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Side by Side Diff: ui/base/ime/input_method_ibus.cc

Issue 8576005: IME (input method editor) support for Aura, part 3 of 3: Use ui::InputMethod in ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address comments Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/ime/input_method_ibus.h" 5 #include "ui/base/ime/input_method_ibus.h"
6 6
7 #include <ibus.h> 7 #include <ibus.h>
8 #if defined(TOUCH_UI) 8
9 #include <X11/X.h>
9 #include <X11/Xlib.h> 10 #include <X11/Xlib.h>
10 #include <X11/Xutil.h> 11 #include <X11/Xutil.h>
11 #endif
12 12
13 #include <algorithm> 13 #include <algorithm>
14 #include <cstring> 14 #include <cstring>
15 #include <set> 15 #include <set>
16 #include <vector> 16 #include <vector>
17 17
18 #include "base/basictypes.h" 18 #include "base/basictypes.h"
19 #include "base/command_line.h"
20 #include "base/i18n/char_iterator.h" 19 #include "base/i18n/char_iterator.h"
21 #include "base/logging.h" 20 #include "base/logging.h"
22 #include "base/string_util.h" 21 #include "base/string_util.h"
23 #include "base/third_party/icu/icu_utf.h" 22 #include "base/third_party/icu/icu_utf.h"
24 #include "base/utf_string_conversions.h" 23 #include "base/utf_string_conversions.h"
24 #include "ui/base/events.h"
25 #include "ui/base/ime/text_input_client.h"
25 #include "ui/base/keycodes/keyboard_codes.h" 26 #include "ui/base/keycodes/keyboard_codes.h"
26 #include "ui/gfx/point.h" 27 #include "ui/base/keycodes/keyboard_code_conversion.h"
28 #include "ui/base/keycodes/keyboard_code_conversion_x.h"
27 #include "ui/gfx/rect.h" 29 #include "ui/gfx/rect.h"
28 #include "ui/views/events/event.h"
29 #include "ui/views/widget/widget.h"
30
31 #if defined(USE_AURA)
32 #include "ui/base/keycodes/keyboard_code_conversion_x.h"
33 #elif defined(TOOLKIT_USES_GTK)
34 #include "ui/base/keycodes/keyboard_code_conversion_gtk.h"
35 #endif
36 30
37 namespace { 31 namespace {
38 32
39 // A global flag to switch the InputMethod implementation to InputMethodIBus 33 XKeyEvent* GetKeyEvent(XEvent* event) {
40 bool inputmethod_ibus_enabled = false; 34 DCHECK(event && (event->type == KeyPress || event->type == KeyRelease));
35 return &event->xkey;
36 }
41 37
42 // Converts ibus key state flags to event flags. 38 // Converts ibus key state flags to event flags.
43 int EventFlagsFromIBusState(guint32 state) { 39 int EventFlagsFromIBusState(guint32 state) {
44 return (state & IBUS_LOCK_MASK ? ui::EF_CAPS_LOCK_DOWN : 0) | 40 return (state & IBUS_LOCK_MASK ? ui::EF_CAPS_LOCK_DOWN : 0) |
45 (state & IBUS_CONTROL_MASK ? ui::EF_CONTROL_DOWN : 0) | 41 (state & IBUS_CONTROL_MASK ? ui::EF_CONTROL_DOWN : 0) |
46 (state & IBUS_SHIFT_MASK ? ui::EF_SHIFT_DOWN : 0) | 42 (state & IBUS_SHIFT_MASK ? ui::EF_SHIFT_DOWN : 0) |
47 (state & IBUS_MOD1_MASK ? ui::EF_ALT_DOWN : 0) | 43 (state & IBUS_MOD1_MASK ? ui::EF_ALT_DOWN : 0) |
48 (state & IBUS_BUTTON1_MASK ? ui::EF_LEFT_BUTTON_DOWN : 0) | 44 (state & IBUS_BUTTON1_MASK ? ui::EF_LEFT_BUTTON_DOWN : 0) |
49 (state & IBUS_BUTTON2_MASK ? ui::EF_MIDDLE_BUTTON_DOWN : 0) | 45 (state & IBUS_BUTTON2_MASK ? ui::EF_MIDDLE_BUTTON_DOWN : 0) |
50 (state & IBUS_BUTTON3_MASK ? ui::EF_RIGHT_BUTTON_DOWN : 0); 46 (state & IBUS_BUTTON3_MASK ? ui::EF_RIGHT_BUTTON_DOWN : 0);
51 } 47 }
52 48
53 // Converts event flags to ibus key state flags. 49 // Converts X flags to ibus key state flags.
54 guint32 IBusStateFromEventFlags(int flags) { 50 guint32 IBusStateFromXFlags(unsigned int flags) {
55 return (flags & ui::EF_CAPS_LOCK_DOWN ? IBUS_LOCK_MASK : 0) | 51 return (flags & LockMask ? IBUS_LOCK_MASK : 0U) |
56 (flags & ui::EF_CONTROL_DOWN ? IBUS_CONTROL_MASK : 0) | 52 (flags & ControlMask ? IBUS_CONTROL_MASK : 0U) |
57 (flags & ui::EF_SHIFT_DOWN ? IBUS_SHIFT_MASK : 0) | 53 (flags & ShiftMask ? IBUS_SHIFT_MASK : 0U) |
58 (flags & ui::EF_ALT_DOWN ? IBUS_MOD1_MASK : 0) | 54 (flags & Mod1Mask ? IBUS_MOD1_MASK : 0U) |
59 (flags & ui::EF_LEFT_BUTTON_DOWN ? IBUS_BUTTON1_MASK : 0) | 55 (flags & Button1Mask ? IBUS_BUTTON1_MASK : 0U) |
60 (flags & ui::EF_MIDDLE_BUTTON_DOWN ? IBUS_BUTTON2_MASK : 0) | 56 (flags & Button2Mask ? IBUS_BUTTON2_MASK : 0U) |
61 (flags & ui::EF_RIGHT_BUTTON_DOWN ? IBUS_BUTTON3_MASK : 0); 57 (flags & Button3Mask ? IBUS_BUTTON3_MASK : 0U);
62 } 58 }
63 59
64 void IBusKeyEventFromViewsKeyEvent(const views::KeyEvent& key, 60 // Converts X flags to event flags.
65 guint32* ibus_keyval, 61 guint32 EventFlagsFromXFlags(unsigned int flags) {
66 guint32* ibus_keycode, 62 return EventFlagsFromIBusState(IBusStateFromXFlags(flags));
67 guint32* ibus_state) { 63 }
68 #if defined(USE_AURA)
69 // TODO(yusukes): Handle native_event()?
70 *ibus_keyval = ui::XKeysymForWindowsKeyCode(
71 key.key_code(), key.IsShiftDown() ^ key.IsCapsLockDown());
72 *ibus_keycode = 0;
73 #elif defined(TOUCH_UI)
74 if (key.native_event()) {
75 XKeyEvent* x_key = reinterpret_cast<XKeyEvent*>(key.native_event());
76 // Yes, ibus uses X11 keysym. We cannot use XLookupKeysym(), which doesn't
77 // translate Shift and CapsLock states.
