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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | |
| 2 // Redistribution and use in source and binary forms, with or without | |
| 3 // modification, are permitted provided that the following conditions are | |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 | |
| 28 // Flags: --expose-debug-as debug | |
| 29 | |
| 30 // Check that the ScopeIterator can properly recreate the scope at | |
| 31 // every point when stepping through functions. | |
| 32 | |
| 33 var Debug = debug.Debug; | |
| 34 | |
| 35 function listener(event, exec_state, event_data, data) { | |
| 36 if (event == Debug.DebugEvent.Break) { | |
| 37 // Access scope details. | |
| 38 var scope_count = exec_state.frame().scopeCount(); | |
| 39 for (var i = 0; i < scope_count; i++) { | |
| 40 var scope = exec_state.frame().scope(i); | |
| 41 // assertTrue(scope.isScope()); | |
| 42 scope.scopeType(); | |
| 43 scope.scopeObject(); | |
| 44 } | |
| 45 | |
| 46 // Do steps until we reach the global scope again. | |
| 47 if (scope_count > 1) { | |
| 48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); | |
| 49 } | |
| 50 } | |
| 51 } | |
| 52 | |
| 53 Debug.setListener(listener); | |
| 54 | |
| 55 | |
| 56 function test1() { | |
| 57 debugger; | |
| 58 with ({x:1}) { | |
| 59 x = 2; | |
| 60 } | |
| 61 } | |
| 62 test1(); | |
| 63 | |
| 64 | |
| 65 function test2() { | |
| 66 if (true) { | |
| 67 with ({}) { | |
| 68 debugger; | |
| 69 } | |
| 70 } else { | |
| 71 with ({}) { | |
| 72 return 10; | |
| 73 } | |
| 74 } | |
| 75 } | |
| 76 test2(); | |
| 77 | |
| 78 | |
| 79 function test3() { | |
| 80 if (true) { | |
| 81 debugger; | |
| 82 } else { | |
| 83 with ({}) { | |
| 84 return 10; | |
| 85 } | |
| 86 } | |
| 87 } | |
| 88 test3(); | |
| 89 | |
| 90 | |
| 91 function test4() { | |
| 92 debugger; | |
| 93 with ({x:1}) x = 1 | |
| 94 } | |
| 95 test4(); | |
| 96 | |
| 97 | |
| 98 function test5() { | |
| 99 debugger; | |
| 100 var dummy = 1; | |
| 101 with ({}) { | |
| 102 with ({}) { | |
| 103 dummy = 2; | |
| 104 } | |
| 105 } | |
| 106 dummy = 3; | |
| 107 } | |
| 108 test5(); | |
| 109 | |
| 110 | |
| 111 function test6() { | |
| 112 debugger; | |
| 113 try { | |
| 114 throw 'stuff'; | |
| 115 } catch (e) { | |
| 116 e = 1; | |
| 117 } | |
| 118 } | |
| 119 test6(); | |
| 120 | |
| 121 | |
| 122 function test7() { | |
| 123 debugger; | |
| 124 function foo() {} | |
| 125 } | |
| 126 test7(); | |
| 127 | |
| 128 | |
| 129 function test8() { | |
| 130 debugger; | |
| 131 (function foo() {})(); | |
| 132 } | |
| 133 test8(); | |
| 134 | |
| 135 | |
| 136 function test9() { | |
| 137 debugger; | |
| 138 eval("1"); | |
| 139 eval("with ({}) {}"); | |
| 140 eval("with ({x:1}) x"); | |
| 141 eval("with ({x:1}) x = 1"); | |
|
Lasse Reichstein
2011/11/21 10:16:40
Try adding tests with an extra character at the en
Steven
2011/11/24 13:23:31
Done.
| |
| 142 eval("try { throw 'stuff' } catch (e) { e = 1; }"); | |
| 143 } | |
| 144 test9(); | |
| 145 | |
| 146 | |
| 147 function test10() { | |
| 148 'use strict'; | |
| 149 debugger; | |
| 150 eval("1"); | |
| 151 eval("try { throw 'stuff' } catch (e) { e = 1; }"); | |
| 152 } | |
| 153 test10(); | |
| 154 | |
| 155 | |
| 156 function test11() { | |
| 157 debugger; | |
| 158 with ({}) { | |
| 159 return 10; | |
| 160 } | |
| 161 } | |
| 162 test11(); | |
| 163 | |
| 164 | |
| 165 function test12() { | |
| 166 debugger; | |
| 167 try { | |
| 168 throw 'stuff'; | |
| 169 } catch (e) { | |
| 170 return 10; | |
| 171 } | |
| 172 } | |
| 173 test12(); | |
| 174 | |
| 175 | |
| 176 // Global eval | |
| 177 var pre = "debugger; " | |
| 178 eval(pre + "1"); | |
| 179 eval(pre + "with ({}) {}"); | |
| 180 eval(pre + "with ({x:1}) x"); | |
| 181 eval(pre + "with ({x:1}) x = 1"); | |
| 182 eval(pre + "try { throw 'stuff' } catch (e) { e = 1; }"); | |
| 183 | |
| 184 pre = "'use strict'; debugger; " | |
| 185 eval(pre + "1"); | |
| 186 eval(pre + "try { throw 'stuff' } catch (e) { e = 1; }"); | |
| 187 | |
| 188 | |
| 189 // With block as the last(!) statement in global code. | |
| 190 with ({}) { debugger; } | |
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