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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/memory/scoped_ptr.h" | |
| 6 #include "base/process_util.h" | |
| 7 #include "base/system_monitor/system_monitor.h" | |
| 8 #include "content/browser/gamepad/gamepad_provider.h" | |
| 9 #include "content/common/gamepad_messages.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 | |
| 12 namespace { | |
| 13 | |
| 14 class MockDataFetcher : public gamepad::DataFetcher { | |
| 15 public: | |
| 16 MockDataFetcher() { | |
| 17 memset(&test_data, 0, sizeof(test_data)); | |
| 18 } | |
| 19 virtual void GetGamepadData(WebKit::WebGamepads& pads, | |
| 20 bool devices_changed_hint) OVERRIDE { | |
| 21 pads = test_data; | |
| 22 } | |
| 23 | |
| 24 void SetData(WebKit::WebGamepads& data) { | |
| 25 test_data = data; | |
| 26 } | |
| 27 | |
| 28 WebKit::WebGamepads test_data; | |
| 29 }; | |
| 30 | |
| 31 // Main test fixture | |
| 32 class GamepadProviderTest : public testing::Test { | |
| 33 public: | |
| 34 gamepad::Provider* CreateProvider() { | |
| 35 system_monitor_.reset(new base::SystemMonitor); | |
| 36 mock_data_fetcher_ = new MockDataFetcher; | |
| 37 provider_ = new gamepad::Provider(mock_data_fetcher_); | |
| 38 return provider_.get(); | |
| 39 } | |
| 40 | |
| 41 protected: | |
| 42 GamepadProviderTest() { | |
| 43 } | |
| 44 | |
| 45 MessageLoop main_message_loop_; | |
| 46 scoped_ptr<base::SystemMonitor> system_monitor_; | |
| 47 MockDataFetcher* mock_data_fetcher_; | |
| 48 scoped_refptr<gamepad::Provider> provider_; | |
| 49 }; | |
| 50 | |
| 51 TEST_F(GamepadProviderTest, BasicStartStop) { | |
| 52 gamepad::Provider* provider = CreateProvider(); | |
| 53 provider->Start(); | |
| 54 provider->Stop(); | |
| 55 // Just ensure that there's no asserts on startup, shutdown, or destroy. | |
| 56 } | |
| 57 | |
| 58 TEST_F(GamepadProviderTest, PollingAccess) { | |
| 59 using namespace gamepad; | |
| 60 | |
| 61 Provider* provider = CreateProvider(); | |
| 62 provider->Start(); | |
| 63 | |
| 64 WebKit::WebGamepads test_data; | |
| 65 test_data.length = 1; | |
| 66 test_data.items[0].connected = true; | |
| 67 test_data.items[0].timestamp = 0; | |
| 68 test_data.items[0].buttonsLength = 1; | |
| 69 test_data.items[0].axesLength = 2; | |
| 70 test_data.items[0].buttons[0] = 1.f; | |
| 71 test_data.items[0].axes[0] = -1.f; | |
| 72 test_data.items[0].axes[1] = .5f; | |
| 73 mock_data_fetcher_->SetData(test_data); | |
| 74 | |
| 75 main_message_loop_.RunAllPending(); | |
| 76 base::PlatformThread::Sleep(300); | |
|
Paweł Hajdan Jr.
2011/11/16 08:36:35
Why? Is it inherently timing-dependent, or should
scottmg
2011/11/16 18:04:35
The background thread polls hardware every 16ms. T
Paweł Hajdan Jr.
2011/11/17 09:40:59
If it's background thread polling every 16ms, it's
| |
| 77 | |
|
jam
2011/11/16 00:24:58
extra blank line
scottmg
2011/11/16 18:04:35
Done.
| |
| 78 | |
| 79 // Renderer-side, pull data out of poll buffer. | |
| 80 base::SharedMemoryHandle handle = | |
| 81 provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle()); | |
|
jam
2011/11/16 00:24:58
nit: 4 spaces
scottmg
2011/11/16 18:04:35
Done.
| |
| 82 base::SharedMemory* shared_memory = new base::SharedMemory(handle, true); | |
| 83 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); | |
| 84 void* mem = shared_memory->memory(); | |
| 85 | |
| 86 GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem); | |
| 87 // See gamepad_hardware_buffer.h for details on the read discipline. | |
| 88 base::subtle::Atomic32 start, end; | |
| 89 int contention_count = 0; | |
| 90 WebKit::WebGamepads output; | |
| 91 for (;;) | |
| 92 { | |
|
jam
2011/11/16 00:24:58
nit: brace bracket on previous line
scottmg
2011/11/16 18:04:35
Done.
| |
| 93 end = base::subtle::Acquire_Load(&hwbuf->end_marker); | |
| 94 memcpy(&output, &hwbuf->buffer, sizeof(output)); | |
| 95 start = base::subtle::Acquire_Load(&hwbuf->start_marker); | |
| 96 if (start == end) break; | |
| 97 ++contention_count; | |
| 98 base::PlatformThread::YieldCurrentThread(); | |
|
Paweł Hajdan Jr.
2011/11/16 08:36:35
What's the purpose of this? Tests generally run si
scottmg
2011/11/16 18:04:35
That's right, the code under test creates a backgr
Paweł Hajdan Jr.
2011/11/17 09:40:59
Still, what's the purpose of this? Threads should
| |
| 99 } | |
| 100 | |
| 101 EXPECT_EQ(1, output.length); | |
| 102 EXPECT_EQ(1, output.items[0].buttonsLength); | |
| 103 EXPECT_EQ(1.f, output.items[0].buttons[0]); | |
| 104 EXPECT_EQ(2, output.items[0].axesLength); | |
| 105 EXPECT_EQ(-1.f, output.items[0].axes[0]); | |
| 106 EXPECT_EQ(0.5f, output.items[0].axes[1]); | |
| 107 | |
| 108 provider->Stop(); | |
| 109 } | |
| 110 | |
| 111 } // namespace | |
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