78 KeySym keysym = NoSymbol;
79 ::XLookupString(x_key, NULL, 0, &keysym, NULL);
80 *ibus_keyval = keysym;
81 *ibus_keycode = x_key->keycode;
82 } else {
83 *ibus_keyval = ui::XKeysymForWindowsKeyCode(
84 key.key_code(), key.IsShiftDown() ^ key.IsCapsLockDown());
85 *ibus_keycode = 0;
86 }
87 #elif defined(TOOLKIT_USES_GTK)
88 if (key.gdk_event()) {
89 GdkEventKey* gdk_key = reinterpret_cast<GdkEventKey*>(key.gdk_event());
90 *ibus_keyval = gdk_key->keyval;
91 *ibus_keycode = gdk_key->hardware_keycode;
92 } else {
93 *ibus_keyval = ui::GdkKeyCodeForWindowsKeyCode(
94 key.key_code(), key.IsShiftDown() ^ key.IsCapsLockDown());
95 *ibus_keycode = 0;
96 }
97 #endif
98 64
99 *ibus_state = IBusStateFromEventFlags(key.flags()); 65 void IBusKeyEventFromNativeKeyEvent(const base::NativeEvent& native_event,
100 if (key.type() == ui::ET_KEY_RELEASED) 66 guint32* ibus_keyval,
67 guint32* ibus_keycode,
68 guint32* ibus_state) {
69 DCHECK(native_event); // A fabricated event is not supported here.
70 XKeyEvent* x_key = GetKeyEvent(native_event);
71
72 // Yes, ibus uses X11 keysym. We cannot use XLookupKeysym(), which doesn't
73 // translate Shift and CapsLock states.
74 KeySym keysym = NoSymbol;
75 ::XLookupString(x_key, NULL, 0, &keysym, NULL);
76 *ibus_keyval = keysym;
77 *ibus_keycode = x_key->keycode;
78 *ibus_state = IBusStateFromXFlags(x_key->state);
79 if (native_event->type == KeyRelease)
101 *ibus_state |= IBUS_RELEASE_MASK; 80 *ibus_state |= IBUS_RELEASE_MASK;
102 } 81 }
103 82
104 void ExtractCompositionTextFromIBusPreedit(IBusText* text, 83 void ExtractCompositionTextFromIBusPreedit(IBusText* text,
105 guint cursor_position, 84 guint cursor_position,
106 ui::CompositionText* composition) { 85 ui::CompositionText* composition) {
107 composition->Clear(); 86 composition->Clear();
108 composition->text = UTF8ToUTF16(text->text); 87 composition->text = UTF8ToUTF16(text->text);
109 88
110 if (composition->text.empty()) 89 if (composition->text.empty())
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
167 } 146 }
168 } 147 }
169 148
170 // Use a black thin underline by default. 149 // Use a black thin underline by default.
171 if (composition->underlines.empty()) { 150 if (composition->underlines.empty()) {
172 composition->underlines.push_back(ui::CompositionUnderline( 151 composition->underlines.push_back(ui::CompositionUnderline(
173 0, length, SK_ColorBLACK, false /* thick */)); 152 0, length, SK_ColorBLACK, false /* thick */));
174 } 153 }
175 } 154 }
176 155
177 // A switch to enable InputMethodIBus
178 const char kEnableInputMethodIBusSwitch[] = "enable-inputmethod-ibus";
179
180 } // namespace 156 } // namespace
181 157
182 namespace views { 158 namespace ui {
183 159
184 // InputMethodIBus::PendingKeyEvent implementation ---------------------------- 160 // InputMethodIBus::PendingKeyEvent implementation ------------------------
185 class InputMethodIBus::PendingKeyEvent { 161 class InputMethodIBus::PendingKeyEvent {
186 public: 162 public:
187 PendingKeyEvent(InputMethodIBus* input_method, const KeyEvent& key, 163 PendingKeyEvent(InputMethodIBus* input_method,
164 const base::NativeEvent& native_event,
188 guint32 ibus_keyval); 165 guint32 ibus_keyval);
189 ~PendingKeyEvent(); 166 ~PendingKeyEvent();
190 167
191 // Abandon this pending key event. Its result will just be discarded. 168 // Abandon this pending key event. Its result will just be discarded.
192 void abandon() { input_method_ = NULL; } 169 void Abandon() { input_method_ = NULL; }
193 170
194 InputMethodIBus* input_method() const { return input_method_; } 171 InputMethodIBus* input_method() const { return input_method_; }
195 172
196 // Process this pending key event after we receive its result from the input 173 // Process this pending key event after we receive its result from the input
197 // method. It just call through InputMethodIBus::ProcessKeyEventPostIME(). 174 // method. It just call through InputMethodIBus::ProcessKeyEventPostIME().
198 void ProcessPostIME(bool handled); 175 void ProcessPostIME(bool handled);
199 176
200 private: 177 private:
201 InputMethodIBus* input_method_; 178 InputMethodIBus* input_method_;
202 179
203 // Complete information of a views::KeyEvent. Sadly, views::KeyEvent doesn't 180 // TODO(yusukes): To support a fabricated key event (which is typically from
204 // support copy. 181 // a virtual keyboard), we might have to copy event type, event flags, key
205 ui::EventType type_; 182 // code, 'character_', and 'unmodified_character_'. See views::InputMethodIBus
206 int flags_; 183 // for details.
207 ui::KeyboardCode key_code_;
208 uint16 character_;
209 uint16 unmodified_character_;
210 184
211 guint32 ibus_keyval_; 185 // corresponding XEvent data of a key event. It's a plain struct so we can do
186 // bitwise copy.
187 XKeyEvent x_event_;
212 188
213 #if defined(TOUCH_UI) 189 const guint32 ibus_keyval_;
214 // corresponding XEvent data of a views::KeyEvent. It's a plain struct so we
215 // can do bitwise copy.
216 XKeyEvent x_event_;
217 #endif
218 190
219 DISALLOW_COPY_AND_ASSIGN(PendingKeyEvent); 191 DISALLOW_COPY_AND_ASSIGN(PendingKeyEvent);
220 }; 192 };
221 193
222 InputMethodIBus::PendingKeyEvent::PendingKeyEvent(InputMethodIBus* input_method, 194 InputMethodIBus::PendingKeyEvent::PendingKeyEvent(
223 const KeyEvent& key, 195 InputMethodIBus* input_method,
224 guint32 ibus_keyval) 196 const base::NativeEvent& native_event,
197 guint32 ibus_keyval)
225 : input_method_(input_method), 198 : input_method_(input_method),
226 type_(key.type()),
227 flags_(key.flags()),
228 key_code_(key.key_code()),
229 character_(key.GetCharacter()),
230 unmodified_character_(key.GetUnmodifiedCharacter()),
231 ibus_keyval_(ibus_keyval) { 199 ibus_keyval_(ibus_keyval) {
232 DCHECK(input_method_); 200 DCHECK(input_method_);
233 201
234 #if defined(TOUCH_UI) 202 // TODO(yusukes): Support non-native event (from e.g. a virtual keyboard).
