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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura_shell/shell_accelerator_controller.h" | 5 #include "ui/aura_shell/shell_accelerator_controller.h" |
6 | 6 |
7 #include "ui/aura/desktop.h" | 7 #include "ui/aura/desktop.h" |
8 #include "ui/aura/event.h" | 8 #include "ui/aura/event.h" |
9 #include "ui/aura_shell/shell.h" | 9 #include "ui/aura_shell/shell.h" |
10 #include "ui/base/accelerators/accelerator.h" | 10 #include "ui/base/accelerators/accelerator.h" |
11 #include "ui/base/accelerators/accelerator_manager.h" | 11 #include "ui/base/accelerators/accelerator_manager.h" |
| 12 #include "ui/gfx/compositor/debug_utils.h" |
12 #include "ui/gfx/compositor/layer_animation_sequence.h" | 13 #include "ui/gfx/compositor/layer_animation_sequence.h" |
13 #include "ui/gfx/compositor/layer_animator.h" | 14 #include "ui/gfx/compositor/layer_animator.h" |
14 #include "ui/gfx/compositor/screen_rotation.h" | 15 #include "ui/gfx/compositor/screen_rotation.h" |
15 | 16 |
16 namespace { | 17 namespace { |
17 | 18 |
18 // Acceleraters handled by ShellAcceleratorController. | 19 // Acceleraters handled by ShellAcceleratorController. |
19 struct AcceleratorData { | 20 struct AcceleratorData { |
20 ui::KeyboardCode keycode; | 21 ui::KeyboardCode keycode; |
21 bool shift; | 22 bool shift; |
22 bool ctrl; | 23 bool ctrl; |
23 bool alt; | 24 bool alt; |
24 } kAcceleratorData[] = { | 25 } kAcceleratorData[] = { |
25 { ui::VKEY_F11, false, false, false }, | 26 { ui::VKEY_F11, false, false, false }, |
26 { ui::VKEY_HOME, false, true, false }, | 27 { ui::VKEY_HOME, false, true, false }, |
| 28 { ui::VKEY_L, false, false, true }, |
27 }; | 29 }; |
28 | 30 |
29 // Registers the accelerators with ShellAcceleratorController. | 31 // Registers the accelerators with ShellAcceleratorController. |
30 void RegisterAccelerators(aura_shell::ShellAcceleratorController* controller) { | 32 void RegisterAccelerators(aura_shell::ShellAcceleratorController* controller) { |
31 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { | 33 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { |
32 controller->Register(ui::Accelerator(kAcceleratorData[i].keycode, | 34 controller->Register(ui::Accelerator(kAcceleratorData[i].keycode, |
33 kAcceleratorData[i].shift, | 35 kAcceleratorData[i].shift, |
34 kAcceleratorData[i].ctrl, | 36 kAcceleratorData[i].ctrl, |
35 kAcceleratorData[i].alt), | 37 kAcceleratorData[i].alt), |
36 controller); | 38 controller); |
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111 bool ShellAcceleratorController::AcceleratorPressed( | 113 bool ShellAcceleratorController::AcceleratorPressed( |
112 const ui::Accelerator& accelerator) { | 114 const ui::Accelerator& accelerator) { |
113 #if !defined(NDEBUG) | 115 #if !defined(NDEBUG) |
114 if (accelerator.key_code() == ui::VKEY_F11) { | 116 if (accelerator.key_code() == ui::VKEY_F11) { |
115 aura::Desktop::GetInstance()->ToggleFullScreen(); | 117 aura::Desktop::GetInstance()->ToggleFullScreen(); |
116 return true; | 118 return true; |
117 } else if (accelerator.key_code() == ui::VKEY_HOME && | 119 } else if (accelerator.key_code() == ui::VKEY_HOME && |
118 accelerator.IsCtrlDown()) { | 120 accelerator.IsCtrlDown()) { |
119 RotateScreen(); | 121 RotateScreen(); |
120 return true; | 122 return true; |
| 123 } else if (accelerator.key_code() == ui::VKEY_L && |
| 124 accelerator.IsAltDown()) { |
| 125 ui::PrintLayerHierarchy(aura::Desktop::GetInstance()->layer()); |
| 126 return true; |
121 } | 127 } |
122 #endif | 128 #endif |
123 return false; | 129 return false; |
124 } | 130 } |
125 | 131 |
126 } // namespace aura_shell | 132 } // namespace aura_shell |
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