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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This tool is used to benchmark the render model used by the compositor | 5 // This tool is used to benchmark the render model used by the compositor |
| 6 | 6 |
| 7 // Most of this file is derived from the source of the tile_render_bench tool, | 7 // Most of this file is derived from the source of the tile_render_bench tool, |
| 8 // and has been changed to support running a sequence of independent | 8 // and has been changed to support running a sequence of independent |
| 9 // simulations for our different render models and test cases. | 9 // simulations for our different render models and test cases. |
| 10 | 10 |
| 11 #include <stdio.h> | 11 #include <stdio.h> |
| 12 #include <sys/dir.h> | 12 #include <sys/dir.h> |
| 13 #include <sys/file.h> | 13 #include <sys/file.h> |
| 14 #include <sys/stat.h> | 14 #include <sys/stat.h> |
| 15 #include <sys/types.h> | 15 #include <sys/types.h> |
| 16 #include <X11/keysym.h> | 16 #include <X11/keysym.h> |
| 17 #include <X11/Xlib.h> | 17 #include <X11/Xlib.h> |
| 18 #include <X11/Xutil.h> | 18 #include <X11/Xutil.h> |
| 19 | 19 |
| 20 #include <queue> | 20 #include <queue> |
| 21 #include <string> | 21 #include <string> |
| 22 #include <vector> | 22 #include <vector> |
| 23 | 23 |
| 24 #include "base/at_exit.h" | 24 #include "base/at_exit.h" |
| 25 #include "base/basictypes.h" | 25 #include "base/basictypes.h" |
| 26 #include "base/bind.h" |
| 26 #include "base/command_line.h" | 27 #include "base/command_line.h" |
| 27 #include "base/file_path.h" | 28 #include "base/file_path.h" |
| 28 #include "base/file_util.h" | 29 #include "base/file_util.h" |
| 29 #include "base/memory/scoped_ptr.h" | 30 #include "base/memory/scoped_ptr.h" |
| 30 #include "base/message_loop.h" | 31 #include "base/message_loop.h" |
| 31 #include "base/task.h" | |
| 32 #include "base/time.h" | 32 #include "base/time.h" |
| 33 | 33 |
| 34 #include "gpu/tools/compositor_model_bench/render_model_utils.h" | 34 #include "gpu/tools/compositor_model_bench/render_model_utils.h" |
| 35 #include "gpu/tools/compositor_model_bench/render_models.h" | 35 #include "gpu/tools/compositor_model_bench/render_models.h" |
| 36 #include "gpu/tools/compositor_model_bench/render_tree.h" | 36 #include "gpu/tools/compositor_model_bench/render_tree.h" |
| 37 | 37 |
| 38 | 38 |
| 39 using base::TimeTicks; | 39 using base::TimeTicks; |
| 40 using file_util::CloseFile; | 40 using file_util::CloseFile; |
| 41 using file_util::DirectoryExists; | 41 using file_util::DirectoryExists; |
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| 58 void _process_events(Simulator* sim); | 58 void _process_events(Simulator* sim); |
| 59 void _update_loop(Simulator* sim); | 59 void _update_loop(Simulator* sim); |
| 60 | 60 |
| 61 class Simulator { | 61 class Simulator { |
| 62 public: | 62 public: |
| 63 Simulator(int seconds_per_test, const FilePath& output_path) | 63 Simulator(int seconds_per_test, const FilePath& output_path) |
| 64 : running_(false), | 64 : running_(false), |
| 65 current_sim_(NULL), | 65 current_sim_(NULL), |
| 66 output_path_(output_path), | 66 output_path_(output_path), |
| 67 seconds_per_test_(seconds_per_test), | 67 seconds_per_test_(seconds_per_test), |
| 68 ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), | 68 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), |
| 69 display_(NULL), | 69 display_(NULL), |
| 70 window_(0), | 70 window_(0), |
| 71 gl_context_(NULL), | 71 gl_context_(NULL), |
| 72 window_width_(WINDOW_WIDTH), | 72 window_width_(WINDOW_WIDTH), |
| 73 window_height_(WINDOW_HEIGHT) { | 73 window_height_(WINDOW_HEIGHT) { |
| 74 } | 74 } |
| 75 | 75 |
| 76 ~Simulator() { | 76 ~Simulator() { |
| 77 // Cleanup GL. | 77 // Cleanup GL. |
| 78 glXMakeCurrent(display_, 0, NULL); | 78 glXMakeCurrent(display_, 0, NULL); |
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| 117 MessageLoop loop; | 117 MessageLoop loop; |
| 118 if (!InitX11() || !InitGLContext()) { | 118 if (!InitX11() || !InitGLContext()) { |
| 119 LOG(FATAL) << "Failed to set up GUI."; | 119 LOG(FATAL) << "Failed to set up GUI."; |
| 120 } | 120 } |
| 121 | 121 |