235 if (key.native_event()) 203 DCHECK(native_event);
236 x_event_ = *reinterpret_cast<XKeyEvent*>(key.native_event()); 204 x_event_ = *GetKeyEvent(native_event);
237 else
238 memset(&x_event_, 0, sizeof(x_event_));
239 #endif
240 } 205 }
241 206
242 InputMethodIBus::PendingKeyEvent::~PendingKeyEvent() { 207 InputMethodIBus::PendingKeyEvent::~PendingKeyEvent() {
243 if (input_method_) 208 if (input_method_)
244 input_method_->FinishPendingKeyEvent(this); 209 input_method_->FinishPendingKeyEvent(this);
245 } 210 }
246 211
247 void InputMethodIBus::PendingKeyEvent::ProcessPostIME(bool handled) { 212 void InputMethodIBus::PendingKeyEvent::ProcessPostIME(bool handled) {
248 if (!input_method_) 213 if (!input_method_)
249 return; 214 return;
250 215
251 #if defined(TOUCH_UI)
252 if (x_event_.type == KeyPress || x_event_.type == KeyRelease) { 216 if (x_event_.type == KeyPress || x_event_.type == KeyRelease) {
253 KeyEvent key(reinterpret_cast<XEvent*>(&x_event_)); 217 input_method_->ProcessKeyEventPostIME(reinterpret_cast<XEvent*>(&x_event_),
254 input_method_->ProcessKeyEventPostIME(key, ibus_keyval_, handled); 218 ibus_keyval_,
219 handled);
255 return; 220 return;
256 } 221 }
257 #endif 222
258 KeyEvent key(type_, key_code_, flags_); 223 // TODO(yusukes): Support non-native event (from e.g. a virtual keyboard).
259 if (key_code_ == ui::VKEY_UNKNOWN) { 224 // See views::InputMethodIBus for details. Never forget to set 'character_'
260 key.set_character(character_); 225 // and 'unmodified_character_' to support i18n VKs like a French VK!
261 key.set_unmodified_character(unmodified_character_);
262 }
263 input_method_->ProcessKeyEventPostIME(key, ibus_keyval_, handled);
264 } 226 }
265 227
266 // InputMethodIBus::PendingCreateICRequest implementation --------------------- 228 // InputMethodIBus::PendingCreateICRequest implementation -----------------
267 class InputMethodIBus::PendingCreateICRequest { 229 class InputMethodIBus::PendingCreateICRequest {
268 public: 230 public:
269 PendingCreateICRequest(InputMethodIBus* input_method, 231 PendingCreateICRequest(InputMethodIBus* input_method,
270 PendingCreateICRequest** request_ptr); 232 PendingCreateICRequest** request_ptr);
271 ~PendingCreateICRequest(); 233 ~PendingCreateICRequest();
272 234
273 // Abandon this pending key event. Its result will just be discarded. 235 // Abandon this pending key event. Its result will just be discarded.
274 void abandon() { 236 void Abandon() {
275 input_method_ = NULL; 237 input_method_ = NULL;
276 request_ptr_ = NULL; 238 request_ptr_ = NULL;
277 } 239 }
278 240
279 // Stores the result input context to |input_method_|, or abandon it if 241 // Stores the result input context to |input_method_|, or abandon it if
280 // |input_method_| is NULL. 242 // |input_method_| is NULL.
281 void StoreOrAbandonInputContext(IBusInputContext* ic); 243 void StoreOrAbandonInputContext(IBusInputContext* ic);
282 244
283 private: 245 private:
284 InputMethodIBus* input_method_; 246 InputMethodIBus* input_method_;
(...skipping 19 matching lines...) Expand all
304 if (input_method_) { 266 if (input_method_) {
305 input_method_->SetContext(ic); 267 input_method_->SetContext(ic);
306 } else { 268 } else {
307 // ibus_proxy_destroy() will not really release the object, we still need 269 // ibus_proxy_destroy() will not really release the object, we still need
308 // to call g_object_unref() explicitly. 270 // to call g_object_unref() explicitly.
309 ibus_proxy_destroy(reinterpret_cast<IBusProxy *>(ic)); 271 ibus_proxy_destroy(reinterpret_cast<IBusProxy *>(ic));
310 g_object_unref(ic); 272 g_object_unref(ic);
311 } 273 }
312 } 274 }
313 275
314 // InputMethodIBus implementation --------------------------------------------- 276 // InputMethodIBus implementation -----------------------------------------
315 InputMethodIBus::InputMethodIBus(internal::InputMethodDelegate* delegate) 277 InputMethodIBus::InputMethodIBus(
278 internal::InputMethodDelegate* delegate)
316 : context_(NULL), 279 : context_(NULL),
317 pending_create_ic_request_(NULL), 280 pending_create_ic_request_(NULL),
318 context_focused_(false), 281 context_focused_(false),
319 composing_text_(false), 282 composing_text_(false),
320 composition_changed_(false), 283 composition_changed_(false),
321 suppress_next_result_(false) { 284 suppress_next_result_(false) {
322 set_delegate(delegate); 285 set_delegate(delegate);
323 } 286 }
324 287
325 InputMethodIBus::~InputMethodIBus() { 288 InputMethodIBus::~InputMethodIBus() {
326 AbandonAllPendingKeyEvents(); 289 AbandonAllPendingKeyEvents();
327 DestroyContext(); 290 DestroyContext();
328 291
329 // Disconnect bus signals 292 // Disconnect bus signals
330 g_signal_handlers_disconnect_by_func( 293 g_signal_handlers_disconnect_by_func(
331 GetIBus(), reinterpret_cast<gpointer>(OnIBusConnectedThunk), this); 294 GetIBus(), reinterpret_cast<gpointer>(OnIBusConnectedThunk), this);
332 g_signal_handlers_disconnect_by_func( 295 g_signal_handlers_disconnect_by_func(
333 GetIBus(), reinterpret_cast<gpointer>(OnIBusDisconnectedThunk), this); 296 GetIBus(), reinterpret_cast<gpointer>(OnIBusDisconnectedThunk), this);
334 } 297 }
335 298
336 void InputMethodIBus::OnFocus() { 299 void InputMethodIBus::OnFocus() {
337 DCHECK(!widget_focused());
338 InputMethodBase::OnFocus(); 300 InputMethodBase::OnFocus();
339 UpdateContextFocusState(); 301 UpdateContextFocusState();
340 } 302 }
341 303
342 void InputMethodIBus::OnBlur() { 304 void InputMethodIBus::OnBlur() {
343 DCHECK(widget_focused());
344 ConfirmCompositionText(); 305 ConfirmCompositionText();
345 InputMethodBase::OnBlur(); 306 InputMethodBase::OnBlur();
346 UpdateContextFocusState(); 307 UpdateContextFocusState();
347 } 308 }
348 309
349 void InputMethodIBus::Init(Widget* widget) { 310 void InputMethodIBus::Init(const base::NativeWindow& system_toplevel_window) {
350 // Initializes the connection to ibus daemon. It may happen asynchronously, 311 // Initializes the connection to ibus daemon. It may happen asynchronously,
351 // and as soon as the connection is established, the |context_| will be 312 // and as soon as the connection is established, the |context_| will be
352 // created automatically. 313 // created automatically.
