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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ASH_WM_EVENT_H_ |
| 6 #define ASH_WM_EVENT_H_ |
| 7 #pragma once |
| 8 |
| 9 #include "ash/ash_export.h" |
| 10 #include "base/event_types.h" |
| 11 #include "ui/aura/event.h" |
| 12 #include "ui/base/events.h" |
| 13 #include "ui/base/keycodes/keyboard_codes.h" |
| 14 |
| 15 namespace ash { |
| 16 |
| 17 // A key event which is translated by an input method (IME). |
| 18 // For example, if an IME receives a KeyEvent(ui::VKEY_SPACE), and it does not |
| 19 // consume the key, the IME usually generates and dispatches a |
| 20 // TranslatedKeyEvent(ui::VKEY_SPACE) event. If the IME receives a KeyEvent and |
| 21 // it does consume the event, it might dispatch a |
| 22 // TranslatedKeyEvent(ui::VKEY_PROCESSKEY) event as defined in the DOM spec. |
| 23 class ASH_EXPORT TranslatedKeyEvent : public aura::KeyEvent { |
| 24 public: |
| 25 TranslatedKeyEvent(const base::NativeEvent& native_event, bool is_char); |
| 26 |
| 27 // Used for synthetic events such as a VKEY_PROCESSKEY key event. |
| 28 TranslatedKeyEvent(bool is_press, |
| 29 ui::KeyboardCode key_code, |
| 30 int flags); |
| 31 |
| 32 // Changes the type() of the object from ET_TRANSLATED_KEY_* to ET_KEY_* so |
| 33 // that RenderWidgetHostViewAura and NativeWidgetAura could handle the event. |
| 34 void ConvertToKeyEvent(); |
| 35 }; |
| 36 |
| 37 } // namespace ash |
| 38 |
| 39 #endif // ASH_WM_EVENT_H_ |
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