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Side by Side Diff: content/browser/gamepad/gamepad_provider.h

Issue 8568029: Add gamepad hardware data fetcher, and higher level thread container (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: swap search path order for platformsdk/directx Created 9 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
6 #define CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
7
8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/weak_ptr.h"
10 #include "base/message_loop_proxy.h"
11 #include "base/shared_memory.h"
12 #include "base/system_monitor/system_monitor.h"
13 #include "base/task.h"
14 #include "content/browser/gamepad/data_fetcher.h"
15 #include "content/common/content_export.h"
16 #include "content/common/gamepad_hardware_buffer.h"
17
18 namespace base {
19 class Thread;
20 }
21
22 struct GamepadMsg_Updated_Params;
23
24 namespace gamepad {
25
26 class CONTENT_EXPORT Provider :
27 public base::RefCountedThreadSafe<Provider>,
28 public base::SystemMonitor::DevicesChangedObserver {
29 public:
30 explicit Provider(DataFetcher* fetcher);
31
32 // Starts or Stops the provider. Called from creator_loop_.
33 void Start();
34 void Stop();
35 base::SharedMemoryHandle GetRendererSharedMemoryHandle(
36 base::ProcessHandle renderer_process);
37
38 private:
39 friend class base::RefCountedThreadSafe<Provider>;
40
41 virtual ~Provider();
42
43 // Method for starting the polling, runs on polling_thread_.
44 void DoInitializePollingThread();
45
46 // Method for polling a DataFetcher. Runs on the polling_thread_.
47 void DoPoll();
48 void ScheduleDoPoll();
49
50 virtual void OnDevicesChanged() OVERRIDE;
51
52 GamepadHardwareBuffer* SharedMemoryAsHardwareBuffer();
53
54 enum { kDesiredSamplingIntervalMs = 16 };
55
56 // The Message Loop on which this object was created.
57 // Typically the I/O loop, but may be something else during testing.
58 scoped_refptr<base::MessageLoopProxy> creator_loop_;
59 scoped_ptr<DataFetcher> provided_fetcher_;
60
61 // When polling_thread_ is running, members below are only to be used
62 // from that thread.
63 scoped_ptr<DataFetcher> data_fetcher_;
64 base::SharedMemory gamepad_shared_memory_;
65 bool devices_changed_;
66
67 // Polling is done on this background thread.
68 scoped_ptr<base::Thread> polling_thread_;
69
70 static Provider* instance_;
71 base::WeakPtrFactory<Provider> weak_factory_;
72
73 DISALLOW_COPY_AND_ASSIGN(Provider);
74 };
75
76 } // namespace gamepad
77
78 #endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_
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