353 IBusBus* bus = GetIBus(); 314 IBusBus* bus = GetIBus();
354 315
355 // connect bus signals 316 // connect bus signals
356 g_signal_connect(bus, "connected", 317 g_signal_connect(bus, "connected",
357 G_CALLBACK(OnIBusConnectedThunk), this); 318 G_CALLBACK(OnIBusConnectedThunk), this);
358 g_signal_connect(bus, "disconnected", 319 g_signal_connect(bus, "disconnected",
359 G_CALLBACK(OnIBusDisconnectedThunk), this); 320 G_CALLBACK(OnIBusDisconnectedThunk), this);
360 321
361 // Creates the |context_| if the connection is already established. In such 322 // Creates the |context_| if the connection is already established. In such
362 // case, we will not get "connected" signal. 323 // case, we will not get "connected" signal.
363 if (ibus_bus_is_connected(bus)) 324 if (ibus_bus_is_connected(bus))
364 CreateContext(); 325 CreateContext();
365 326
366 InputMethodBase::Init(widget); 327 InputMethodBase::Init(system_toplevel_window);
367 } 328 }
368 329
369 void InputMethodIBus::DispatchKeyEvent(const KeyEvent& key) { 330 void InputMethodIBus::DispatchKeyEvent(const base::NativeEvent& native_event) {
370 DCHECK(key.type() == ui::ET_KEY_PRESSED || key.type() == ui::ET_KEY_RELEASED); 331 DCHECK(native_event && (native_event->type == KeyPress ||
371 DCHECK(widget_focused()); 332 native_event->type == KeyRelease));
333 DCHECK(system_toplevel_window_focused());
372 334
373 guint32 ibus_keyval = 0; 335 guint32 ibus_keyval = 0;
374 guint32 ibus_keycode = 0; 336 guint32 ibus_keycode = 0;
375 guint32 ibus_state = 0; 337 guint32 ibus_state = 0;
376 IBusKeyEventFromViewsKeyEvent(key, &ibus_keyval, &ibus_keycode, &ibus_state); 338 IBusKeyEventFromNativeKeyEvent(
339 native_event, &ibus_keyval, &ibus_keycode, &ibus_state);
377 340
378 // If |context_| is not usable, then we can only dispatch the key event as is. 341 // If |context_| is not usable, then we can only dispatch the key event as is.
379 // We also dispatch the key event directly if the current text input type is 342 // We also dispatch the key event directly if the current text input type is
380 // ui::TEXT_INPUT_TYPE_PASSWORD, to bypass the input method. 343 // TEXT_INPUT_TYPE_PASSWORD, to bypass the input method.
381 // Note: We need to send the key event to ibus even if the |context_| is not 344 // Note: We need to send the key event to ibus even if the |context_| is not
382 // enabled, so that ibus can have a chance to enable the |context_|. 345 // enabled, so that ibus can have a chance to enable the |context_|.
383 if (!context_focused_ || 346 if (!context_focused_ ||
384 GetTextInputType() == ui::TEXT_INPUT_TYPE_PASSWORD) { 347 GetTextInputType() == TEXT_INPUT_TYPE_PASSWORD) {
385 if (key.type() == ui::ET_KEY_PRESSED) 348 if (native_event->type == KeyPress)
386 ProcessUnfilteredKeyPressEvent(key, ibus_keyval); 349 ProcessUnfilteredKeyPressEvent(native_event, ibus_keyval);
387 else 350 else
388 DispatchKeyEventPostIME(key); 351 DispatchKeyEventPostIME(native_event);
389 return; 352 return;
390 } 353 }
391 354
392 PendingKeyEvent* pending_key = new PendingKeyEvent(this, key, ibus_keyval); 355 PendingKeyEvent* pending_key =
356 new PendingKeyEvent(this, native_event, ibus_keyval);
393 pending_key_events_.insert(pending_key); 357 pending_key_events_.insert(pending_key);
394 358
395 // Note: 359 // Note:
396 // 1. We currently set timeout to -1, because ibus doesn't have a mechanism to 360 // 1. We currently set timeout to -1, because ibus doesn't have a mechanism to
397 // associate input method results to corresponding key event, thus there is 361 // associate input method results to corresponding key event, thus there is
398 // actually no way to abandon results generated by a specific key event. So we 362 // actually no way to abandon results generated by a specific key event. So we
399 // actually cannot abandon a specific key event and its result but accept 363 // actually cannot abandon a specific key event and its result but accept
400 // following key events and their results. So a timeout to abandon a key event 364 // following key events and their results. So a timeout to abandon a key event
401 // will not work. 365 // will not work.
402 // 2. We set GCancellable to NULL, because the operation of cancelling a async 366 // 2. We set GCancellable to NULL, because the operation of cancelling a async
(...skipping 10 matching lines...) Expand all
413 context_, 377 context_,
414 ibus_keyval, ibus_keycode, ibus_state, -1, NULL, 378 ibus_keyval, ibus_keycode, ibus_state, -1, NULL,
415 reinterpret_cast<GAsyncReadyCallback>(ProcessKeyEventDone), 379 reinterpret_cast<GAsyncReadyCallback>(ProcessKeyEventDone),
416 pending_key); 380 pending_key);
417 381
418 // We don't want to suppress the result generated by this key event, but it 382 // We don't want to suppress the result generated by this key event, but it
419 // may cause problem. See comment in ResetContext() method. 383 // may cause problem. See comment in ResetContext() method.
420 suppress_next_result_ = false; 384 suppress_next_result_ = false;
421 } 385 }
422 386
423 void InputMethodIBus::OnTextInputTypeChanged(View* view) { 387 void InputMethodIBus::OnTextInputTypeChanged(const TextInputClient* client) {
424 if (context_ && IsViewFocused(view)) { 388 if (context_ && IsTextInputClientFocused(client)) {
425 ResetContext(); 389 ResetContext();
426 UpdateContextFocusState(); 390 UpdateContextFocusState();
427 } 391 }
428 InputMethodBase::OnTextInputTypeChanged(view); 392 InputMethodBase::OnTextInputTypeChanged(client);
429 } 393 }
430 394
431 void InputMethodIBus::OnCaretBoundsChanged(View* view) { 395 void InputMethodIBus::OnCaretBoundsChanged(const TextInputClient* client) {
432 if (!context_focused_ || !IsViewFocused(view)) 396 if (!context_focused_ || !IsTextInputClientFocused(client))
433 return; 397 return;
434 398
435 // The current text input type should not be NONE if |context_| is focused. 399 // The current text input type should not be NONE if |context_| is focused.
