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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Multiply-included message file, no include guard. | 5 // Multiply-included message file, no include guard. |
| 6 | 6 |
| 7 #include "ipc/ipc_message_macros.h" | 7 #include "ipc/ipc_message_macros.h" |
| 8 #include "ipc/ipc_param_traits.h" | 8 #include "ipc/ipc_param_traits.h" |
| 9 #include "ipc/ipc_platform_file.h" | 9 #include "ipc/ipc_platform_file.h" |
| 10 #include "base/shared_memory.h" | 10 #include "base/shared_memory.h" |
| 11 | 11 |
| 12 #define IPC_MESSAGE_START GamepadMsgStart | 12 #define IPC_MESSAGE_START GamepadMsgStart |
| 13 | 13 |
| 14 // Messages sent from the renderer to the browser. | 14 // Messages sent from the renderer to the browser. |
| 15 | 15 |
| 16 // Asks the browser process to start polling, and return a shared memory | 16 // Asks the browser process to start polling, and return a shared memory |
| 17 // handles that will hold the (triple-buffered) data from the hardware. | 17 // handles that will hold the data from the hardware. See |
| 18 // The number of Starts should match the number of Stops (below). | 18 // gamepad_hardware_buffer.h for a description of how synchronization is |
| 19 // handled. The number of Starts should match the number of Stops. |
| 19 IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling, | 20 IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling, |
| 20 base::SharedMemoryHandle /* handle */) | 21 base::SharedMemoryHandle /* handle */) |
| 21 | 22 |
| 22 IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling) | 23 IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling) |
| 23 | |
| 24 | |
| 25 // Messages sent from browser to renderer. | |
| 26 | |
| 27 IPC_MESSAGE_CONTROL1(GamepadMsg_Updated, | |
| 28 int /* read_buffer_index */) | |
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