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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ | |
6 #define REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "remoting/protocol/message_reader.h" | |
11 | |
12 namespace remoting { | |
13 | |
14 namespace protocol { | |
15 | |
16 class ClientStub; | |
17 class ControlMessage; | |
18 class Session; | |
19 | |
20 // A message dispatcher used to listen for messages received in | |
21 // protocol::Session. It dispatches messages to the corresponding | |
22 // handler. | |
23 // | |
24 // Internally it contains an EventStreamReader that decodes data on | |
25 // communications channels into protocol buffer messages. | |
26 // EventStreamReader is registered with protocol::Session given to it. | |
27 // | |
28 // Object of this class is owned by ConnectionToHost. | |
29 class ClientMessageDispatcher { | |
30 public: | |
31 // Construct a message dispatcher. | |
32 ClientMessageDispatcher(); | |
33 virtual ~ClientMessageDispatcher(); | |
34 | |
35 // Initialize the message dispatcher with the given connection and | |
36 // message handlers. | |
37 void Initialize(protocol::Session* session, ClientStub* client_stub); | |
38 | |
39 private: | |
40 void OnControlMessageReceived(ControlMessage* message, | |
41 const base::Closure& done_task); | |
42 | |
43 // MessageReader that runs on the control channel. It runs a loop | |
44 // that parses data on the channel and then calls the corresponding handler | |
45 // in this class. | |
46 scoped_ptr<ProtobufMessageReader<ControlMessage> > control_message_reader_; | |
47 | |
48 // Stubs for client and input. These objects are not owned. | |
49 // They are called on the thread there data is received, i.e. jingle thread. | |
50 ClientStub* client_stub_; | |
51 | |
52 DISALLOW_COPY_AND_ASSIGN(ClientMessageDispatcher); | |
53 }; | |
54 | |
55 } // namespace protocol | |
56 } // namespace remoting | |
57 | |
58 #endif // REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ | |
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