436 DCHECK(!IsTextInputTypeNone()); 400 DCHECK(!IsTextInputTypeNone());
437 401 const gfx::Rect rect = GetTextInputClient()->GetCaretBounds();
438 gfx::Rect rect = GetTextInputClient()->GetCaretBounds();
439 gfx::Point origin = rect.origin();
440 gfx::Point end = gfx::Point(rect.right(), rect.bottom());
441
442 // We need to convert the origin and end points separately, in case the View
443 // is scaled.
444 View::ConvertPointToScreen(view, &origin);
445 View::ConvertPointToScreen(view, &end);
446 402
447 // This function runs asynchronously. 403 // This function runs asynchronously.
448 ibus_input_context_set_cursor_location( 404 ibus_input_context_set_cursor_location(
449 context_, origin.x(), origin.y(), 405 context_, rect.x(), rect.y(), rect.width(), rect.height());
450 end.x() - origin.x(), end.y() - origin.y());
451 } 406 }
452 407
453 void InputMethodIBus::CancelComposition(View* view) { 408 void InputMethodIBus::CancelComposition(const TextInputClient* client) {
454 if (context_focused_ && IsViewFocused(view)) 409 if (context_focused_ && IsTextInputClientFocused(client))
455 ResetContext(); 410 ResetContext();
456 } 411 }
457 412
458 std::string InputMethodIBus::GetInputLocale() { 413 std::string InputMethodIBus::GetInputLocale() {
459 // Not supported. 414 // Not supported.
460 return std::string(""); 415 return "";
461 } 416 }
462 417
463 base::i18n::TextDirection InputMethodIBus::GetInputTextDirection() { 418 base::i18n::TextDirection InputMethodIBus::GetInputTextDirection() {
464 // Not supported. 419 // Not supported.
465 return base::i18n::UNKNOWN_DIRECTION; 420 return base::i18n::UNKNOWN_DIRECTION;
466 } 421 }
467 422
468 bool InputMethodIBus::IsActive() { 423 bool InputMethodIBus::IsActive() {
469 return true; 424 return true;
470 } 425 }
471 426
472 // static
473 bool InputMethodIBus::IsInputMethodIBusEnabled() {
474 #if defined(TOUCH_UI)
475 return true;
476 #else
477 return inputmethod_ibus_enabled ||
478 CommandLine::ForCurrentProcess()->HasSwitch(
479 kEnableInputMethodIBusSwitch);
480 #endif
481 }
482
483 // static
484 void InputMethodIBus::SetEnableInputMethodIBus(bool enabled) {
485 inputmethod_ibus_enabled = enabled;
486 }
487
488 void InputMethodIBus::OnWillChangeFocus(View* focused_before, View* focused) {
489 ConfirmCompositionText();
490 }
491
492 void InputMethodIBus::OnDidChangeFocus(View* focused_before, View* focused) {
493 UpdateContextFocusState();
494
495 // Force to update caret bounds, in case the View thinks that the caret
496 // bounds has not changed.
497 if (context_focused_)
498 OnCaretBoundsChanged(GetFocusedView());
499 }
500
501 void InputMethodIBus::CreateContext() { 427 void InputMethodIBus::CreateContext() {
502 DCHECK(!context_); 428 DCHECK(!context_);
503 DCHECK(GetIBus()); 429 DCHECK(GetIBus());
504 DCHECK(ibus_bus_is_connected(GetIBus())); 430 DCHECK(ibus_bus_is_connected(GetIBus()));
505 DCHECK(!pending_create_ic_request_); 431 DCHECK(!pending_create_ic_request_);
506 432
507 // Creates the input context asynchronously. 433 // Creates the input context asynchronously.
508 pending_create_ic_request_ = new PendingCreateICRequest( 434 pending_create_ic_request_ = new PendingCreateICRequest(
509 this, &pending_create_ic_request_); 435 this, &pending_create_ic_request_);
510 ibus_bus_create_input_context_async( 436 ibus_bus_create_input_context_async(
(...skipping 26 matching lines...) Expand all
537 ibus_input_context_set_capabilities(ic, caps); 463 ibus_input_context_set_capabilities(ic, caps);
538 464
539 UpdateContextFocusState(); 465 UpdateContextFocusState();
540 OnInputMethodChanged(); 466 OnInputMethodChanged();
541 } 467 }
542 468
543 void InputMethodIBus::DestroyContext() { 469 void InputMethodIBus::DestroyContext() {
544 if (pending_create_ic_request_) { 470 if (pending_create_ic_request_) {
545 DCHECK(!context_); 471 DCHECK(!context_);
546 // |pending_create_ic_request_| will be deleted in CreateInputContextDone(). 472 // |pending_create_ic_request_| will be deleted in CreateInputContextDone().
547 pending_create_ic_request_->abandon(); 473 pending_create_ic_request_->Abandon();
548 pending_create_ic_request_ = NULL; 474 pending_create_ic_request_ = NULL;
549 } else if (context_) { 475 } else if (context_) {
550 // ibus_proxy_destroy() will not really release the resource of |context_| 476 // ibus_proxy_destroy() will not really release the resource of |context_|
551 // object. We still need to handle "destroy" signal and call 477 // object. We still need to handle "destroy" signal and call
552 // g_object_unref() there. 478 // g_object_unref() there.
553 ibus_proxy_destroy(reinterpret_cast<IBusProxy *>(context_)); 479 ibus_proxy_destroy(reinterpret_cast<IBusProxy *>(context_));
554 DCHECK(!context_); 480 DCHECK(!context_);
555 } 481 }
556 } 482 }
557 483
558 void InputMethodIBus::ConfirmCompositionText() { 484 void InputMethodIBus::ConfirmCompositionText() {
559 ui::TextInputClient* client = GetTextInputClient(); 485 TextInputClient* client = GetTextInputClient();
560 if (client && client->HasCompositionText()) 486 if (client && client->HasCompositionText())
561 client->ConfirmCompositionText(); 487 client->ConfirmCompositionText();
562 488
563 ResetContext(); 489 ResetContext();
564 } 490 }
565 491
566 void InputMethodIBus::ResetContext() { 492 void InputMethodIBus::ResetContext() {
567 if (!context_focused_ || !GetTextInputClient()) 493 if (!context_focused_ || !GetTextInputClient())
568 return; 494 return;
569 495
570 DCHECK(widget_focused()); 496 DCHECK(system_toplevel_window_focused());
571 DCHECK(GetFocusedView());
572 497
573 // Because ibus runs in asynchronous mode, the input method may still send us 498 // Because ibus runs in asynchronous mode, the input method may still send us
574 // results after sending out the reset request, so we use a flag to discard 499 // results after sending out the reset request, so we use a flag to discard
575 // all results generated by previous key events. But because ibus does not 500 // all results generated by previous key events. But because ibus does not
576 // have a mechanism to identify each key event and corresponding results, this 501 // have a mechanism to identify each key event and corresponding results, this
577 // approach will not work for some corner cases. For example if the user types 502 // approach will not work for some corner cases. For example if the user types
578 // very fast, then the next key event may come in before the |context_| is 503 // very fast, then the next key event may come in before the |context_| is
579 // really reset. Then we actually cannot know whether or not the next 504 // really reset. Then we actually cannot know whether or not the next
580 // result should be discard. 505 // result should be discard.