| 122 InitBuffers(); | 122 InitBuffers(); |
| 123 | 123 |
| 124 LOG(INFO) << "Running " << sims_remaining_.size() << " simulations."; | 124 LOG(INFO) << "Running " << sims_remaining_.size() << " simulations."; |
| 125 | 125 |
| 126 loop.PostTask(FROM_HERE, | 126 loop.PostTask(FROM_HERE, |
| 127 method_factory_.NewRunnableMethod(&Simulator::ProcessEvents)); | 127 base::Bind(&Simulator::ProcessEvents, |
| 128 weak_factory_.GetWeakPtr())); |
| 128 loop.Run(); | 129 loop.Run(); |
| 129 } | 130 } |
| 130 | 131 |
| 131 void ProcessEvents() { | 132 void ProcessEvents() { |
| 132 // Consume all the X events. | 133 // Consume all the X events. |
| 133 while (XPending(display_)) { | 134 while (XPending(display_)) { |
| 134 XEvent e; | 135 XEvent e; |
| 135 XNextEvent(display_, &e); | 136 XNextEvent(display_, &e); |
| 136 switch (e.type) { | 137 switch (e.type) { |
| 137 case Expose: | 138 case Expose: |
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| 262 XExposeEvent ev = { Expose, 0, 1, display_, window_, | 263 XExposeEvent ev = { Expose, 0, 1, display_, window_, |
| 263 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0 }; | 264 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0 }; |
| 264 XSendEvent(display_, | 265 XSendEvent(display_, |
| 265 window_, | 266 window_, |
| 266 False, | 267 False, |
| 267 ExposureMask, | 268 ExposureMask, |
| 268 reinterpret_cast<XEvent*>(&ev)); | 269 reinterpret_cast<XEvent*>(&ev)); |
| 269 | 270 |
| 270 MessageLoop::current()->PostTask( | 271 MessageLoop::current()->PostTask( |
| 271 FROM_HERE, | 272 FROM_HERE, |
| 272 method_factory_.NewRunnableMethod(&Simulator::UpdateLoop)); | 273 base::Bind(&Simulator::UpdateLoop, weak_factory_.GetWeakPtr())); |
| 273 } | 274 } |
| 274 | 275 |
| 275 void DumpOutput() { | 276 void DumpOutput() { |
| 276 LOG(INFO) << "Successfully ran " << sims_completed_.size() << " tests"; | 277 LOG(INFO) << "Successfully ran " << sims_completed_.size() << " tests"; |
| 277 | 278 |
| 278 FILE* f = OpenFile(output_path_, "w"); | 279 FILE* f = OpenFile(output_path_, "w"); |
| 279 | 280 |
| 280 if (!f) { | 281 if (!f) { |
| 281 LOG(ERROR) << "Failed to open output file " << | 282 LOG(ERROR) << "Failed to open output file " << |
| 282 output_path_.LossyDisplayName(); | 283 output_path_.LossyDisplayName(); |
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| 341 | 342 |
| 342 // Simulation task list for this execution | 343 // Simulation task list for this execution |
| 343 bool running_; | 344 bool running_; |
| 344 RenderModelSimulator* current_sim_; | 345 RenderModelSimulator* current_sim_; |
| 345 queue<SimulationSpecification> sims_remaining_; | 346 queue<SimulationSpecification> sims_remaining_; |
| 346 queue<SimulationSpecification> sims_completed_; | 347 queue<SimulationSpecification> sims_completed_; |
| 347 FilePath output_path_; | 348 FilePath output_path_; |
| 348 // Amount of time to run each simulation | 349 // Amount of time to run each simulation |
| 349 int seconds_per_test_; | 350 int seconds_per_test_; |
| 350 // GUI data | 351 // GUI data |
| 351 ScopedRunnableMethodFactory<Simulator> method_factory_; | 352 base::WeakPtrFactory<Simulator> weak_factory_; |
| 352 Display* display_; | 353 Display* display_; |
| 353 Window window_; | 354 Window window_; |
| 354 GLXContext gl_context_; | 355 GLXContext gl_context_; |
| 355 int window_width_; | 356 int window_width_; |
| 356 int window_height_; | 357 int window_height_; |
| 357 }; | 358 }; |
| 358 | 359 |
| 359 int main(int argc, char* argv[]) { | 360 int main(int argc, char* argv[]) { |
| 360 CommandLine::Init(argc, argv); | 361 CommandLine::Init(argc, argv); |
| 361 const CommandLine* cl = CommandLine::ForCurrentProcess(); | 362 const CommandLine* cl = CommandLine::ForCurrentProcess(); |
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| 396 } | 397 } |
| 397 } else { | 398 } else { |
| 398 LOG(INFO) << "(input path is a file)"; | 399 LOG(INFO) << "(input path is a file)"; |
| 399 sim.QueueTest(inPath); | 400 sim.QueueTest(inPath); |
| 400 } | 401 } |
| 401 | 402 |
| 402 sim.Run(); | 403 sim.Run(); |
| 403 | 404 |
| 404 return 0; | 405 return 0; |
| 405 } | 406 } |
| 406 | |
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