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Issue 8576005: IME (input method editor) support for Aura, part 3 of 3: Use ui::InputMethod in ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase, review Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura/desktop.h" 5 #include "ui/aura/desktop.h"
6 6
7 #include <string> 7 #include <string>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/command_line.h" 11 #include "base/command_line.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/message_loop.h" 13 #include "base/message_loop.h"
14 #include "base/string_number_conversions.h" 14 #include "base/string_number_conversions.h"
15 #include "base/string_split.h" 15 #include "base/string_split.h"
16 #include "ui/aura/aura_switches.h" 16 #include "ui/aura/aura_switches.h"
17 #include "ui/aura/client/stacking_client.h" 17 #include "ui/aura/client/stacking_client.h"
18 #include "ui/aura/desktop_host.h" 18 #include "ui/aura/desktop_host.h"
19 #include "ui/aura/desktop_observer.h" 19 #include "ui/aura/desktop_observer.h"
20 #include "ui/aura/event.h" 20 #include "ui/aura/event.h"
21 #include "ui/aura/event_filter.h" 21 #include "ui/aura/event_filter.h"
22 #include "ui/aura/focus_manager.h" 22 #include "ui/aura/focus_manager.h"
23 #include "ui/aura/screen_aura.h" 23 #include "ui/aura/screen_aura.h"
24 #include "ui/aura/window.h" 24 #include "ui/aura/window.h"
25 #include "ui/aura/window_delegate.h" 25 #include "ui/aura/window_delegate.h"
26 #include "ui/base/hit_test.h" 26 #include "ui/base/hit_test.h"
27 #include "ui/base/ime/input_method.h"
27 #include "ui/gfx/compositor/compositor.h" 28 #include "ui/gfx/compositor/compositor.h"
28 #include "ui/gfx/compositor/layer.h" 29 #include "ui/gfx/compositor/layer.h"
29 #include "ui/gfx/compositor/layer_animation_sequence.h" 30 #include "ui/gfx/compositor/layer_animation_sequence.h"
30 #include "ui/gfx/compositor/layer_animator.h" 31 #include "ui/gfx/compositor/layer_animator.h"
31 #include "ui/gfx/compositor/screen_rotation.h" 32 #include "ui/gfx/compositor/screen_rotation.h"
32 #include "ui/gfx/interpolated_transform.h" 33 #include "ui/gfx/interpolated_transform.h"
33 34
34 using std::string; 35 using std::string;
35 using std::vector; 36 using std::vector;
36 37
(...skipping 543 matching lines...) Expand 10 before | Expand all | Expand 10 after
580 Window* Desktop::GetFocusedWindow() { 581 Window* Desktop::GetFocusedWindow() {
581 return focused_window_; 582 return focused_window_;
582 } 583 }
583 584
584 bool Desktop::IsFocusedWindow(const Window* window) const { 585 bool Desktop::IsFocusedWindow(const Window* window) const {
585 return focused_window_ == window; 586 return focused_window_ == window;
586 } 587 }
587 588
588 void Desktop::Init() { 589 void Desktop::Init() {
589 Window::Init(ui::Layer::LAYER_HAS_NO_TEXTURE); 590 Window::Init(ui::Layer::LAYER_HAS_NO_TEXTURE);
591 GetInputMethod()->Init();
590 SetBounds(gfx::Rect(host_->GetSize())); 592 SetBounds(gfx::Rect(host_->GetSize()));
591 Show(); 593 Show();
592 compositor()->SetRootLayer(layer()); 594 compositor()->SetRootLayer(layer());
593 } 595 }
594 596
595 gfx::Rect Desktop::GetInitialHostWindowBounds() const { 597 gfx::Rect Desktop::GetInitialHostWindowBounds() const {
596 gfx::Rect bounds(kDefaultHostWindowX, kDefaultHostWindowY, 598 gfx::Rect bounds(kDefaultHostWindowX, kDefaultHostWindowY,
597 kDefaultHostWindowWidth, kDefaultHostWindowHeight); 599 kDefaultHostWindowWidth, kDefaultHostWindowHeight);
598 600
599 const string size_str = CommandLine::ForCurrentProcess()->GetSwitchValueASCII( 601 const string size_str = CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
600 switches::kAuraHostWindowSize); 602 switches::kAuraHostWindowSize);
601 vector<string> parts; 603 vector<string> parts;
602 base::SplitString(size_str, 'x', &parts); 604 base::SplitString(size_str, 'x', &parts);
603 int parsed_width = 0, parsed_height = 0; 605 int parsed_width = 0, parsed_height = 0;
604 if (parts.size() == 2 && 606 if (parts.size() == 2 &&
605 base::StringToInt(parts[0], &parsed_width) && parsed_width > 0 && 607 base::StringToInt(parts[0], &parsed_width) && parsed_width > 0 &&
606 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { 608 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) {
607 bounds.set_size(gfx::Size(parsed_width, parsed_height)); 609 bounds.set_size(gfx::Size(parsed_width, parsed_height));
608 } else if (use_fullscreen_host_window_) { 610 } else if (use_fullscreen_host_window_) {
609 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); 611 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize());
610 } 612 }
611 613
612 return bounds; 614 return bounds;
613 } 615 }
614 616
617 ui::InputMethod* Desktop::GetInputMethod() {
618 return host_->GetInputMethod();
619 }
620
615 } // namespace aura 621 } // namespace aura
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