheduleAnimation( | 135 desktop->layer()->GetAnimator()->ScheduleAnimation( |
135 screen_rotation.release()); | 136 screen_rotation.release()); |
136 return true; | 137 return true; |
137 } | 138 } |
138 return false; | 139 return false; |
139 } | 140 } |
141 | |
142 bool MaybePrintDebug(Desktop* desktop, KeyEvent* event) { | |
Ben Goodger (Google)
2011/11/17 21:03:17
Can you wait until mazda lands his keyboard stuff?
| |
143 if ((event->flags() & ui::EF_ALT_DOWN) && | |
144 event->key_code() == ui::VKEY_L) { | |
145 ui::PrintLayerHierarchy(desktop->layer()); | |
146 return true; | |
147 } | |
148 return false; | |
149 } | |
140 #endif | 150 #endif |
141 | 151 |
142 } // namespace | 152 } // namespace |
143 | 153 |
144 Desktop* Desktop::instance_ = NULL; | 154 Desktop* Desktop::instance_ = NULL; |
145 bool Desktop::use_fullscreen_host_window_ = false; | 155 bool Desktop::use_fullscreen_host_window_ = false; |
146 | 156 |
147 Desktop::Desktop() | 157 Desktop::Desktop() |
148 : Window(NULL), | 158 : Window(NULL), |
149 host_(aura::DesktopHost::Create(GetInitialHostWindowBounds())), | 159 host_(aura::DesktopHost::Create(GetInitialHostWindowBounds())), |
150 ALLOW_THIS_IN_INITIALIZER_LIST( | 160 ALLOW_THIS_IN_INITIALIZER_LIST( |
151 stacking_client_(new DefaultStackingClient(this))), | 161 stacking_client_(new DefaultStackingClient(this))), |
152 ALLOW_THIS_IN_INITIALIZER_LIST(schedule_paint_factory_(this)), | 162 ALLOW_THIS_IN_INITIALIZER_LIST(schedule_paint_factory_(this)), |
153 active_window_(NULL), | 163 active_window_(NULL), |
154 mouse_button_flags_(0), | 164 mouse_button_flags_(0), |
155 last_cursor_(kCursorNull), | 165 last_cursor_(kCursorNull), |
156 in_destructor_(false), | 166 in_destructor_(false), |
157 screen_(new ScreenAura), | 167 screen_(new ScreenAura), |
158 capture_window_(NULL), | 168 capture_window_(NULL), |
159 mouse_pressed_handler_(NULL), | 169 mouse_pressed_handler_(NULL), |
160 mouse_moved_handler_(NULL), | 170 mouse_moved_handler_(NULL), |
161 focused_window_(NULL), | 171 focused_window_(NULL), |
162 touch_event_handler_(NULL) { | 172 touch_event_handler_(NULL) { |
163 set_name("RootWindow"); | 173 SetName("RootWindow"); |
164 gfx::Screen::SetInstance(screen_); | 174 gfx::Screen::SetInstance(screen_); |
165 host_->SetDesktop(this); | 175 host_->SetDesktop(this); |
166 last_mouse_location_ = host_->QueryMouseLocation(); | 176 last_mouse_location_ = host_->QueryMouseLocation(); |
167 | 177 |
168 if (ui::Compositor::compositor_factory()) { | 178 if (ui::Compositor::compositor_factory()) { |
169 compositor_ = (*ui::Compositor::compositor_factory())(this); | 179 compositor_ = (*ui::Compositor::compositor_factory())(this); |
170 } else { | 180 } else { |
171 compositor_ = ui::Compositor::Create(this, host_->GetAcceleratedWidget(), | 181 compositor_ = ui::Compositor::Create(this, host_->GetAcceleratedWidget(), |
172 host_->GetSize()); | 182 host_->GetSize()); |
173 } | 183 } |
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273 return false; | 283 return false; |
274 } | 284 } |
275 | 285 |
276 bool Desktop::DispatchKeyEvent(KeyEvent* event) { | 286 bool Desktop::DispatchKeyEvent(KeyEvent* event) { |
277 #if !defined(NDEBUG) | 287 #if !defined(NDEBUG) |
278 // TODO(beng): replace this hack with global keyboard event handlers. | 288 // TODO(beng): replace this hack with global keyboard event handlers. |
279 if (event->type() == ui::ET_KEY_PRESSED) { | 289 if (event->type() == ui::ET_KEY_PRESSED) { |
280 if (MaybeFullScreen(host_.get(), event) || MaybeRotate(this, event)) | 290 if (MaybeFullScreen(host_.get(), event) || MaybeRotate(this, event)) |
281 return true; | 291 return true; |
282 } | 292 } |
293 | |
294 if (event->type() == ui::ET_KEY_RELEASED && MaybePrintDebug(this, event)) | |
295 return true; | |
283 #endif | 296 #endif |
284 | 297 |
285 if (focused_window_) { | 298 if (focused_window_) { |
286 KeyEvent translated_event(*event); | 299 KeyEvent translated_event(*event); |
287 return ProcessKeyEvent(focused_window_, &translated_event); | 300 return ProcessKeyEvent(focused_window_, &translated_event); |
288 } | 301 } |
289 return false; | 302 return false; |
290 } | 303 } |
291 | 304 |
292 bool Desktop::DispatchTouchEvent(TouchEvent* event) { | 305 bool Desktop::DispatchTouchEvent(TouchEvent* event) { |
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606 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { | 619 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { |
607 bounds.set_size(gfx::Size(parsed_width, parsed_height)); | 620 bounds.set_size(gfx::Size(parsed_width, parsed_height)); |
608 } else if (use_fullscreen_host_window_) { | 621 } else if (use_fullscreen_host_window_) { |
609 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); | 622 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); |
610 } | 623 } |
611 | 624 |
612 return bounds; | 625 return bounds; |
613 } | 626 } |
614 | 627 |
615 } // namespace aura | 628 } // namespace aura |
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