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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
6 #define CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
7 | |
8 #include "base/memory/scoped_ptr.h" | |
9 #include "base/memory/weak_ptr.h" | |
10 #include "base/shared_memory.h" | |
11 #include "base/system_monitor/system_monitor.h" | |
12 #include "base/task.h" | |
13 #include "content/browser/gamepad/data_fetcher.h" | |
14 #include "content/common/gamepad_hardware_buffer.h" | |
15 #include "webkit/glue/gamepad_util.h" | |
16 #if defined(OS_WIN) | |
17 #include "content/browser/gamepad/data_fetcher_win.h" | |
18 #endif | |
19 | |
20 class MessageLoop; | |
21 | |
22 namespace base { | |
23 class Thread; | |
24 } | |
25 | |
26 struct GamepadMsg_Updated_Params; | |
27 | |
28 namespace gamepad { | |
29 | |
30 // Define the default data fetcher that Provider will use if none is supplied. | |
31 // (PlatformDataFetcher). | |
32 #if defined(OS_WIN) | |
33 | |
34 typedef DataFetcherWindows PlatformDataFetcher; | |
35 | |
36 #else | |
37 | |
38 class EmptyDataFetcher { | |
39 public: | |
40 void GetGamepadData(WebKit::WebGamepads& pads, bool) { | |
41 pads.length = 0; | |
42 } | |
43 }; | |
44 typedef EmptyDataFetcher PlatformDataFetcher; | |
45 | |
46 #endif | |
47 | |
48 class Provider : public base::RefCountedThreadSafe<Provider>, | |
49 public base::SystemMonitor::DevicesChangedObserver { | |
50 public: | |
51 Provider(DataFetcher* fetcher = NULL); | |
jam
2011/11/16 00:24:58
nit: use explicit and no default parameters, per s
scottmg
2011/11/16 18:04:35
Done.
| |
52 | |
53 // Starts or Stops the provider. Called from creator_loop_. | |
54 void Start(); | |
55 void Stop(); | |
56 base::SharedMemoryHandle GetRendererSharedMemoryHandle( | |
57 base::ProcessHandle renderer_process); | |
58 | |
59 private: | |
60 | |
jam
2011/11/16 00:24:58
nit: no blank line after private
scottmg
2011/11/16 18:04:35
Done.
| |
61 // Method for starting the polling, runs on polling_thread_. | |
62 void DoInitializePollingThread(); | |
63 | |
64 // Method for polling a DataFetcher. Runs on the polling_thread_. | |
65 void DoPoll(); | |
66 void ScheduleDoPoll(); | |
67 | |
68 void OnDevicesChanged() OVERRIDE; | |
69 | |
70 GamepadHardwareBuffer* SharedMemoryAsHardwareBuffer(); | |
71 | |
72 enum { kDesiredSamplingIntervalMs = 16 }; | |
73 | |
74 // The Message Loop on which this object was created. | |
75 // Typically the I/O loop, but may be something else during testing. | |
76 MessageLoop* creator_loop_; | |
jam
2011/11/16 00:24:58
nit: we prefer MessageLoopProxy
scottmg
2011/11/16 18:04:35
Done.
| |
77 scoped_ptr<DataFetcher> provided_fetcher_; | |
78 | |
79 // When polling_thread_ is running, members below are only to be used | |
80 // from that thread. | |
81 scoped_ptr<DataFetcher> data_fetcher_; | |
82 base::SharedMemory gamepad_shared_memory_; | |
83 bool devices_changed_; | |
84 | |
85 // Polling is done on this background thread. | |
86 scoped_ptr<base::Thread> polling_thread_; | |
87 | |
88 friend class base::RefCountedThreadSafe<Provider>; | |
jam
2011/11/16 00:24:58
nit: friend statements usually go right after the
scottmg
2011/11/16 18:04:35
Done.
| |
89 static Provider* instance_; | |
90 base::WeakPtrFactory<Provider> weak_factory_; | |
91 | |
92 DISALLOW_COPY_AND_ASSIGN(Provider); | |
jam
2011/11/16 00:24:58
nit: this usually goes last
scottmg
2011/11/16 18:04:35
Done.
| |
93 friend class base::RefCountedThreadSafe<Provider>; | |
jam
2011/11/16 00:24:58
nit: duplicated
scottmg
2011/11/16 18:04:35
Done.
| |
94 virtual ~Provider(); | |
jam
2011/11/16 00:24:58
nit: functions are listed before variables. usuall
scottmg
2011/11/16 18:04:35
Done.
| |
95 }; | |
96 | |
97 } // namespace gamepad | |
98 | |
99 #endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ | |
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