581 suppress_next_result_ = true; 506 suppress_next_result_ = true;
(...skipping 19 matching lines...) Expand all
601 526
602 void InputMethodIBus::UpdateContextFocusState() { 527 void InputMethodIBus::UpdateContextFocusState() {
603 if (!context_) { 528 if (!context_) {
604 context_focused_ = false; 529 context_focused_ = false;
605 return; 530 return;
606 } 531 }
607 532
608 const bool old_context_focused = context_focused_; 533 const bool old_context_focused = context_focused_;
609 // Use switch here in case we are going to add more text input types. 534 // Use switch here in case we are going to add more text input types.
610 switch (GetTextInputType()) { 535 switch (GetTextInputType()) {
611 case ui::TEXT_INPUT_TYPE_NONE: 536 case TEXT_INPUT_TYPE_NONE:
612 case ui::TEXT_INPUT_TYPE_PASSWORD: 537 case TEXT_INPUT_TYPE_PASSWORD:
613 context_focused_ = false; 538 context_focused_ = false;
614 break; 539 break;
615 default: 540 default:
616 context_focused_ = true; 541 context_focused_ = true;
617 break; 542 break;
618 } 543 }
619 544
620 // We only focus in |context_| when the focus is in a normal textfield. 545 // We only focus in |context_| when the focus is in a normal textfield.
621 // ibus_input_context_focus_{in|out}() run asynchronously. 546 // ibus_input_context_focus_{in|out}() run asynchronously.
622 if (old_context_focused && !context_focused_) 547 if (old_context_focused && !context_focused_)
623 ibus_input_context_focus_out(context_); 548 ibus_input_context_focus_out(context_);
624 else if (!old_context_focused && context_focused_) 549 else if (!old_context_focused && context_focused_)
625 ibus_input_context_focus_in(context_); 550 ibus_input_context_focus_in(context_);
626 } 551 }
627 552
628 void InputMethodIBus::ProcessKeyEventPostIME(const KeyEvent& key, 553 void InputMethodIBus::ProcessKeyEventPostIME(
629 guint32 ibus_keyval, 554 const base::NativeEvent& native_event,
630 bool handled) { 555 guint32 ibus_keyval,
631 // If we get here without a focused text input client, then it means the key 556 bool handled) {
632 // event is sent to the global ibus input context. 557 TextInputClient* client = GetTextInputClient();
633 if (!GetTextInputClient()) { 558
634 DispatchKeyEventPostIME(key); 559 if (!client) {
560 // As ibus works asynchronously, there is a chance that the focused client
561 // loses focus before this method gets called.
562 DispatchKeyEventPostIME(native_event);
635 return; 563 return;
636 } 564 }
637 565
638 const View* old_focused_view = GetFocusedView(); 566 if (native_event->type == KeyPress && handled)
639 567 ProcessFilteredKeyPressEvent(native_event);
640 // Same reason as above DCHECK.
641 DCHECK(old_focused_view);
642
643 if (key.type() == ui::ET_KEY_PRESSED && handled)
644 ProcessFilteredKeyPressEvent(key);
645 568
646 // In case the focus was changed by the key event. The |context_| should have 569 // In case the focus was changed by the key event. The |context_| should have
647 // been reset when the focused view changed. 570 // been reset when the focused window changed.
648 if (old_focused_view != GetFocusedView()) 571 if (client != GetTextInputClient())
649 return; 572 return;
650 573
651 if (HasInputMethodResult()) 574 if (HasInputMethodResult())
652 ProcessInputMethodResult(key, handled); 575 ProcessInputMethodResult(native_event, handled);
653 576
654 // In case the focus was changed when sending input method results to the 577 // In case the focus was changed when sending input method results to the
655 // focused View. 578 // focused window.
656 if (old_focused_view != GetFocusedView()) 579 if (client != GetTextInputClient())
657 return; 580 return;
658 581
659 if (key.type() == ui::ET_KEY_PRESSED && !handled) 582 if (native_event->type == KeyPress && !handled)
660 ProcessUnfilteredKeyPressEvent(key, ibus_keyval); 583 ProcessUnfilteredKeyPressEvent(native_event, ibus_keyval);
661 else if (key.type() == ui::ET_KEY_RELEASED) 584 else if (native_event->type == KeyRelease)
662 DispatchKeyEventPostIME(key); 585 DispatchKeyEventPostIME(native_event);
663 } 586 }
664 587
665 void InputMethodIBus::ProcessFilteredKeyPressEvent(const KeyEvent& key) { 588 void InputMethodIBus::ProcessFilteredKeyPressEvent(
666 if (NeedInsertChar()) { 589 const base::NativeEvent& native_event) {
667 DispatchKeyEventPostIME(key); 590 if (NeedInsertChar())
668 } else { 591 DispatchKeyEventPostIME(native_event);
669 KeyEvent key(ui::ET_KEY_PRESSED, ui::VKEY_PROCESSKEY, key.flags()); 592 else
670 DispatchKeyEventPostIME(key); 593 DispatchFabricatedKeyEventPostIME(
671 } 594 ET_KEY_PRESSED,
595 VKEY_PROCESSKEY,
596 EventFlagsFromXFlags(GetKeyEvent(native_event)->state));
672 } 597 }
673 598
674 void InputMethodIBus::ProcessUnfilteredKeyPressEvent(const KeyEvent& key, 599 void InputMethodIBus::ProcessUnfilteredKeyPressEvent(
675 guint32 ibus_keyval) { 600 const base::NativeEvent& native_event, guint32 ibus_keyval) {
676 const View* old_focused_view = GetFocusedView(); 601 // For a fabricated event, ProcessUnfilteredFabricatedKeyPressEvent should be
677 DispatchKeyEventPostIME(key); 602 // called instead.
603 DCHECK(native_event);
678 604
679 // We shouldn't dispatch the character anymore if the key event caused focus 605 TextInputClient* client = GetTextInputClient();
680 // change. 606 DispatchKeyEventPostIME(native_event);
681 if (old_focused_view != GetFocusedView()) 607
608 // We shouldn't dispatch the character anymore if the key event dispatch
609 // caused focus change. For example, in the following scenario,
610 // 1. visit a web page which has a <textarea>.
611 // 2. click Omnibox.
612 // 3. enable Korean IME, press A, then press Tab to move the focus to the web
613 // page.
614 // We should return here not to send the Tab key event to RWHV.
