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Issue 8576005: IME (input method editor) support for Aura, part 3 of 3: Use ui::InputMethod in ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix RHWVA and ui::InputMethodBase Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/base/ime/input_method_base.h"
6
7 #include "base/logging.h"
8 #include "ui/base/ime/input_method_delegate.h"
9 #include "ui/base/ime/text_input_client.h"
10
11 #if defined(USE_X11)
12 #include <X11/Xlib.h>
13 #include "base/message_pump_x.h"
14 #endif
15
16 namespace ui {
17
18 InputMethodBase::InputMethodBase()
19 : delegate_(NULL),
20 text_input_client_(NULL),
21 system_toplevel_window_focused_(false) {
22 }
23
24 InputMethodBase::~InputMethodBase() {
25 }
26
27 void InputMethodBase::set_delegate(
28 internal::InputMethodDelegate* delegate) {
29 DCHECK(delegate);
30 delegate_ = delegate;
31 }
32
33 void InputMethodBase::Init(const base::NativeWindow& system_toplevel_window) {
34 #if defined(USE_X11)
35 Window focus = None;
36 int revert_to = 0;
37 XGetInputFocus(base::MessagePumpX::GetDefaultXDisplay(), &focus, &revert_to);
38 if (focus == system_toplevel_window)
39 OnFocus();
40 #else
41 // TODO(yusukes): Add OS_WIN implementation here.
42 NOTIMPLEMENTED();
43 #endif
44 }
45
46 void InputMethodBase::OnFocus() {
47 DCHECK(!system_toplevel_window_focused_);
48 system_toplevel_window_focused_ = true;
49 }
50
51 void InputMethodBase::OnBlur() {
52 DCHECK(system_toplevel_window_focused_);
53 system_toplevel_window_focused_ = false;
54 }
55
56 void InputMethodBase::SetFocusedTextInputClient(TextInputClient* client) {
57 text_input_client_ = client; // NULL allowed.
58 if (!client)
James Su 2011/11/30 02:32:18 I think we still need to reset the input method wh
Yusuke Sato 2011/11/30 04:23:08 Added such functions. Please take another look at
59 return;
60 // Force to update the input type since client's TextInputStateChanged()
61 // function might not be called if text input types before the client loses
62 // focus and after it acquires focus again are the same.
63 OnTextInputTypeChanged(client);
64 // Force to update caret bounds, in case the client thinks that the caret
65 // bounds has not changed.
66 OnCaretBoundsChanged(client);
67 }
68
69 TextInputClient* InputMethodBase::GetTextInputClient() const {
70 return system_toplevel_window_focused_ ? text_input_client_ : NULL;
71 }
72
73 void InputMethodBase::OnTextInputTypeChanged(const TextInputClient* client) {
74 if (!IsTextInputClientFocused(client))
75 return;
76 // TODO(yusukes): Support TextInputTypeTracker for TOUCH_UI.
77 }
78
79 TextInputType InputMethodBase::GetTextInputType() const {
80 TextInputClient* client = GetTextInputClient();
81 return client ? client->GetTextInputType() : TEXT_INPUT_TYPE_NONE;
82 }
83
84 bool InputMethodBase::IsTextInputClientFocused(const TextInputClient* client) {
85 return client && (client == GetTextInputClient());
86 }
87
88 bool InputMethodBase::IsTextInputTypeNone() const {
89 return GetTextInputType() == TEXT_INPUT_TYPE_NONE;
90 }
91
92 void InputMethodBase::OnInputMethodChanged() const {
93 TextInputClient* client = GetTextInputClient();
94 if (client && client->GetTextInputType() != TEXT_INPUT_TYPE_NONE)
95 client->OnInputMethodChanged();
96 }
97
98 void InputMethodBase::DispatchKeyEventPostIME(
99 const base::NativeEvent& native_event) const {
100 if (delegate_)
101 delegate_->DispatchKeyEventPostIME(native_event);
102 }
103
104 void InputMethodBase::DispatchFabricatedKeyEventPostIME(
105 EventType type, KeyboardCode key_code, int flags) const {
106 if (delegate_)
107 delegate_->DispatchFabricatedKeyEventPostIME(type, key_code, flags);
108 }
109
110 } // namespace ui
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