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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_H_ | 5 #ifndef UI_AURA_WINDOW_H_ |
| 6 #define UI_AURA_WINDOW_H_ | 6 #define UI_AURA_WINDOW_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 #include <vector> | 10 #include <vector> |
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| 249 void ReleaseCapture(); | 249 void ReleaseCapture(); |
| 250 | 250 |
| 251 // Returns true if this window has a mouse capture. | 251 // Returns true if this window has a mouse capture. |
| 252 bool HasCapture(); | 252 bool HasCapture(); |
| 253 | 253 |
| 254 // Sets the window property |value| for given |name|. Setting NULL or 0 | 254 // Sets the window property |value| for given |name|. Setting NULL or 0 |
| 255 // removes the property. It uses |ui::ViewProp| to store the property. | 255 // removes the property. It uses |ui::ViewProp| to store the property. |
| 256 // Please see the description of |prop_map_| for more details. | 256 // Please see the description of |prop_map_| for more details. |
| 257 void SetProperty(const char* name, void* value); | 257 void SetProperty(const char* name, void* value); |
| 258 void SetIntProperty(const char* name, int value); | 258 void SetIntProperty(const char* name, int value); |
| 259 void SetBoolProperty(const char* name, bool value); |
| 259 | 260 |
| 260 // Returns the window property for given |name|. Returns NULL or 0 if | 261 // Returns the window property for given |name|. Returns NULL or 0 if |
| 261 // the property does not exist. | 262 // the property does not exist. |
| 262 // TODO(oshima): Returning 0 for non existing property is problematic. | 263 // TODO(oshima): Returning 0 for non existing property is problematic. |
| 263 // Fix ViewProp to be able to tell if the property exists and | 264 // Fix ViewProp to be able to tell if the property exists and |
| 264 // change it to -1. | 265 // change it to -1. |
| 265 void* GetProperty(const char* name) const; | 266 void* GetProperty(const char* name) const; |
| 266 int GetIntProperty(const char* name) const; | 267 int GetIntProperty(const char* name) const; |
| 268 bool GetBoolProperty(const char* name) const; |
| 267 | 269 |
| 268 protected: | 270 protected: |
| 269 // Returns the desktop or NULL if we aren't yet attached to a desktop. | 271 // Returns the desktop or NULL if we aren't yet attached to a desktop. |
| 270 virtual Desktop* GetDesktop(); | 272 virtual Desktop* GetDesktop(); |
| 271 | 273 |
| 272 // Called when the |window| is detached from the desktop by being | 274 // Called when the |window| is detached from the desktop by being |
| 273 // removed from its parent. | 275 // removed from its parent. |
| 274 virtual void WindowDetachedFromDesktop(aura::Window* window); | 276 virtual void WindowDetachedFromDesktop(aura::Window* window); |
| 275 | 277 |
| 276 private: | 278 private: |
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| 348 // TODO(oshima): Consolidcate ViewProp and aura::window property | 350 // TODO(oshima): Consolidcate ViewProp and aura::window property |
| 349 // implementation. | 351 // implementation. |
| 350 std::map<const char*, void*> prop_map_; | 352 std::map<const char*, void*> prop_map_; |
| 351 | 353 |
| 352 DISALLOW_COPY_AND_ASSIGN(Window); | 354 DISALLOW_COPY_AND_ASSIGN(Window); |
| 353 }; | 355 }; |
| 354 | 356 |
| 355 } // namespace aura | 357 } // namespace aura |
| 356 | 358 |
| 357 #endif // UI_AURA_WINDOW_H_ | 359 #endif // UI_AURA_WINDOW_H_ |
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