615 if (client != GetTextInputClient())
682 return; 616 return;
683 617
684 // Process compose and dead keys 618 // Process compose and dead keys
685 if (character_composer_.FilterKeyPress(ibus_keyval)) { 619 if (character_composer_.FilterKeyPress(ibus_keyval)) {
686 string16 composed = character_composer_.composed_character(); 620 string16 composed = character_composer_.composed_character();
687 if (!composed.empty()) { 621 if (!composed.empty()) {
688 ui::TextInputClient* client = GetTextInputClient(); 622 client = GetTextInputClient();
689 if (client) 623 if (client)
690 client->InsertText(composed); 624 client->InsertText(composed);
691 } 625 }
692 return; 626 return;
693 } 627 }
628
694 // If a key event was not filtered by |context_| and |character_composer_|, 629 // If a key event was not filtered by |context_| and |character_composer_|,
695 // then it means the key event didn't generate any result text. So we need 630 // then it means the key event didn't generate any result text. So we need
696 // to send corresponding character to the focused text input client. 631 // to send corresponding character to the focused text input client.
632 client = GetTextInputClient();
697 633
698 ui::TextInputClient* client = GetTextInputClient(); 634 const uint32 state =
699 char16 ch = key.GetCharacter(); 635 EventFlagsFromXFlags(GetKeyEvent(native_event)->state);
700 if (ch && client) 636 uint16 ch = ui::DefaultSymbolFromXEvent(native_event);
701 client->InsertChar(ch, key.flags()); 637 if (!ch)
638 ch = ui::GetCharacterFromKeyCode(
639 ui::KeyboardCodeFromNative(native_event), state);
James Su 2011/11/29 04:25:53 need {}
Yusuke Sato 2011/11/29 09:06:36 Done.
640
641 if (client && ch)
642 client->InsertChar(ch, state);
702 } 643 }
703 644
704 void InputMethodIBus::ProcessInputMethodResult(const KeyEvent& key, 645 void InputMethodIBus::ProcessUnfilteredFabricatedKeyPressEvent(
705 bool handled) { 646 EventType type, KeyboardCode key_code, int flags, guint32 ibus_keyval) {
706 ui::TextInputClient* client = GetTextInputClient(); 647 TextInputClient* client = GetTextInputClient();
648 DispatchFabricatedKeyEventPostIME(type, key_code, flags);
649
650 if (client != GetTextInputClient())
651 return;
652
653 if (character_composer_.FilterKeyPress(ibus_keyval)) {
654 string16 composed = character_composer_.composed_character();
655 if (!composed.empty()) {
656 client = GetTextInputClient();
657 if (client)
658 client->InsertText(composed);
659 }
660 return;
661 }
662
663 client = GetTextInputClient();
664 const uint16 ch = ui::GetCharacterFromKeyCode(key_code, flags);
665 if (client && ch)
666 client->InsertChar(ch, flags);
667 }
668
669 void InputMethodIBus::ProcessInputMethodResult(
670 const base::NativeEvent& native_event, bool handled) {
671 TextInputClient* client = GetTextInputClient();
707 DCHECK(client); 672 DCHECK(client);
708 673
709 if (result_text_.length()) { 674 if (result_text_.length()) {
710 if (handled && NeedInsertChar()) { 675 if (handled && NeedInsertChar()) {
676 const uint32 state =
677 EventFlagsFromXFlags(GetKeyEvent(native_event)->state);
711 for (string16::const_iterator i = result_text_.begin(); 678 for (string16::const_iterator i = result_text_.begin();
712 i != result_text_.end(); ++i) { 679 i != result_text_.end(); ++i) {
713 client->InsertChar(*i, key.flags()); 680 client->InsertChar(*i, state);
714 } 681 }
715 } else { 682 } else {
716 client->InsertText(result_text_); 683 client->InsertText(result_text_);
717 composing_text_ = false; 684 composing_text_ = false;
718 } 685 }
719 } 686 }
720 687
721 if (composition_changed_ && !IsTextInputTypeNone()) { 688 if (composition_changed_ && !IsTextInputTypeNone()) {
722 if (composition_.text.length()) { 689 if (composition_.text.length()) {
723 composing_text_ = true; 690 composing_text_ = true;
(...skipping 13 matching lines...) Expand all
737 return GetTextInputClient() && 704 return GetTextInputClient() &&
738 (IsTextInputTypeNone() || 705 (IsTextInputTypeNone() ||
739 (!composing_text_ && result_text_.length() == 1)); 706 (!composing_text_ && result_text_.length() == 1));
740 } 707 }
741 708
742 bool InputMethodIBus::HasInputMethodResult() const { 709 bool InputMethodIBus::HasInputMethodResult() const {
743 return result_text_.length() || composition_changed_; 710 return result_text_.length() || composition_changed_;
744 } 711 }
745 712
746 void InputMethodIBus::SendFakeProcessKeyEvent(bool pressed) const { 713 void InputMethodIBus::SendFakeProcessKeyEvent(bool pressed) const {
747 KeyEvent key(pressed ? ui::ET_KEY_PRESSED : ui::ET_KEY_RELEASED, 714 DispatchFabricatedKeyEventPostIME(pressed ? ET_KEY_PRESSED : ET_KEY_RELEASED,
748 ui::VKEY_PROCESSKEY, 0); 715 VKEY_PROCESSKEY,
749 DispatchKeyEventPostIME(key); 716 0);
750 } 717 }
751 718
752 void InputMethodIBus::FinishPendingKeyEvent(PendingKeyEvent* pending_key) { 719 void InputMethodIBus::FinishPendingKeyEvent(PendingKeyEvent* pending_key) {
753 DCHECK(pending_key_events_.count(pending_key)); 720 DCHECK(pending_key_events_.count(pending_key));
754 721
755 // |pending_key| will be deleted in ProcessKeyEventDone(). 722 // |pending_key| will be deleted in ProcessKeyEventDone().
756 pending_key_events_.erase(pending_key); 723 pending_key_events_.erase(pending_key);
757 } 724 }
758 725
759 void InputMethodIBus::AbandonAllPendingKeyEvents() { 726 void InputMethodIBus::AbandonAllPendingKeyEvents() {
760 for (std::set<PendingKeyEvent*>::iterator i = pending_key_events_.begin(); 727 for (std::set<PendingKeyEvent*>::iterator i = pending_key_events_.begin();
761 i != pending_key_events_.end(); ++i) { 728 i != pending_key_events_.end(); ++i) {
762 // The object will be deleted in ProcessKeyEventDone(). 729 // The object will be deleted in ProcessKeyEventDone().
