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Side by Side Diff: ui/aura/event_filter.h

Issue 8576005: IME (input method editor) support for Aura, part 3 of 3: Use ui::InputMethod in ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase, review Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_EVENT_FILTER_H_ 5 #ifndef UI_AURA_EVENT_FILTER_H_
6 #define UI_AURA_EVENT_FILTER_H_ 6 #define UI_AURA_EVENT_FILTER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "ui/aura/aura_export.h" 10 #include "ui/aura/aura_export.h"
11 #include "ui/base/events.h" 11 #include "ui/base/events.h"
12 12
13 namespace aura { 13 namespace aura {
14 14
15 class KeyEvent; 15 class KeyEvent;
16 class MouseEvent; 16 class MouseEvent;
17 class TouchEvent; 17 class TouchEvent;
18 class TranslatedKeyEvent;
18 class Window; 19 class Window;
19 20
20 // An object that filters events sent to an owner window. The filter can stop 21 // An object that filters events sent to an owner window. The filter can stop
21 // further processing of events. 22 // further processing of events.
22 // 23 //
23 // When the Desktop receives an event, it determines the "target window" for 24 // When the Desktop receives an event, it determines the "target window" for
24 // the event, this is typically the visible window whose bounds most tightly 25 // the event, this is typically the visible window whose bounds most tightly
25 // enclose the event coordinates, in the case of mouse events, or the focused 26 // enclose the event coordinates, in the case of mouse events, or the focused
26 // window, in the case of key events. 27 // window, in the case of key events.
27 // 28 //
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38 // window the event was targeted at. If |event| is a LocatedEvent, its 39 // window the event was targeted at. If |event| is a LocatedEvent, its
39 // coordinates are relative to |target|. 40 // coordinates are relative to |target|.
40 41
41 // For all PreHandle*() functions that return a bool, return true if the 42 // For all PreHandle*() functions that return a bool, return true if the
42 // filter consumes the event and further processing (by the target, for 43 // filter consumes the event and further processing (by the target, for
43 // example) is not performed. Return false if the filter does not consume the 44 // example) is not performed. Return false if the filter does not consume the
44 // event and further processing is performed. Note that in this case the 45 // event and further processing is performed. Note that in this case the
45 // filter may still perform some action, the return value simply indicates 46 // filter may still perform some action, the return value simply indicates
46 // that further processing can occur. 47 // that further processing can occur.
47 48
49 // All filters except the one bound to a system IME (input method) should NOT
50 // consume a KeyEvent. Instead, they should handle a TranslatedKeyEvent.
48 virtual bool PreHandleKeyEvent(Window* target, KeyEvent* event) = 0; 51 virtual bool PreHandleKeyEvent(Window* target, KeyEvent* event) = 0;
52 virtual bool PreHandleTranslatedKeyEvent(Window* target,
53 TranslatedKeyEvent* event) = 0;
54
49 virtual bool PreHandleMouseEvent(Window* target, MouseEvent* event) = 0; 55 virtual bool PreHandleMouseEvent(Window* target, MouseEvent* event) = 0;
50 56
51 // Returns a value other than ui::TOUCH_STATUS_UNKNOWN if the event is 57 // Returns a value other than ui::TOUCH_STATUS_UNKNOWN if the event is
52 // consumed. 58 // consumed.
53 virtual ui::TouchStatus PreHandleTouchEvent(Window* target, 59 virtual ui::TouchStatus PreHandleTouchEvent(Window* target,
54 TouchEvent* event) = 0; 60 TouchEvent* event) = 0;
55 61
56 protected: 62 protected:
57 Window* owner() { return owner_; } 63 Window* owner() { return owner_; }
58 64
59 private: 65 private:
60 Window* owner_; 66 Window* owner_;
61 67
62 DISALLOW_COPY_AND_ASSIGN(EventFilter); 68 DISALLOW_COPY_AND_ASSIGN(EventFilter);
63 }; 69 };
64 70
65 } // namespace aura 71 } // namespace aura
66 72
67 #endif // UI_AURA_EVENT_FILTER_H_ 73 #endif // UI_AURA_EVENT_FILTER_H_
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