Chromium Code Reviews| Index: ui/aura/event.cc |
| diff --git a/ui/aura/event.cc b/ui/aura/event.cc |
| index 309858df6cdffab6e944476de904a9087d71894d..92465fbff61b4c1779f15da51d3ecea534af8474 100644 |
| --- a/ui/aura/event.cc |
| +++ b/ui/aura/event.cc |
| @@ -4,10 +4,19 @@ |
| #include "ui/aura/event.h" |
| +#if defined(USE_X11) |
| +#include <X11/Xlib.h> |
| +#endif |
| + |
| #include "ui/aura/window.h" |
| +#include "ui/base/keycodes/keyboard_code_conversion.h" |
| #include "ui/gfx/point3.h" |
| #include "ui/gfx/transform.h" |
| +#if defined(USE_X11) |
| +#include "ui/base/keycodes/keyboard_code_conversion_x.h" |
| +#endif |
| + |
| namespace aura { |
| Event::Event(ui::EventType type, int flags) |
| @@ -130,7 +139,9 @@ KeyEvent::KeyEvent(const base::NativeEvent& native_event, bool is_char) |
| ui::EventTypeFromNative(native_event), |
| ui::EventFlagsFromNative(native_event)), |
| key_code_(ui::KeyboardCodeFromNative(native_event)), |
| - is_char_(is_char) { |
| + is_char_(is_char), |
| + character_(0), |
| + unmodified_character_(0) { |
| } |
| KeyEvent::KeyEvent(ui::EventType type, |
| @@ -138,7 +149,65 @@ KeyEvent::KeyEvent(ui::EventType type, |
| int flags) |
| : Event(type, flags), |
| key_code_(key_code), |
| - is_char_(false) { |
| + is_char_(false), |
| + character_(ui::GetCharacterFromKeyCode(key_code, flags)), |
| + unmodified_character_(0) { |
| +} |
| + |
| +uint16 KeyEvent::GetCharacter() const { |
| + if (character_) |
| + return character_; |
| + |
| +#if defined(OS_WIN) |
| + return (native_event().message == WM_CHAR) ? key_code_ : |
| + ui::GetCharacterFromKeyCode(key_code_, flags()); |
| +#elif defined(USE_X11) |
| + if (!native_event()) { |
|
James Su
2011/11/15 11:51:10
nit: no { } for single line if statement.
Yusuke Sato
2011/11/15 12:20:59
Done.
|
| + return ui::GetCharacterFromKeyCode(key_code_, flags()); |
| + } |
| + |
| + DCHECK(native_event()->type == KeyPress || |
| + native_event()->type == KeyRelease); |
| + |
| + uint16 ch = ui::DefaultSymbolFromXEvent(native_event()); |
| + return ch ? ch : ui::GetCharacterFromKeyCode(key_code_, flags()); |
| +#else |
| + NOTIMPLEMENTED(); |
| + return 0; |
| +#endif |
| +} |
| + |
| +uint16 KeyEvent::GetUnmodifiedCharacter() const { |
| + if (unmodified_character_) |
| + return unmodified_character_; |
| + |
| +#if defined(OS_WIN) |
| + // Looks like there is no way to get unmodified character on Windows. |
| + return (native_event().message == WM_CHAR) ? key_code_ : |
| + ui::GetCharacterFromKeyCode(key_code_, flags() & ui::EF_SHIFT_DOWN); |
| +#elif defined(USE_X11) |
| + if (!native_event()) { |
| + return ui::GetCharacterFromKeyCode(key_code_, flags() & ui::EF_SHIFT_DOWN); |
|
James Su
2011/11/15 11:51:10
ditto.
Yusuke Sato
2011/11/15 12:20:59
Done.
|
| + } |
| + |
| + DCHECK(native_event()->type == KeyPress || |
| + native_event()->type == KeyRelease); |
| + |
| + XKeyEvent *key = &native_event()->xkey; |
| + |
| + static const unsigned int kIgnoredModifiers = ControlMask | LockMask | |
| + Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask; |
| + |
| + // We can't use things like (key.state & ShiftMask), as it may mask out bits |
| + // used by X11 internally. |
| + key->state &= ~kIgnoredModifiers; |
| + uint16 ch = ui::DefaultSymbolFromXEvent(native_event()); |
| + return ch ? ch : |
| + ui::GetCharacterFromKeyCode(key_code_, flags() & ui::EF_SHIFT_DOWN); |
| +#else |
| + NOTIMPLEMENTED(); |
| + return 0; |
| +#endif |
| } |
| } // namespace aura |