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Side by Side Diff: remoting/protocol/client_input_dispatcher.h

Issue 8574025: Refactor client channel dispatchers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_PROTOCOL_CLINET_INPUT_DISPATCHER_H_
Wez 2011/11/17 01:51:56 typo: CLINET
Sergey Ulanov 2011/11/17 19:29:06 Done.
6 #define REMOTING_PROTOCOL_CLINET_INPUT_DISPATCHER_H_
7
8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h"
10 #include "remoting/protocol/input_stub.h"
11
12 namespace base {
13 class MessageLoopProxy;
14 } // namespace base
15
16 namespace remoting {
17 namespace protocol {
18
19 class BufferedSocketWriter;
20 class Session;
21
22 // ClientInputDispatcher manages event channel on the client side. It
23 // implements InputStub for outgoing input messages.
Wez 2011/11/17 01:51:56 This comment should probably more closely mirror w
Sergey Ulanov 2011/11/17 19:29:06 currently client doesn't receive any messages on t
24 class ClientInputDispatcher : public InputStub {
Wez 2011/11/17 01:51:56 This actually manages the whole event channel, not
Sergey Ulanov 2011/11/17 19:29:06 Renamed it to ClientEventDispatcher.
25 public:
26 explicit ClientInputDispatcher(base::MessageLoopProxy* message_loop);
Wez 2011/11/17 01:51:56 How is MessageLoopProxy used?
Sergey Ulanov 2011/11/17 19:29:06 removed it.
27 virtual ~ClientInputDispatcher();
28
29 void Init(Session* session);
Wez 2011/11/17 01:51:56 How is session used? Who owns it?
Sergey Ulanov 2011/11/17 19:29:06 Done.
30
31 void Close();
Wez 2011/11/17 01:51:56 What is this used for?
Sergey Ulanov 2011/11/17 19:29:06 Removed
32
33 // InputStub implementation.
34 virtual void InjectKeyEvent(const KeyEvent& event);
35 virtual void InjectMouseEvent(const MouseEvent& event);
36
37 private:
38 scoped_refptr<BufferedSocketWriter> writer_;
39
40 DISALLOW_COPY_AND_ASSIGN(ClientInputDispatcher);
41 };
42
43 } // namespace protocol
44 } // namespace remoting
45
46 #endif // REMOTING_PROTOCOL_CLINET_INPUT_DISPATCHER_H_
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