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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_ | |
6 #define REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "base/memory/ref_counted.h" | |
10 #include "remoting/protocol/host_stub.h" | |
11 #include "remoting/protocol/message_reader.h" | |
12 | |
13 namespace base { | |
14 class MessageLoopProxy; | |
15 } // namespace base | |
16 | |
17 namespace remoting { | |
18 namespace protocol { | |
19 | |
20 class ClientStub; | |
21 class ControlMessage; | |
22 class BufferedSocketWriter; | |
23 class Session; | |
24 | |
25 // ClientControlDispatcher manages control channel on the client | |
Wez
2011/11/17 01:51:56
typo: manages _the_ control channel
Although I th
Sergey Ulanov
2011/11/17 19:29:06
Done.
| |
26 // side. It dispatches incoming messages on the control channel to | |
27 // ClientStub, and also implements HostStub for outgoing messages. | |
Wez
2011/11/17 01:51:56
I think perhaps ClientStub and HostStub need renam
Sergey Ulanov
2011/11/17 19:29:06
Agree. Any suggestions for new names?
| |
28 class ClientControlDispatcher : public HostStub { | |
29 public: | |
30 // Construct a message dispatcher. | |
Wez
2011/11/17 01:51:56
What is the |message_loop| parameter used for?
Sergey Ulanov
2011/11/17 19:29:06
Removed this comment and |message_loop|
| |
31 ClientControlDispatcher(base::MessageLoopProxy* message_loop); | |
Wez
2011/11/17 01:51:56
Why is the |message_loop| supplied to the ctor, ra
Wez
2011/11/17 01:51:56
Missing explicit here.
Sergey Ulanov
2011/11/17 19:29:06
Done.
Sergey Ulanov
2011/11/17 19:29:06
not needed anymore
| |
32 virtual ~ClientControlDispatcher(); | |
33 | |
34 // Initialize the message dispatcher with the given connection and | |
35 // message handlers. | |
Wez
2011/11/17 01:51:56
Who owns them?
Sergey Ulanov
2011/11/17 19:29:06
Done.
| |
36 void Init(protocol::Session* session, ClientStub* client_stub); | |
37 | |
38 void Close(); | |
Wez
2011/11/17 01:51:56
What does this do? Who uses it?
Sergey Ulanov
2011/11/17 19:29:06
Done.
| |
39 | |
40 private: | |
41 void OnMessageReceived(ControlMessage* message, | |
42 const base::Closure& done_task); | |
43 | |
44 ClientStub* client_stub_; | |
45 | |
46 ProtobufMessageReader<ControlMessage> reader_; | |
47 scoped_refptr<BufferedSocketWriter> writer_; | |
48 | |
49 DISALLOW_COPY_AND_ASSIGN(ClientControlDispatcher); | |
50 }; | |
51 | |
52 } // namespace protocol | |
53 } // namespace remoting | |
54 | |
55 #endif // REMOTING_PROTOCOL_CLIENT_CONTROL_DISPATCHER_H_ | |
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