763 (*i)->abandon(); 730 (*i)->Abandon();
764 } 731 }
765 pending_key_events_.clear(); 732 pending_key_events_.clear();
766 } 733 }
767 734
768 void InputMethodIBus::OnCommitText(IBusInputContext* context, IBusText* text) { 735 void InputMethodIBus::OnCommitText(
736 IBusInputContext* context, IBusText* text) {
769 DCHECK_EQ(context_, context); 737 DCHECK_EQ(context_, context);
770 if (suppress_next_result_ || !text || !text->text) 738 if (suppress_next_result_ || !text || !text->text)
771 return; 739 return;
772 740
773 // We need to receive input method result even if the text input type is 741 // We need to receive input method result even if the text input type is
774 // ui::TEXT_INPUT_TYPE_NONE, to make sure we can always send correct 742 // TEXT_INPUT_TYPE_NONE, to make sure we can always send correct
775 // character for each key event to the focused text input client. 743 // character for each key event to the focused text input client.
776 if (!GetTextInputClient()) 744 if (!GetTextInputClient())
777 return; 745 return;
778 746
779 string16 utf16_text(UTF8ToUTF16(text->text)); 747 string16 utf16_text(UTF8ToUTF16(text->text));
780 748
781 // Append the text to the buffer, because commit signal might be fired 749 // Append the text to the buffer, because commit signal might be fired
782 // multiple times when processing a key event. 750 // multiple times when processing a key event.
783 result_text_.append(utf16_text); 751 result_text_.append(utf16_text);
784 752
785 // If we are not handling key event, do not bother sending text result if the 753 // If we are not handling key event, do not bother sending text result if the
786 // focused text input client does not support text input. 754 // focused text input client does not support text input.
787 if (pending_key_events_.empty() && !IsTextInputTypeNone()) { 755 if (pending_key_events_.empty() && !IsTextInputTypeNone()) {
788 SendFakeProcessKeyEvent(true); 756 SendFakeProcessKeyEvent(true);
789 GetTextInputClient()->InsertText(utf16_text); 757 GetTextInputClient()->InsertText(utf16_text);
790 SendFakeProcessKeyEvent(false); 758 SendFakeProcessKeyEvent(false);
791 result_text_.clear(); 759 result_text_.clear();
792 } 760 }
793 } 761 }
794 762
795 void InputMethodIBus::OnForwardKeyEvent(IBusInputContext* context, 763 void InputMethodIBus::OnForwardKeyEvent(IBusInputContext* context,
796 guint keyval, 764 guint keyval,
797 guint keycode, 765 guint keycode,
798 guint state) { 766 guint state) {
799 DCHECK_EQ(context_, context); 767 DCHECK_EQ(context_, context);
800 768
801 ui::KeyboardCode key_code = ui::VKEY_UNKNOWN; 769 KeyboardCode ui_key_code = KeyboardCodeFromXKeysym(keyval);
802 #if defined(USE_AURA) 770 if (!ui_key_code)
803 key_code = ui::KeyboardCodeFromXKeysym(keyval);
804 #elif defined(TOOLKIT_USES_GTK)
805 key_code = ui::WindowsKeyCodeForGdkKeyCode(keyval);
806 #endif
807
808 if (!key_code)
809 return; 771 return;
810 772
811 KeyEvent key(state & IBUS_RELEASE_MASK ? 773 const EventType event =
812 ui::ET_KEY_RELEASED : ui::ET_KEY_PRESSED, 774 (state & IBUS_RELEASE_MASK) ? ET_KEY_RELEASED : ET_KEY_PRESSED;
813 key_code, EventFlagsFromIBusState(state)); 775 const int flags = EventFlagsFromIBusState(state);
814 776
815 // It is not clear when the input method will forward us a fake key event. 777 // It is not clear when the input method will forward us a fake key event.
816 // If there is a pending key event, then we may already received some input 778 // If there is a pending key event, then we may already received some input
817 // method results, so we dispatch this fake key event directly rather than 779 // method results, so we dispatch this fake key event directly rather than
818 // calling ProcessKeyEventPostIME(), which will clear pending input method 780 // calling ProcessKeyEventPostIME(), which will clear pending input method
819 // results. 781 // results.
820 if (key.type() == ui::ET_KEY_PRESSED) 782 if (event == ET_KEY_PRESSED)
821 ProcessUnfilteredKeyPressEvent(key, keyval); 783 ProcessUnfilteredFabricatedKeyPressEvent(event, ui_key_code, flags, keyval);
822 else 784 else
823 DispatchKeyEventPostIME(key); 785 DispatchFabricatedKeyEventPostIME(event, ui_key_code, flags);
824 } 786 }
825 787
826 void InputMethodIBus::OnShowPreeditText(IBusInputContext* context) { 788 void InputMethodIBus::OnShowPreeditText(IBusInputContext* context) {
827 DCHECK_EQ(context_, context); 789 DCHECK_EQ(context_, context);
828 if (suppress_next_result_ || IsTextInputTypeNone()) 790 if (suppress_next_result_ || IsTextInputTypeNone())
829 return; 791 return;
830 792
831 composing_text_ = true; 793 composing_text_ = true;
832 } 794 }
833 795
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
873 void InputMethodIBus::OnHidePreeditText(IBusInputContext* context) { 835 void InputMethodIBus::OnHidePreeditText(IBusInputContext* context) {
874 DCHECK_EQ(context_, context); 836 DCHECK_EQ(context_, context);
875 if (composition_.text.empty() || IsTextInputTypeNone()) 837 if (composition_.text.empty() || IsTextInputTypeNone())
876 return; 838 return;
877 839
878 // Intentionally leaves |composing_text_| unchanged. 840 // Intentionally leaves |composing_text_| unchanged.
879 composition_changed_ = true; 841 composition_changed_ = true;
880 composition_.Clear(); 842 composition_.Clear();
881 843
882 if (pending_key_events_.empty()) { 844 if (pending_key_events_.empty()) {
883 ui::TextInputClient* client = GetTextInputClient(); 845 TextInputClient* client = GetTextInputClient();
884 if (client && client->HasCompositionText()) 846 if (client && client->HasCompositionText())
885 client->ClearCompositionText(); 847 client->ClearCompositionText();
886 composition_changed_ = false; 848 composition_changed_ = false;
887 } 849 }
888 } 850 }
889 851
890 void InputMethodIBus::OnDestroy(IBusInputContext* context) { 852 void InputMethodIBus::OnDestroy(IBusInputContext* context) {
891 DCHECK_EQ(context_, context); 853 DCHECK_EQ(context_, context);
892 g_object_unref(context_); 854 g_object_unref(context_);
893 context_ = NULL; 855 context_ = NULL;
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
951 PendingCreateICRequest* data) { 913 PendingCreateICRequest* data) {
952 DCHECK_EQ(GetIBus(), bus); 914 DCHECK_EQ(GetIBus(), bus);
953 DCHECK(data); 915 DCHECK(data);
954 IBusInputContext* ic = 916 IBusInputContext* ic =
955 ibus_bus_create_input_context_async_finish(bus, res, NULL); 917 ibus_bus_create_input_context_async_finish(bus, res, NULL);
956 if (ic) 918 if (ic)
957 data->StoreOrAbandonInputContext(ic); 919 data->StoreOrAbandonInputContext(ic);
958 delete data; 920 delete data;
959 } 921 }
960 922
961 } // namespace views 923 } // namespace ui
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